Player Matchup

Danzaburou
Danzaburou
Guppy1994
Danzaburou
Level 65
God Stats
13W - 10L
1,660 SR
Queue Stats
41W - 33L
1,561 Elo+
Party 3
Odin
Odin
IcedStarfish831
Odin
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 81L
1,185 Elo+
Solo
Fenrir
Fenrir
NWA x GANGST4
Fenrir
Level 129
God Stats
2W - 3L
1,360 SR
Queue Stats
96W - 76L
1,480 Elo+
Party 2
Geb
Geb
SIippli
Geb
Level 58
God Stats
8W - 5L
1,678 SR
Queue Stats
63W - 58L
1,541 Elo+
Party 3
Baron Samedi
Baron Samedi
wasterland9033
Baron Samedi
Level 69
God Stats
6W - 4L
1,613 SR
Queue Stats
216W - 174L
1,513 Elo+
Party 2
Team Averages
Level 86
1,562 SR
1,456 Elo+

VS

Team Averages
Level 146
1,555 SR
1,623 Elo+
Ao Kuang
Ao Kuang
Aexxae
Ao Kuang
Level 158
God Stats
29W - 14L
1,414 SR
Queue Stats
1,194W - 633L
1,727 Elo+
Party 1
Bacchus
Bacchus
Ceixi
Bacchus
Level 160
God Stats
12W - 4L
1,732 SR
Queue Stats
423W - 235L
1,692 Elo+
Party 1
Baron Samedi
Baron Samedi
DucohJr
Baron Samedi
Level 156
God Stats
29W - 23L
1,588 SR
Queue Stats
1,726W - 972L
1,725 Elo+
Party 1
Erlang Shen
Erlang Shen
IM_H13SENBERG
Erlang Shen
Level 127
God Stats
17W - 16L
1,564 SR
Queue Stats
224W - 221L
1,493 Elo+
Party 4
Ullr
Ullr
mossy-gorilla0
Ullr
Level 127
God Stats
49W - 58L
1,478 SR
Queue Stats
981W - 970L
1,479 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Guppy1994
Danzaburou
14
0 / 6 / 2
8,662
456
6,045
13,522
4,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 7 / 4
8,459
445
3,394
17,348
11,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 6 / 3
9,418
496
8,507
16,289
5,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
12
2 / 5 / 0
7,626
401
7,984
17,529
13,473
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
wasterland9033
Baron Samedi
16
3 / 4 / 0
9,995
526
8,850
13,496
5,870
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aexxae
Ao Kuang
17
14 / 2 / 4
10,991
578
14,971
13,146
6,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Ceixi
Bacchus
16
1 / 1 / 17
9,689
510
8,450
19,323
27,086
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
DucohJr
Baron Samedi
20
9 / 1 / 8
12,389
652
23,375
19,535
12,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
IM_H13SENBERG
Erlang Shen
16
1 / 1 / 6
9,775
514
6,717
13,202
6,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 3 / 2
10,194
537
7,698
11,338
3,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
8
Kills
28
28
Deaths
8
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Aexxae
Ao Kuang
14
2
4
8
W
Bacchus
Ceixi
Bacchus
1
1
17
9.5
W
Baron Samedi
DucohJr
Baron Samedi
9
1
8
13
L
Danzaburou
Guppy1994
Danzaburou
0
6
2
0.17
W
Erlang Shen
IM_H13SENBERG
Erlang Shen
1
1
6
4
L
0
7
4
0.29
L
3
6
3
0.75
L
Geb
2
5
0
0.4
W
3
3
2
1.33
L
Baron Samedi
wasterland9033
Baron Samedi
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,780
Damage
61,211
78,184
Taken
76,544
40,915
Mitigated
56,317
16,524
Healing
30,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Aexxae
Ao Kuang
14,971
1,754
210
4,656
13,146
6,488
23
4,112
8,948
55,889
0
W
Bacchus
Ceixi
Bacchus
8,450
1,134
199
2,635
19,323
27,086
0
4,619
14,577
27,536
0
W
Baron Samedi
DucohJr
Baron Samedi
23,375
3,284
1,997
12,466
19,535
12,089
0
3,288
15,653
110,245
0
L
Danzaburou
Guppy1994
Danzaburou
6,045
2,085
298
3,165
13,522
4,590
0
8,987
4,535
0
68,112
W
Erlang Shen
IM_H13SENBERG
Erlang Shen
6,717
2,793
0
6,576
13,202
6,870
0
1,705
11,452
0
89,162
L
3,394
828
0
2,099
17,348
11,383
0
14,384
2,964
0
34,382
L
8,507
2,125
0
3,894
16,289
5,599
0
7,868
8,421
0
39,644
L
Geb
7,984
1,085
629
2,197
17,529
13,473
0
8,569
8,960
32,659
0
W
7,698
3,207
0
1,405
11,338
3,784
0
3,388
7,950
0
91,758
L
Baron Samedi
wasterland9033
Baron Samedi
8,850
727
336
3,906
13,496
5,870
0
7,123
6,373
77,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,160
Gold Earned
53,038
448
Minions Killed
582
0
Camps Cleared
0
1,746,077
Distance Traveled
1,827,772
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,991
578
77
4
0
359,477
3
W
Bacchus
9,689
510
39
2
0
382,009
8
W
Baron Samedi
12,389
652
183
10
0
345,714
7
L
Danzaburou
8,662
456
125
7
0
325,348
4
W
Erlang Shen
9,775
514
138
7
0
409,168
3
L
Odin
8,459
445
84
4
0
368,778
3
L
Fenrir
9,418
496
52
3
0
377,396
1
L
Geb
7,626
401
26
1
0
362,969
6
W
Ullr
10,194
537
145
8
0
331,404
6
L
Baron Samedi
9,995
526
161
8
0
311,586
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role