Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
DSHUchiha
Kumbhakarna
Level 156
God Stats
2W - 3L
1,656 SR
Queue Stats
116W - 139L
1,466 Elo+
Solo
Izanami
Izanami
Solcorde
Izanami
Level 146
God Stats
5W - 3L
1,942 SR
Queue Stats
146W - 71L
1,675 Elo+
Solo
Scylla
Scylla
creeping898stage
Scylla
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 28L
1,402 Elo+
Solo
King Arthur
King Arthur
haj_omid_rahmani
King Arthur
Level 81
God Stats
2W - 2L
1,175 SR
Queue Stats
433W - 422L
1,445 Elo+
Solo
Team Averages
Level 113
1,555 SR
1,498 Elo+

VS

Team Averages
Level 57
1,524 SR
1,415 Elo+
Raijin
Raijin
Alkerion
Raijin
Level 48
God Stats
7W - 3L
1,820 SR
Queue Stats
206W - 116L
1,512 Elo+
Party 1
Scylla
Scylla
Diamondwarrior69
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,190 Elo+
Party 1
Fafnir
Fafnir
Dillon540
Fafnir
Level 140
God Stats
2W - 2L
1,575 SR
Queue Stats
187W - 120L
1,464 Elo+
Party 1
Izanami
Izanami
HighKingOlaf
Izanami
Level 7
God Stats
0W - 2L
1,306 SR
Queue Stats
10W - 5L
1,507 Elo+
Party 1
Bastet
Bastet
PaisleyIsland16
Bastet
Level 85
God Stats
5W - 10L
1,422 SR
Queue Stats
245W - 187L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
11 / 1 / 15
13,664
1,242
15,670
15,728
13,009
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kumbhakarna
DSHUchiha
Kumbhakarna
18
1 / 2 / 22
10,572
961
8,766
15,495
17,914
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
Solcorde
Izanami
19
19 / 3 / 6
14,113
1,283
33,616
11,758
5,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 3 / 16
10,767
979
12,410
8,760
3,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
haj_omid_rahmani
King Arthur
19
0 / 2 / 26
11,169
1,015
11,795
16,350
15,305
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

260

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Alkerion
Raijin
17
3 / 5 / 8
10,951
996
25,790
15,209
7,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 8 / 5
9,942
904
3,826
14,318
5,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Dillon540
Fafnir
17
3 / 3 / 7
11,271
1,025
8,121
21,997
32,493
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
HighKingOlaf
Izanami
16
1 / 9 / 7
9,983
908
8,814
17,002
7,015
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
3 / 7 / 7
10,292
936
15,287
18,082
7,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
45
32
Kills
11
11
Deaths
32
85
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
1
15
18.5
L
Raijin
Alkerion
Raijin
3
5
8
1.4
W
Kumbhakarna
DSHUchiha
Kumbhakarna
1
2
22
6
L
1
8
5
0.44
L
Fafnir
Dillon540
Fafnir
3
3
7
2.17
L
Izanami
HighKingOlaf
Izanami
1
9
7
0.5
L
3
7
7
0.93
W
Izanami
Solcorde
Izanami
19
3
6
7.33
W
1
3
16
3
W
King Arthur
haj_omid_rahmani
King Arthur
0
2
26
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,257
Damage
61,838
68,091
Taken
86,608
55,164
Mitigated
60,384
3,866
Healing
3,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
15,670
5,737
0
3,138
15,728
13,009
0
8,213
7,285
0
29,755
L
Raijin
Alkerion
Raijin
25,790
1,843
0
1,376
15,209
7,034
0
2,880
12,205
56,798
0
W
Kumbhakarna
DSHUchiha
Kumbhakarna
8,766
605
0
0
15,495
17,914
0
7,510
7,758
14,152
0
L
3,826
1,438
0
0
14,318
5,977
0
3,639
10,601
7,350
0
L
Fafnir
Dillon540
Fafnir
8,121
3,380
390
1,484
21,997
32,493
0
5,160
16,615
15,655
0
L
Izanami
HighKingOlaf
Izanami
8,814
5,988
0
495
17,002
7,015
0
5,251
11,663
0
25,580
L
15,287
3,737
0
0
18,082
7,865
0
3,606
14,348
0
24,151
W
Izanami
Solcorde
Izanami
33,616
25,511
0
64
11,758
5,661
0
7,207
4,293
0
63,593
W
12,410
1,569
0
0
8,760
3,275
0
4,759
3,857
29,722
0
W
King Arthur
haj_omid_rahmani
King Arthur
11,795
1,169
0
664
16,350
15,305
0
8,884
7,161
0
30,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,285
Gold Earned
52,439
206
Minions Killed
164
11
Camps Cleared
5
1,027,334
Distance Traveled
1,010,070
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,664
1,242
34
3
3
234,498
0
L
Raijin
10,951
996
75
7
1
207,466
0
W
Kumbhakarna
10,572
961
7
1
0
222,205
1
L
Scylla
9,942
904
15
1
1
189,540
1
L
Fafnir
11,271
1,025
15
1
0
201,429
0
L
Izanami
9,983
908
36
3
1
179,807
1
L
Bastet
10,292
936
23
2
2
231,828
0
W
Izanami
14,113
1,283
75
7
4
169,592
0
W
Scylla
10,767
979
47
4
3
177,142
0
W
King Arthur
11,169
1,015
43
4
1
223,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role