Player Matchup

Merlin
Merlin
FrogKonan
Merlin
Level 108
God Stats
2W - 1L
1,684 SR
Queue Stats
28W - 32L
1,520 Elo+
Solo
Hun Batz
Hun Batz
Prince Juel
Hun Batz
Level 116
God Stats
1W - 1L
1,707 SR
Queue Stats
130W - 108L
1,596 Elo+
Solo
Cu Chulainn
Cu Chulainn
papilui
Cu Chulainn
Level 136
God Stats
2W - 3L
1,382 SR
Queue Stats
211W - 212L
1,521 Elo+
Solo
Ullr
Ullr
ufunkingwutm8
Ullr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 56L
1,494 Elo+
Solo
Nox
Nox
琳哒腐竹
Nox
Level 68
God Stats
3W - 4L
1,501 SR
Queue Stats
322W - 314L
1,493 Elo+
Solo
Team Averages
Level 110
1,555 SR
1,525 Elo+

VS

Team Averages
Level 149
1,462 SR
1,499 Elo+
Nox
Nox
 
Nox
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
LukeSlayz
Poseidon
Level 141
God Stats
3W - 3L
1,326 SR
Queue Stats
179W - 208L
1,487 Elo+
Solo
Xbalanque
Xbalanque
Ok Notorious
Xbalanque
Level 156
God Stats
4W - 6L
1,537 SR
Queue Stats
492W - 536L
1,496 Elo+
Solo
Artio
Artio
UnfixedFern797
Artio
Level 160
God Stats
7W - 9L
1,448 SR
Queue Stats
599W - 621L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FrogKonan
Merlin
17
5 / 5 / 9
9,594
800
16,023
11,506
4,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Prince Juel
Hun Batz
15
3 / 8 / 6
9,331
778
10,742
13,137
4,994
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
papilui
Cu Chulainn
18
7 / 5 / 6
10,124
844
11,971
21,063
19,220
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 6 / 9
8,224
685
7,162
12,526
4,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 8 / 8
7,924
660
4,662
11,310
4,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
8 / 3 / 15
10,750
896
8,411
10,810
4,812
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Geb
 
Geb
16
4 / 3 / 14
10,032
836
10,893
19,191
20,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
LukeSlayz
Poseidon
17
3 / 2 / 13
10,144
845
12,968
9,020
3,733
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Ok Notorious
Xbalanque
18
12 / 3 / 12
11,215
935
18,074
12,537
6,028
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
5 / 5 / 13
9,558
797
9,444
20,146
22,967
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
99
16
Kills
32
32
Deaths
16
38
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
8
3
15
5.17
W
Geb
 
Geb
4
3
14
3.67
L
Merlin
FrogKonan
Merlin
5
5
9
1.9
W
Poseidon
LukeSlayz
Poseidon
3
2
13
4.75
W
Xbalanque
Ok Notorious
Xbalanque
12
3
12
6
L
Hun Batz
Prince Juel
Hun Batz
3
8
6
0.75
W
5
5
13
2.3
L
Cu Chulainn
papilui
Cu Chulainn
7
5
6
2
L
1
6
9
0.92
L
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,560
Damage
59,790
69,542
Taken
71,704
36,969
Mitigated
58,291
17,976
Healing
27,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
8,411
282
1,756
2,605
10,810
4,812
1,249
3,771
6,895
25,506
0
W
Geb
 
Geb
10,893
419
2,357
5,056
19,191
20,751
306
4,966
13,872
19,320
0
L
Merlin
FrogKonan
Merlin
16,023
722
882
1,576
11,506
4,358
555
6,716
4,790
32,080
0
W
Poseidon
LukeSlayz
Poseidon
12,968
1,252
1,763
2,043
9,020
3,733
654
3,824
4,962
33,677
0
W
Xbalanque
Ok Notorious
Xbalanque
18,074
7,699
1,180
1,437
12,537
6,028
2,293
3,043
9,395
0
28,409
L
Hun Batz
Prince Juel
Hun Batz
10,742
1,192
630
595
13,137
4,994
74
8,829
4,308
0
23,102
W
9,444
811
4,061
5,278
20,146
22,967
395
5,081
14,510
15,556
0
L
Cu Chulainn
papilui
Cu Chulainn
11,971
1,390
1,787
5,597
21,063
19,220
132
10,103
10,960
0
18,374
L
7,162
4,007
1,891
2,814
12,526
4,330
883
7,520
5,006
0
13,260
L
4,662
413
1,185
1,019
11,310
4,067
174
8,548
2,762
14,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,197
Gold Earned
51,699
102
Minions Killed
131
0
Camps Cleared
0
959,753
Distance Traveled
1,050,511
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,750
896
42
4
0
205,089
4
W
Geb
10,032
836
11
1
0
226,332
4
L
Merlin
9,594
800
29
2
0
202,607
0
W
Poseidon
10,144
845
53
4
0
223,484
0
W
Xbalanque
11,215
935
13
1
0
195,624
0
L
Hun Batz
9,331
778
23
2
0
189,016
3
W
Artio
9,558
797
12
1
0
199,982
1
L
Cu Chulainn
10,124
844
13
1
0
208,135
0
L
Ullr
8,224
685
9
1
0
186,975
0
L
Nox
7,924
660
28
2
0
173,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role