Player Matchup

Chiron
Chiron
BecauseNO143
Chiron
Level 123
God Stats
8W - 13L
1,303 SR
Queue Stats
664W - 689L
1,534 Elo+
Solo
Fafnir
Fafnir
DarkInfernoLMKA
Fafnir
Level 68
God Stats
4W - 2L
1,580 SR
Queue Stats
318W - 332L
1,484 Elo+
Solo
Bakasura
Bakasura
Hreivax925
Bakasura
Level 48
God Stats
9W - 11L
1,464 SR
Queue Stats
407W - 480L
1,516 Elo+
Solo
Eset
Eset
JoseWL
Eset
Level 113
God Stats
4W - 3L
1,644 SR
Queue Stats
353W - 360L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
Suicidalmango
Sun Wukong
Level 106
God Stats
5W - 2L
1,521 SR
Queue Stats
106W - 117L
1,461 Elo+
Solo
Team Averages
Level 92
1,503 SR
1,493 Elo+

VS

Team Averages
Level 86
1,555 SR
1,493 Elo+
Cu Chulainn
Cu Chulainn
Chilled_Mango
Cu Chulainn
Level 92
God Stats
68W - 63L
1,511 SR
Queue Stats
318W - 321L
1,473 Elo+
Party 2
Zhong Kui
Zhong Kui
Chimuelito2518
Zhong Kui
Level 103
God Stats
17W - 18L
1,574 SR
Queue Stats
551W - 570L
1,526 Elo+
Party 1
Ao Kuang
Ao Kuang
KingAC1
Ao Kuang
Level 52
God Stats
39W - 29L
1,595 SR
Queue Stats
210W - 212L
1,510 Elo+
Party 2
Ullr
Ullr
KyA4
Ullr
Level 116
God Stats
21W - 31L
1,527 SR
Queue Stats
388W - 410L
1,480 Elo+
Solo
Ymir
Ymir
samadara1418
Ymir
Level 66
God Stats
16W - 22L
1,570 SR
Queue Stats
136W - 153L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
13 / 0 / 4
14,871
647
23,399
15,701
6,786
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 9
10,845
472
12,375
20,084
27,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Hreivax925
Bakasura
20
5 / 7 / 7
12,782
556
14,247
20,698
10,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
JoseWL
Eset
15
4 / 9 / 5
10,680
464
15,596
18,880
9,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Suicidalmango
Sun Wukong
20
4 / 3 / 4
12,673
551
14,192
22,078
15,897
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chilled_Mango
Cu Chulainn
19
4 / 3 / 3
12,000
522
15,763
17,682
16,102
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Chimuelito2518
Zhong Kui
16
7 / 7 / 8
10,833
471
21,573
25,975
16,315
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
KingAC1
Ao Kuang
18
5 / 6 / 5
11,065
481
10,165
17,883
8,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
KyA4
Ullr
18
5 / 4 / 5
11,573
503
11,456
16,062
5,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
1 / 7 / 8
9,826
427
8,858
27,210
28,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
51
27
Kills
22
22
Deaths
27
29
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chiron
13
0
4
15
L
Cu Chulainn
Chilled_Mango
Cu Chulainn
4
3
3
1.83
L
Zhong Kui
Chimuelito2518
Zhong Kui
7
7
8
1.57
W
1
3
9
1.83
W
Bakasura
Hreivax925
Bakasura
5
7
7
1.21
W
Eset
JoseWL
Eset
4
9
5
0.72
L
Ao Kuang
KingAC1
Ao Kuang
5
6
5
1.25
L
Ullr
KyA4
Ullr
5
4
5
1.88
W
Sun Wukong
Suicidalmango
Sun Wukong
4
3
4
2
L
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,809
Damage
67,815
97,441
Taken
104,812
69,639
Mitigated
74,557
38,260
Healing
30,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
23,399
13,298
1,296
9,153
15,701
6,786
3,944
2,398
13,251
0
163,598
L
Cu Chulainn
Chilled_Mango
Cu Chulainn
15,763
1,753
0
5,631
17,682
16,102
134
1,779
15,903
12,031
82,380
L
Zhong Kui
Chimuelito2518
Zhong Kui
21,573
598
350
11,473
25,975
16,315
230
11,254
14,446
63,926
0
W
12,375
3,714
2,437
4,826
20,084
27,464
69
9,977
9,903
26,008
0
W
Bakasura
Hreivax925
Bakasura
14,247
9,622
0
4,190
20,698
10,412
360
12,092
8,504
0
88,319
W
Eset
JoseWL
Eset
15,596
1,548
2,210
3,643
18,880
9,080
0
10,690
7,980
64,576
0
L
Ao Kuang
KingAC1
Ao Kuang
10,165
2,331
0
4,593
17,883
8,242
0
2,790
14,880
73,233
12,249
L
Ullr
KyA4
Ullr
11,456
5,051
0
811
16,062
5,656
290
3,328
12,671
0
85,479
W
Sun Wukong
Suicidalmango
Sun Wukong
14,192
1,831
0
10,505
22,078
15,897
615
6,604
14,663
0
76,911
L
8,858
970
1,073
6,268
27,210
28,242
98
8,820
17,505
37,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,851
Gold Earned
55,297
595
Minions Killed
600
0
Camps Cleared
0
2,169,617
Distance Traveled
2,103,201
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,871
647
195
8
0
451,634
7
L
Cu Chulainn
12,000
522
190
8
0
469,185
5
L
Zhong Kui
10,833
471
125
5
0
374,382
3
W
Fafnir
10,845
472
15
1
0
390,352
7
W
Bakasura
12,782
556
148
6
0
476,408
0
W
Eset
10,680
464
92
4
0
383,317
7
L
Ao Kuang
11,065
481
106
5
0
443,088
2
L
Ullr
11,573
503
135
6
0
422,931
7
W
Sun Wukong
12,673
551
145
6
0
467,906
0
L
Ymir
9,826
427
44
2
0
393,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role