Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Dеll
Xing Tian
Level 160
God Stats
4W - 11L
1,307 SR
Queue Stats
688W - 708L
1,668 Elo+
Solo
King Arthur
King Arthur
TytanowyPiotr
King Arthur
Level 157
God Stats
6W - 17L
1,361 SR
Queue Stats
678W - 712L
1,558 Elo+
Solo
Kukulkan
Kukulkan
VaramyrSixskins
Kukulkan
Level 88
God Stats
1W - 1L
1,761 SR
Queue Stats
138W - 129L
1,547 Elo+
Solo
Team Averages
Level 143
1,486 SR
1,554 Elo+

VS

Team Averages
Level 138
1,561 SR
1,684 Elo+
Ullr
Ullr
MyyyGuy
Ullr
Level 54
God Stats
1W - 3L
1,368 SR
Queue Stats
159W - 141L
1,586 Elo+
Solo
Neith
Neith
SirDanxtir
Neith
Level 157
God Stats
1W - 0L
1,961 SR
Queue Stats
88W - 50L
1,770 Elo+
Party 1
Yemoja
Yemoja
SirHordes
Yemoja
Level 158
God Stats
5W - 2L
1,873 SR
Queue Stats
128W - 66L
1,769 Elo+
Party 1
Chaac
Chaac
SirMateus
Chaac
Level 159
God Stats
1W - 0L
1,328 SR
Queue Stats
59W - 36L
1,688 Elo+
Party 1
Zeus
Zeus
uAbesar
Zeus
Level 160
God Stats
5W - 8L
1,277 SR
Queue Stats
402W - 437L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
1 / 5 / 4
8,565
714
6,075
15,686
9,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
 
Ymir
13
1 / 5 / 5
8,517
710
4,088
15,134
18,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
Dеll
Xing Tian
17
3 / 2 / 9
9,004
750
9,688
17,426
21,234
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
TytanowyPiotr
King Arthur
14
2 / 5 / 4
8,595
716
10,089
16,909
15,288
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
18
5 / 2 / 5
10,186
849
19,030
14,009
8,228
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
MyyyGuy
Ullr
17
4 / 3 / 10
9,949
829
13,637
10,978
5,509
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
19
7 / 3 / 10
11,198
933
21,735
18,628
9,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
SirHordes
Yemoja
16
1 / 2 / 13
9,088
757
5,010
12,037
13,260
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
SirMateus
Chaac
16
2 / 2 / 16
9,874
823
8,089
22,855
24,640
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Zeus
uAbesar
Zeus
15
5 / 4 / 6
9,899
825
21,624
10,277
5,377
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
74
12
Kills
19
19
Deaths
14
27
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
5
4
0.6
L
Ymir
 
Ymir
1
5
5
0.7
L
Xing Tian
Dеll
Xing Tian
3
2
9
3.75
W
Ullr
MyyyGuy
Ullr
4
3
10
3
W
Neith
7
3
10
4
W
Yemoja
SirHordes
Yemoja
1
2
13
3.75
W
Chaac
SirMateus
Chaac
2
2
16
5
L
King Arthur
TytanowyPiotr
King Arthur
2
5
4
0.8
L
Kukulkan
5
2
5
3.75
W
Zeus
uAbesar
Zeus
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,970
Damage
70,095
79,164
Taken
74,775
72,416
Mitigated
58,113
25,802
Healing
40,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
6,075
208
8,439
7,193
15,686
9,446
592
5,542
9,925
15,824
0
L
Ymir
 
Ymir
4,088
256
1,328
1,039
15,134
18,220
632
4,813
10,054
9,485
0
L
Xing Tian
Dеll
Xing Tian
9,688
288
521
2,298
17,426
21,234
280
5,936
10,905
17,043
0
W
Ullr
MyyyGuy
Ullr
13,637
6,545
242
618
10,978
5,509
1,122
6,102
4,589
0
26,577
W
Neith
21,735
8,674
871
7,118
18,628
9,327
1,335
11,677
6,596
0
56,200
W
Yemoja
SirHordes
Yemoja
5,010
1,585
13,897
3,282
12,037
13,260
2,236
4,238
7,470
7,481
0
W
Chaac
SirMateus
Chaac
8,089
1,145
2,936
10,482
22,855
24,640
565
7,978
14,607
0
20,450
L
King Arthur
TytanowyPiotr
King Arthur
10,089
1,693
764
2,254
16,909
15,288
326
4,663
12,167
0
15,915
L
Kukulkan
19,030
463
180
1,786
14,009
8,228
776
4,340
9,479
44,041
0
W
Zeus
uAbesar
Zeus
21,624
2,319
0
1,334
10,277
5,377
897
7,368
2,632
27,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,867
Gold Earned
50,008
125
Minions Killed
139
0
Camps Cleared
0
1,136,121
Distance Traveled
1,088,590
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,565
714
27
2
0
215,332
2
L
Ymir
8,517
710
11
1
0
191,592
4
L
Xing Tian
9,004
750
7
1
0
257,914
3
W
Ullr
9,949
829
24
2
0
209,314
0
W
Neith
11,198
933
73
6
0
202,419
1
W
Yemoja
9,088
757
4
0
0
201,581
2
W
Chaac
9,874
823
20
2
0
259,971
6
L
King Arthur
8,595
716
11
1
0
219,926
5
L
Kukulkan
10,186
849
69
6
0
251,357
3
W
Zeus
9,899
825
18
2
0
215,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role