Player Matchup

Vulcan
Vulcan
Altophobiatic
Vulcan
Level 100
God Stats
2W - 1L
1,697 SR
Queue Stats
23W - 18L
1,472 Elo+
Party 1
Sol
Sol
Bean Paste4275
Sol
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 5L
1,660 Elo+
Party 1
Tiamat
Tiamat
embers gg
Tiamat
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,924 Elo+
Party 1
Team Averages
Level 55
1,566 SR
1,685 Elo+

VS

Team Averages
Level 56
1,658 SR
1,581 Elo+
Nemesis
Nemesis
MajorGlory14
Nemesis
Level 111
God Stats
1W - 2L
1,492 SR
Queue Stats
348W - 212L
1,596 Elo+
Party 2
Kukulkan
Kukulkan
R3DWalker
Kukulkan
Level 46
God Stats
2W - 2L
1,708 SR
Queue Stats
176W - 88L
1,591 Elo+
Party 2
Cthulhu
Cthulhu
urhighnessmochi
Cthulhu
Level 12
God Stats
6W - 1L
1,775 SR
Queue Stats
84W - 27L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
7,980
665
7,669
2,302
859
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
6 / 3 / 2
8,805
734
8,633
7,594
2,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
embers gg
Tiamat
12
1 / 1 / 5
7,770
648
8,966
8,276
5,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MajorGlory14
Nemesis
11
3 / 3 / 0
7,528
627
6,716
9,437
4,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
R3DWalker
Kukulkan
10
1 / 4 / 2
7,111
593
4,215
8,502
3,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 2 / 2
6,729
561
4,772
12,087
12,434
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
9
Kills
4
4
Deaths
9
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
W
6
3
2
2.33
L
Nemesis
MajorGlory14
Nemesis
3
3
0
1
L
Kukulkan
R3DWalker
Kukulkan
1
4
2
0.5
W
Tiamat
embers gg
Tiamat
1
1
5
3.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,268
Damage
15,703
18,172
Taken
30,026
8,936
Mitigated
20,311
5,152
Healing
5,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,669
4,311
0
365
2,302
859
0
1,860
442
23,894
0
W
8,633
3,024
0
1,748
7,594
2,690
1,117
4,540
3,054
23,136
2,690
L
Nemesis
MajorGlory14
Nemesis
6,716
2,806
0
1,916
9,437
4,054
232
7,790
1,647
0
18,934
L
Kukulkan
R3DWalker
Kukulkan
4,215
272
0
1,839
8,502
3,823
0
7,509
993
23,597
0
W
Tiamat
embers gg
Tiamat
8,966
536
0
3,039
8,276
5,387
0
3,015
5,261
31,911
0
L
4,772
110
664
833
12,087
12,434
0
9,195
2,892
16,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,555
Gold Earned
21,368
136
Minions Killed
115
9
Camps Cleared
2
662,157
Distance Traveled
640,676
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,980
665
36
3
0
219,816
2
W
Sol
8,805
734
53
4
3
214,388
0
L
Nemesis
7,528
627
29
2
1
242,014
4
L
Kukulkan
7,111
593
62
5
1
195,388
3
W
Tiamat
7,770
648
47
4
6
227,953
4
L
Cthulhu
6,729
561
24
2
0
203,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role