Player Matchup

Kukulkan
Kukulkan
Bednarson
Kukulkan
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 21L
1,405 Elo+
Party 2
Artemis
Artemis
ImAbubadr
Artemis
Level 26
God Stats
77W - 55L
1,651 SR
Queue Stats
117W - 126L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
PiKej98
Gilgamesh
Level 16
God Stats
9W - 5L
1,707 SR
Queue Stats
48W - 65L
1,404 Elo+
Party 2
Fenrir
Fenrir
Ziggi215
Fenrir
Level 27
God Stats
9W - 5L
1,611 SR
Queue Stats
75W - 64L
1,428 Elo+
Solo
Ymir
Ymir
xLaZOo61
Ymir
Level 25
God Stats
5W - 3L
1,358 SR
Queue Stats
36W - 37L
1,360 Elo+
Solo
Team Averages
Level 20
1,565 SR
1,415 Elo+

VS

Team Averages
Level 22
1,337 SR
1,346 Elo+
Arachne
Arachne
AxelSnow
Arachne
Level 28
God Stats
3W - 5L
1,291 SR
Queue Stats
98W - 126L
1,349 Elo+
Party 3
Bellona
Bellona
Hexenaffe
Bellona
Level 21
God Stats
4W - 1L
1,500 SR
Queue Stats
94W - 100L
1,280 Elo+
Party 3
Nu Wa
Nu Wa
Nathanyael
Nu Wa
Level 21
God Stats
5W - 3L
1,405 SR
Queue Stats
122W - 123L
1,415 Elo+
Solo
Danzaburou
Danzaburou
PoliticianMario
Danzaburou
Level 34
God Stats
3W - 11L
1,171 SR
Queue Stats
106W - 131L
1,342 Elo+
Party 1
Cerberus
Cerberus
Sheerpy
Cerberus
Level 7
God Stats
0W - 2L
1,319 SR
Queue Stats
4W - 5L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bednarson
Kukulkan
19
1 / 9 / 11
13,595
425
9,417
15,517
6,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
ImAbubadr
Artemis
20
14 / 6 / 14
18,420
576
36,975
31,594
15,923
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilgamesh
PiKej98
Gilgamesh
20
6 / 8 / 16
15,984
500
15,619
31,720
32,242
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
Ziggi215
Fenrir
20
15 / 9 / 11
18,480
578
23,940
33,474
15,336
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
20
7 / 8 / 23
16,757
524
14,250
34,882
54,789
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AxelSnow
Arachne
20
20 / 7 / 6
18,515
579
27,200
28,665
21,273
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
Hexenaffe
Bellona
19
7 / 9 / 10
14,495
453
19,998
31,101
32,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
20
5 / 6 / 14
16,224
507
38,082
19,876
8,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
PoliticianMario
Danzaburou
20
6 / 8 / 9
15,923
498
15,945
27,876
11,983
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Sheerpy
Cerberus
16
1 / 13 / 7
12,024
376
2,594
25,906
11,009

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
85
43
Kills
39
40
Deaths
43
75
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Arachne
AxelSnow
Arachne
20
7
6
3.29
W
Kukulkan
Bednarson
Kukulkan
1
9
11
0.72
L
Bellona
Hexenaffe
Bellona
7
9
10
1.33
W
Artemis
ImAbubadr
Artemis
14
6
14
3.5
L
Nu Wa
5
6
14
2
W
Gilgamesh
PiKej98
Gilgamesh
6
8
16
1.75
L
Danzaburou
PoliticianMario
Danzaburou
6
8
9
1.31
L
Cerberus
Sheerpy
Cerberus
1
13
7
0.35
W
Fenrir
Ziggi215
Fenrir
15
9
11
2.28
W
Ymir
7
8
23
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,201
Damage
103,819
147,187
Taken
133,424
124,297
Mitigated
85,107
35,085
Healing
22,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AxelSnow
Arachne
27,200
22,622
0
3,266
28,665
21,273
0
4,558
24,005
0
152,215
W
Kukulkan
Bednarson
Kukulkan
9,417
661
0
1,950
15,517
6,007
1,790
5,041
10,210
60,028
0
L
Bellona
Hexenaffe
Bellona
19,998
5,827
0
5,007
31,101
32,373
471
5,439
25,488
933
78,772
W
Artemis
ImAbubadr
Artemis
36,975
23,890
0
15,013
31,594
15,923
6,430
9,893
21,408
0
175,791
L
Nu Wa
38,082
5,311
145
4,009
19,876
8,469
0
4,435
15,305
138,125
0
W
Gilgamesh
PiKej98
Gilgamesh
15,619
3,001
0
2,872
31,720
32,242
1,190
9,807
21,468
0
89,666
L
Danzaburou
PoliticianMario
Danzaburou
15,945
6,130
0
7,948
27,876
11,983
2,987
6,352
21,388
0
127,627
L
Cerberus
Sheerpy
Cerberus
2,594
160
0
1,743
25,906
11,009
251
2,825
23,041
24,438
0
W
Fenrir
Ziggi215
Fenrir
23,940
9,156
0
12,589
33,474
15,336
2,899
9,757
23,367
0
124,935
W
Ymir
14,250
986
0
2,661
34,882
54,789
1,259
9,962
24,383
51,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,236
Gold Earned
77,181
696
Minions Killed
678
0
Camps Cleared
0
2,577,352
Distance Traveled
2,653,526
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
18,515
579
140
4
0
601,262
2
W
Kukulkan
13,595
425
133
4
0
441,198
2
L
Bellona
14,495
453
128
4
0
518,521
10
W
Artemis
18,420
576
246
8
0
486,532
1
L
Nu Wa
16,224
507
192
6
0
521,716
6
W
Gilgamesh
15,984
500
115
4
0
594,873
1
L
Danzaburou
15,923
498
175
5
0
495,110
1
L
Cerberus
12,024
376
43
1
0
516,917
4
W
Fenrir
18,480
578
131
4
0
526,934
6
W
Ymir
16,757
524
71
2
0
527,815
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role