Player Matchup

Geb
Geb
Averageish
Geb
Level 122
God Stats
6W - 2L
1,653 SR
Queue Stats
206W - 181L
1,652 Elo+
Party 3
Ra
Ra
FourArms321
Ra
Level 124
God Stats
5W - 3L
1,658 SR
Queue Stats
45W - 41L
1,612 Elo+
Solo
Gilgamesh
Gilgamesh
LZVendetta
Gilgamesh
Level 121
God Stats
2W - 1L
1,698 SR
Queue Stats
51W - 40L
1,589 Elo+
Party 3
Thanatos
Thanatos
Ollirex
Thanatos
Level 123
God Stats
2W - 0L
1,694 SR
Queue Stats
26W - 24L
1,575 Elo+
Party 3
Camazotz
Camazotz
SGUnpaidIntern
Camazotz
Level 69
God Stats
1W - 0L
1,916 SR
Queue Stats
12W - 10L
1,514 Elo+
Party 3
Team Averages
Level 112
1,724 SR
1,588 Elo+

VS

Team Averages
Level 119
1,510 SR
1,573 Elo+
Ullr
Ullr
Brockodil3
Ullr
Level 138
God Stats
3W - 2L
1,492 SR
Queue Stats
116W - 93L
1,582 Elo+
Party 1
Cthulhu
Cthulhu
FadedTwo
Cthulhu
Level 78
God Stats
10W - 8L
1,726 SR
Queue Stats
57W - 54L
1,569 Elo+
Party 2
Discordia
Discordia
FaradayROG
Discordia
Level 140
God Stats
0W - 2L
1,514 SR
Queue Stats
170W - 162L
1,546 Elo+
Party 2
Amaterasu
Amaterasu
Fliemana
Amaterasu
Level 119
God Stats
1W - 1L
1,317 SR
Queue Stats
78W - 64L
1,586 Elo+
Party 1
Set
Set
Thenyster
Set
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 41L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 11
13,128
938
17,560
17,784
8,448
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
1 / 6 / 6
9,938
710
9,074
9,805
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
LZVendetta
Gilgamesh
20
11 / 4 / 6
13,564
969
20,376
16,782
8,069
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Ollirex
Thanatos
17
8 / 6 / 4
12,327
881
15,473
18,420
10,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
17
2 / 2 / 12
10,740
767
7,993
12,819
9,448
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 7
9,312
665
6,308
13,329
3,976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
FadedTwo
Cthulhu
17
3 / 5 / 6
10,811
772
8,983
18,911
24,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Discordia
FaradayROG
Discordia
16
2 / 6 / 7
9,666
690
20,602
11,984
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Fliemana
Amaterasu
18
10 / 6 / 2
12,244
875
13,455
22,364
19,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
4 / 7 / 6
9,910
708
12,454
13,816
5,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
47
30
Kills
19
19
Deaths
30
39
Assists
28
Player
Kills
Deaths
Assists
KDA
W
8
1
11
13.5
L
0
6
7
0.58
L
Cthulhu
FadedTwo
Cthulhu
3
5
6
1.2
L
Discordia
FaradayROG
Discordia
2
6
7
0.92
L
Amaterasu
Fliemana
Amaterasu
10
6
2
1.83
W
1
6
6
0.67
W
Gilgamesh
LZVendetta
Gilgamesh
11
4
6
3.5
W
Thanatos
Ollirex
Thanatos
8
6
4
1.67
W
Camazotz
2
2
12
4
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,476
Damage
61,802
75,610
Taken
80,404
39,848
Mitigated
56,717
23,441
Healing
7,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,560
2,311
0
2,298
17,784
8,448
84
7,963
9,821
54,877
0
L
6,308
1,252
0
100
13,329
3,976
0
4,441
8,888
0
28,572
L
Cthulhu
FadedTwo
Cthulhu
8,983
595
230
1,426
18,911
24,184
0
4,768
14,143
27,265
0
L
Discordia
FaradayROG
Discordia
20,602
1,079
0
1,151
11,984
3,041
1
5,717
6,267
46,613
0
L
Amaterasu
Fliemana
Amaterasu
13,455
5,496
0
3,193
22,364
19,997
43
6,488
15,876
0
33,407
W
9,074
564
3,512
2,610
9,805
3,608
608
3,666
6,139
41,610
0
W
Gilgamesh
LZVendetta
Gilgamesh
20,376
4,532
0
634
16,782
8,069
775
4,218
12,564
0
55,358
W
Thanatos
Ollirex
Thanatos
15,473
3,999
0
9,503
18,420
10,275
0
7,068
11,352
0
28,318
W
Camazotz
7,993
446
0
4,884
12,819
9,448
234
7,169
5,650
0
18,761
L
12,454
4,023
0
939
13,816
5,519
0
5,332
8,484
0
29,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,697
Gold Earned
51,943
347
Minions Killed
292
9
Camps Cleared
6
1,447,469
Distance Traveled
1,286,869
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,128
938
100
7
4
341,721
4
L
Ullr
9,312
665
68
5
1
254,490
1
L
Cthulhu
10,811
772
51
4
0
268,689
0
L
Discordia
9,666
690
75
5
1
247,905
1
L
Amaterasu
12,244
875
59
4
2
256,724
1
W
Ra
9,938
710
86
6
1
272,798
3
W
Gilgamesh
13,564
969
92
7
1
284,519
2
W
Thanatos
12,327
881
41
3
3
262,303
2
W
Camazotz
10,740
767
28
2
0
286,128
0
L
Set
9,910
708
39
3
2
259,061
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role