Player Matchup

Chronos
Chronos
Diamond V
AndrewPhillips
Chronos
Diamond V
Level 53
God Stats
2W - 0L
1,852 SR
Queue Stats
119W - 91L
2,025 MMR
Party 2
Bacchus
Bacchus
Diamond V
MasterSasory
Bacchus
Diamond V
Level 128
God Stats
52W - 53L
1,620 SR
Queue Stats
106W - 106L
2,011 MMR
Solo
Fenrir
Fenrir
Diamond IV
flame32
Fenrir
Diamond IV
Level 129
God Stats
16W - 17L
1,693 SR
Queue Stats
348W - 343L
2,130 MMR
Solo
Izanami
Izanami
Diamond IV
heriskeal
Izanami
Diamond IV
Level 160
God Stats
74W - 75L
1,624 SR
Queue Stats
545W - 535L
2,081 MMR
Solo
Chaac
Chaac
Diamond I
marsbar4
Chaac
Diamond I
Level 65
God Stats
2W - 0L
1,882 SR
Queue Stats
86W - 32L
1,989 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 107
1,734 SR
2,047 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,668 SR
2,047 MMR
Hou Yi
Hou Yi
Diamond III
Bd0tbullot
Hou Yi
Diamond III
Level 151
God Stats
12W - 12L
1,708 SR
Queue Stats
308W - 296L
2,079 MMR
Solo
Raijin
Raijin
Diamond V
Benchester08
Raijin
Diamond V
Level 128
God Stats
27W - 17L
1,690 SR
Queue Stats
262W - 250L
2,085 MMR
Party 1
Bastet
Bastet
Diamond V
DBFanboy
Bastet
Diamond V
Level 149
God Stats
12W - 2L
1,928 SR
Queue Stats
485W - 471L
2,104 MMR
Solo
Xing Tian
Xing Tian
Platinum II
GajaTheLegionary
Xing Tian
Platinum II
Level 128
God Stats
9W - 10L
1,596 SR
Queue Stats
47W - 43L
1,984 MMR
Solo
Hel
Hel
Platinum I
Lordnr1
Hel
Platinum I
Level 153
God Stats
0W - 2L
1,420 SR
Queue Stats
374W - 367L
1,981 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 6
10,607
589
9,888
14,936
4,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
MasterSasory
Bacchus
14
2 / 1 / 12
10,397
578
8,795
14,422
18,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
flame32
Fenrir
18
11 / 0 / 3
12,177
677
13,162
14,716
8,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
heriskeal
Izanami
16
5 / 3 / 8
11,133
619
13,579
13,384
5,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
marsbar4
Chaac
18
4 / 1 / 5
11,682
649
17,617
23,062
22,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bans
TiamatAthenaArtioMorgan Le FayUllr

VS

Bans
PersephoneOdinAresOsirisArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bd0tbullot
Hou Yi
15
4 / 4 / 0
9,213
512
8,306
13,900
5,531
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
14
1 / 6 / 1
8,692
483
7,391
14,845
6,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
DBFanboy
Bastet
15
4 / 4 / 2
9,401
522
12,673
16,926
6,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
10
0 / 3 / 3
7,135
396
4,804
17,622
14,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hel
15
1 / 7 / 0
9,288
516
9,853
19,123
12,265
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
24
Kills
10
10
Deaths
24
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
5
6
1
L
Hou Yi
Bd0tbullot
Hou Yi
4
4
0
1
L
Raijin
1
6
1
0.25
L
Bastet
DBFanboy
Bastet
4
4
2
1.25
L
Xing Tian
0
3
3
0.5
L
Hel
1
7
0
0.14
W
Bacchus
MasterSasory
Bacchus
2
1
12
8
W
Fenrir
flame32
Fenrir
11
0
3
12.5
W
Izanami
heriskeal
Izanami
5
3
8
3
W
Chaac
marsbar4
Chaac
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,041
Damage
43,027
80,520
Taken
82,416
58,523
Mitigated
45,776
37,137
Healing
19,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,888
2,613
0
3,277
14,936
4,274
5,640
1,330
13,606
76,396
0
L
Hou Yi
Bd0tbullot
Hou Yi
8,306
4,050
0
4,706
13,900
5,531
30
5,100
8,452
0
66,451
L
Raijin
7,391
590
0
2,461
14,845
6,608
0
3,212
11,566
57,394
0
L
Bastet
DBFanboy
Bastet
12,673
3,075
0
1,916
16,926
6,731
1,520
3,885
12,594
0
68,462
L
Xing Tian
4,804
650
0
2,579
17,622
14,641
0
5,614
11,714
16,663
0
L
Hel
9,853
777
539
6,844
19,123
12,265
0
3,861
14,321
63,007
0
W
Bacchus
MasterSasory
Bacchus
8,795
996
0
5,814
14,422
18,437
389
4,944
9,478
29,017
0
W
Fenrir
flame32
Fenrir
13,162
3,188
0
9,540
14,716
8,186
778
3,795
10,921
0
75,000
W
Izanami
heriskeal
Izanami
13,579
8,677
0
5,492
13,384
5,359
6,028
5,959
7,425
0
96,986
W
Chaac
marsbar4
Chaac
17,617
3,634
0
13,014
23,062
22,267
243
8,523
14,539
18,510
65,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,996
Gold Earned
43,729
572
Minions Killed
474
0
Camps Cleared
0
1,895,947
Distance Traveled
1,706,328
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,607
589
113
6
0
352,164
2
L
Hou Yi
9,213
512
113
6
0
310,181
4
L
Raijin
8,692
483
113
6
0
318,700
8
L
Bastet
9,401
522
99
6
0
395,119
3
L
Xing Tian
7,135
396
14
1
0
354,335
5
L
Hel
9,288
516
135
8
0
327,993
3
W
Bacchus
10,397
578
38
2
0
377,292
8
W
Fenrir
12,177
677
114
6
0
461,272
6
W
Izanami
11,133
619
159
9
0
342,751
4
W
Chaac
11,682
649
148
8
0
362,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role