Player Matchup

Ares
Ares
LoudLemming
Ares
Level 8
God Stats
1W - 2L
1,121 SR
Queue Stats
2W - 4L
1,082 Elo+
Party 2
Heimdallr
Heimdallr
arobbins25
Heimdallr
Level 11
God Stats
2W - 4L
1,249 SR
Queue Stats
14W - 21L
1,104 Elo+
Party 3
Nemesis
Nemesis
bunny0822
Nemesis
Level 27
God Stats
25W - 33L
1,415 SR
Queue Stats
35W - 45L
1,275 Elo+
Solo
Bakasura
Bakasura
gaming robot649
Bakasura
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,156 Elo+
Party 2
Baba Yaga
Baba Yaga
pglynn02
Baba Yaga
Level 21
God Stats
2W - 0L
1,572 SR
Queue Stats
7W - 10L
1,121 Elo+
Party 3
Team Averages
Level 17
1,372 SR
1,148 Elo+

VS

Team Averages
Level 16
1,416 SR
1,208 Elo+
Da Ji
Da Ji
AR_MOBk
Da Ji
Level 25
God Stats
2W - 2L
1,678 SR
Queue Stats
99W - 99L
1,307 Elo+
Solo
King Arthur
King Arthur
Ay-Call-Me-Moose
King Arthur
Level 16
God Stats
2W - 2L
1,455 SR
Queue Stats
19W - 30L
1,195 Elo+
Solo
Susano
Susano
Dark-Rose1412
Susano
Level 17
God Stats
4W - 8L
1,319 SR
Queue Stats
13W - 20L
1,264 Elo+
Party 1
Ra
Ra
delsonnn
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,210 Elo+
Party 1
Nemesis
Nemesis
godisgreatfemale
Nemesis
Level 8
God Stats
1W - 7L
1,129 SR
Queue Stats
2W - 11L
1,062 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 12 / 6
11,798
381
2,629
28,995
18,472
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
arobbins25
Heimdallr
20
12 / 6 / 9
18,220
588
25,425
24,978
10,881
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
bunny0822
Nemesis
20
14 / 1 / 6
18,290
590
25,767
32,234
15,853
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
20
6 / 10 / 10
16,234
524
14,930
34,262
17,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
pglynn02
Baba Yaga
20
7 / 6 / 6
16,005
516
18,285
22,415
8,425
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AR_MOBk
Da Ji
20
9 / 6 / 4
14,606
471
19,639
23,526
16,486
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
Ay-Call-Me-Moose
King Arthur
18
2 / 11 / 4
12,132
391
16,274
34,154
31,122
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
15 / 7 / 7
15,255
492
29,023
24,644
8,878
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 9 / 8
13,760
444
10,746
18,605
5,409
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
0 / 7 / 4
11,586
374
1,018
14,885
4,674

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
57
39
Kills
30
35
Deaths
40
37
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Da Ji
AR_MOBk
Da Ji
9
6
4
1.83
L
King Arthur
Ay-Call-Me-Moose
King Arthur
2
11
4
0.36
L
15
7
7
2.64
W
0
12
6
0.25
W
Heimdallr
arobbins25
Heimdallr
12
6
9
2.75
W
Nemesis
bunny0822
Nemesis
14
1
6
17
L
4
9
8
0.89
W
Bakasura
6
10
10
1.1
L
0
7
4
0.29
W
Baba Yaga
pglynn02
Baba Yaga
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,036
Damage
76,700
142,884
Taken
115,814
70,670
Mitigated
66,569
41,997
Healing
13,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
AR_MOBk
Da Ji
19,639
3,800
0
2,547
23,526
16,486
1,294
4,341
18,404
0
104,278
L
King Arthur
Ay-Call-Me-Moose
King Arthur
16,274
1,887
0
3,696
34,154
31,122
975
4,503
28,251
0
68,318
L
29,023
3,521
0
3,580
24,644
8,878
2,417
5,694
18,575
0
96,614
W
2,629
678
0
1,819
28,995
18,472
226
1,944
26,959
33,751
0
W
Heimdallr
arobbins25
Heimdallr
25,425
18,210
78
7,898
24,978
10,881
11,228
4,413
20,185
0
130,114
W
Nemesis
bunny0822
Nemesis
25,767
12,141
0
15,531
32,234
15,853
942
4,131
28,081
0
153,565
L
10,746
548
705
2,535
18,605
5,409
2,951
4,084
14,347
85,060
0
W
Bakasura
14,930
9,757
0
11,733
34,262
17,039
1,027
4,858
29,288
0
140,589
L
1,018
236
0
745
14,885
4,674
233
2,292
12,459
0
30,525
W
Baba Yaga
pglynn02
Baba Yaga
18,285
2,831
0
4,938
22,415
8,425
3,160
2,932
19,351
82,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,547
Gold Earned
67,339
720
Minions Killed
602
0
Camps Cleared
0
2,699,078
Distance Traveled
2,604,471
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
14,606
471
162
5
0
558,321
1
L
King Arthur
12,132
391
86
3
0
512,805
1
L
Susano
15,255
492
118
4
0
482,301
0
W
Ares
11,798
381
28
1
0
426,403
1
W
Heimdallr
18,220
588
202
7
0
563,381
0
W
Nemesis
18,290
590
208
7
0
602,580
0
L
Ra
13,760
444
173
6
0
520,137
6
W
Bakasura
16,234
524
162
5
0
598,983
2
L
Nemesis
11,586
374
63
2
0
530,907
2
W
Baba Yaga
16,005
516
120
4
0
507,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role