Player Matchup

Charybdis
Charybdis
Tubuentiopepe
Charybdis
Level 108
God Stats
8W - 15L
1,341 SR
Queue Stats
245W - 244L
1,515 Elo+
Party 2
Achilles
Achilles
kidofafa
Achilles
Level 48
God Stats
18W - 15L
1,505 SR
Queue Stats
83W - 112L
1,413 Elo+
Party 2
Aphrodite
Aphrodite
rawr007
Aphrodite
Level 104
God Stats
1W - 1L
1,788 SR
Queue Stats
6W - 15L
1,353 Elo+
Solo
Team Averages
Level 87
1,545 SR
1,427 Elo+

VS

Team Averages
Level 75
1,438 SR
1,467 Elo+
Mercury
Mercury
JoshuaDragon
Mercury
Level 89
God Stats
3W - 6L
1,207 SR
Queue Stats
425W - 532L
1,432 Elo+
Party 1
Ares
Ares
ZeronWolf30
Ares
Level 88
God Stats
11W - 8L
1,606 SR
Queue Stats
596W - 735L
1,458 Elo+
Party 1
Zeus
Zeus
edgar200417
Zeus
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 34L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Tubuentiopepe
Charybdis
14
9 / 7 / 0
11,508
767
12,502
17,780
7,338
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
kidofafa
Achilles
12
0 / 6 / 8
9,091
606
9,270
24,397
25,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
rawr007
Aphrodite
10
0 / 7 / 4
8,299
553
4,099
11,745
10,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JoshuaDragon
Mercury
15
7 / 2 / 12
11,549
770
16,630
13,082
5,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
6 / 4 / 13
10,611
707
14,585
18,755
23,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
7 / 3 / 8
10,888
726
16,383
8,307
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
9
Kills
20
20
Deaths
9
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Mercury
JoshuaDragon
Mercury
7
2
12
6.5
L
Charybdis
Tubuentiopepe
Charybdis
9
7
0
1.29
W
6
4
13
3.13
W
7
3
8
3.67
L
Achilles
kidofafa
Achilles
0
6
8
0.67
L
Aphrodite
rawr007
Aphrodite
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,871
Damage
47,598
53,922
Taken
40,144
43,490
Mitigated
32,193
15,716
Healing
6,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
JoshuaDragon
Mercury
16,630
7,237
0
2,667
13,082
5,932
787
2,063
10,503
0
42,081
L
Charybdis
Tubuentiopepe
Charybdis
12,502
6,538
0
2,068
17,780
7,338
257
9,709
7,737
0
40,594
W
14,585
1,686
0
2,653
18,755
23,751
275
1,938
16,054
29,714
0
W
16,383
2,011
0
1,147
8,307
2,510
856
954
7,232
51,279
0
L
Achilles
kidofafa
Achilles
9,270
2,560
0
5,807
24,397
25,495
102
13,005
10,922
0
16,148
L
Aphrodite
rawr007
Aphrodite
4,099
296
4,005
3,836
11,745
10,657
0
7,568
3,851
17,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,898
Gold Earned
33,048
116
Minions Killed
137
3
Camps Cleared
9
665,274
Distance Traveled
843,542
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,549
770
51
3
4
309,490
4
L
Charybdis
11,508
767
67
4
2
233,761
5
W
Ares
10,611
707
29
2
1
281,697
2
W
Zeus
10,888
726
57
4
4
252,355
0
L
Achilles
9,091
606
16
1
0
241,949
4
L
Aphrodite
8,299
553
33
2
1
189,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role