Player Matchup

Hou Yi
Hou Yi
Blueshadowz
Hou Yi
Level 109
God Stats
2W - 4L
1,287 SR
Queue Stats
302W - 321L
1,602 Elo+
Solo
Ah Puch
Ah Puch
Fabuul
Ah Puch
Level 128
God Stats
6W - 3L
1,873 SR
Queue Stats
334W - 324L
1,579 Elo+
Party 1
Artio
Artio
MyyyGuy
Artio
Level 54
God Stats
2W - 3L
1,687 SR
Queue Stats
159W - 141L
1,598 Elo+
Solo
Thoth
Thoth
Orgilsama
Thoth
Level 127
God Stats
3W - 8L
1,360 SR
Queue Stats
309W - 313L
1,546 Elo+
Party 1
Olorun
Olorun
thehusbando
Olorun
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,456 Elo+
Solo
Team Averages
Level 115
1,541 SR
1,556 Elo+

VS

Team Averages
Level 142
1,529 SR
1,552 Elo+
Da Ji
Da Ji
 
Da Ji
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Othriel
Cupid
Level 157
God Stats
7W - 6L
1,664 SR
Queue Stats
226W - 231L
1,490 Elo+
Solo
Sol
Sol
Preite
Sol
Level 156
God Stats
2W - 1L
1,738 SR
Queue Stats
145W - 131L
1,607 Elo+
Solo
Hera
Hera
VaramyrSixskins
Hera
Level 88
God Stats
1W - 2L
1,244 SR
Queue Stats
138W - 129L
1,535 Elo+
Solo
Geb
Geb
XatyX
Geb
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
295W - 294L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
6 / 3 / 7
10,201
729
18,294
11,840
5,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
Fabuul
Ah Puch
19
4 / 3 / 14
11,027
788
19,800
15,073
6,251
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
MyyyGuy
Artio
15
1 / 6 / 14
9,297
664
8,206
22,076
23,819
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
Orgilsama
Thoth
18
6 / 4 / 9
11,154
797
15,738
10,920
4,916
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
15
3 / 5 / 9
9,405
672
7,200
13,648
6,588
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
8 / 5 / 6
11,208
801
15,256
21,896
13,344
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
Othriel
Cupid
16
3 / 4 / 12
10,465
748
10,566
13,586
4,995
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
Preite
Sol
18
8 / 3 / 5
11,424
816
14,187
13,358
5,237
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 1 / 11
9,233
660
15,167
11,250
4,261
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Geb
XatyX
Geb
16
2 / 7 / 14
10,484
749
10,734
19,293
20,120
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
69
20
Kills
21
21
Deaths
20
53
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
5
6
2.2
L
Hou Yi
6
3
7
3.17
L
Ah Puch
Fabuul
Ah Puch
4
3
14
3.67
L
Artio
MyyyGuy
Artio
1
6
14
1.33
L
Thoth
Orgilsama
Thoth
6
4
9
2.63
W
Cupid
Othriel
Cupid
3
4
12
2.25
W
Sol
Preite
Sol
8
3
5
3.5
W
0
1
11
5.5
W
Geb
XatyX
Geb
2
7
14
1.29
L
Olorun
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,238
Damage
65,910
73,557
Taken
79,383
46,658
Mitigated
47,957
29,312
Healing
31,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
15,256
2,970
954
5,583
21,896
13,344
312
13,314
8,370
0
22,533
L
Hou Yi
18,294
6,932
548
1,661
11,840
5,084
1,375
8,379
3,461
0
34,197
L
Ah Puch
Fabuul
Ah Puch
19,800
673
751
3,791
15,073
6,251
538
10,577
4,496
32,771
0
L
Artio
MyyyGuy
Artio
8,206
774
2,969
4,948
22,076
23,819
93
9,582
12,494
14,114
0
L
Thoth
Orgilsama
Thoth
15,738
151
0
446
10,920
4,916
649
5,749
5,171
40,162
0
W
Cupid
Othriel
Cupid
10,566
5,917
7,517
6,117
13,586
4,995
2,282
9,334
3,876
0
27,673
W
Sol
Preite
Sol
14,187
3,200
645
4,545
13,358
5,237
2,366
10,865
2,283
41,892
0
W
15,167
2,287
2,730
1,685
11,250
4,261
316
8,657
2,367
23,831
0
W
Geb
XatyX
Geb
10,734
602
255
1,946
19,293
20,120
93
7,372
11,543
21,453
0
L
Olorun
7,200
3,913
9,502
4,696
13,648
6,588
946
5,801
7,847
13,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,084
Gold Earned
52,814
152
Minions Killed
166
0
Camps Cleared
0
1,256,691
Distance Traveled
1,247,091
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,208
801
22
2
0
239,017
4
L
Hou Yi
10,201
729
33
2
0
253,036
0
L
Ah Puch
11,027
788
40
3
0
259,925
2
L
Artio
9,297
664
5
0
0
236,476
0
L
Thoth
11,154
797
61
4
0
258,453
1
W
Cupid
10,465
748
50
4
0
231,812
0
W
Sol
11,424
816
63
5
0
247,051
0
W
Hera
9,233
660
21
2
0
288,442
5
W
Geb
10,484
749
10
1
0
240,769
6
L
Olorun
9,405
672
13
1
0
248,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role