Player Matchup

Chaac
Chaac
 
Chaac
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
FreakHAUS 25
Thor
Level 151
God Stats
7W - 1L
1,656 SR
Queue Stats
59W - 68L
1,421 Elo+
Party 1
Terra
Terra
SerXanthos
Terra
Level 144
God Stats
2W - 5L
1,296 SR
Queue Stats
98W - 86L
1,528 Elo+
Party 1
Kukulkan
Kukulkan
Stephmo
Kukulkan
Level 76
God Stats
6W - 9L
1,583 SR
Queue Stats
91W - 91L
1,415 Elo+
Party 1
Heimdallr
Heimdallr
l Wraithzz l
Heimdallr
Level 104
God Stats
2W - 2L
1,507 SR
Queue Stats
25W - 12L
1,652 Elo+
Solo
Team Averages
Level 126
1,509 SR
1,503 Elo+

VS

Team Averages
Level 120
1,594 SR
1,496 Elo+
Rama
Rama
 
Rama
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
SkidKid96
Scylla
Level 127
God Stats
19W - 10L
1,622 SR
Queue Stats
59W - 51L
1,537 Elo+
Solo
Bakasura
Bakasura
XxRobertlugoxX
Bakasura
Level 92
God Stats
2W - 2L
1,596 SR
Queue Stats
64W - 57L
1,523 Elo+
Solo
Ymir
Ymir
iLokiSenpai
Ymir
Level 145
God Stats
3W - 3L
1,753 SR
Queue Stats
67W - 62L
1,492 Elo+
Solo
Ares
Ares
jrdnruiz2
Ares
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
252W - 276L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 0 / 4
4,303
861
3,037
2,639
1,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
0 / 3 / 2
4,346
869
2,236
4,488
1,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
9
0 / 1 / 5
4,715
943
4,152
4,929
3,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
Stephmo
Kukulkan
9
4 / 0 / 0
5,744
1,149
2,382
2,710
975
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
l Wraithzz l
Heimdallr
10
1 / 1 / 4
4,962
992
4,319
3,450
1,232
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
2 / 1 / 1
4,700
940
1,857
2,788
1,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Scylla
SkidKid96
Scylla
9
2 / 1 / 1
4,807
961
4,267
3,583
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
9
0 / 1 / 4
4,536
907
1,129
4,584
1,723
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 1 / 3
4,295
859
1,260
6,460
3,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
9
1 / 1 / 0
4,330
866
2,317
2,984
2,104
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
5
Kills
5
5
Deaths
5
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
4
2
L
Rama
 
Rama
2
1
1
2.5
W
0
3
2
0.33
W
Terra
0
1
5
2.5
L
Scylla
SkidKid96
Scylla
2
1
1
2.5
W
Kukulkan
Stephmo
Kukulkan
4
0
0
4
L
Bakasura
0
1
4
2
L
0
1
3
1.5
L
Ares
1
1
0
1
W
Heimdallr
l Wraithzz l
Heimdallr
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,126
Damage
10,830
18,216
Taken
20,399
8,742
Mitigated
9,716
5,964
Healing
4,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,037
0
297
1,286
2,639
1,638
0
730
1,875
0
10,046
L
Rama
 
Rama
1,857
1,352
0
432
2,788
1,090
0
625
2,119
0
11,025
W
2,236
452
0
0
4,488
1,476
0
1,817
2,536
0
13,367
W
Terra
4,152
230
996
1,725
4,929
3,421
0
1,925
2,878
11,133
0
L
Scylla
SkidKid96
Scylla
4,267
428
0
730
3,583
1,037
0
926
2,538
15,294
0
W
Kukulkan
Stephmo
Kukulkan
2,382
61
239
512
2,710
975
0
2,237
446
8,863
0
L
Bakasura
1,129
764
0
1,701
4,584
1,723
0
1,254
3,249
34
6,881
L
1,260
356
0
1,392
6,460
3,762
1
2,718
3,586
3,535
0
L
Ares
2,317
69
0
250
2,984
2,104
0
1,362
1,622
6,780
0
W
Heimdallr
l Wraithzz l
Heimdallr
4,319
2,784
0
909
3,450
1,232
0
1,454
1,992
0
15,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,070
Gold Earned
22,668
117
Minions Killed
93
4
Camps Cleared
6
568,657
Distance Traveled
529,301
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,303
861
15
3
0
126,860
3
L
Rama
4,700
940
24
5
2
68,224
0
W
Thor
4,346
869
34
7
2
97,593
1
W
Terra
4,715
943
16
3
0
123,742
0
L
Scylla
4,807
961
23
5
1
107,890
1
W
Kukulkan
5,744
1,149
10
2
1
119,056
1
L
Bakasura
4,536
907
27
5
3
118,752
2
L
Ymir
4,295
859
4
1
0
122,941
1
L
Ares
4,330
866
15
3
0
111,494
1
W
Heimdallr
4,962
992
42
8
1
101,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role