Player Matchup

Bellona
Bellona
 
Bellona
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Awakened_Raegen
Baron Samedi
Level 107
God Stats
3W - 3L
1,233 SR
Queue Stats
113W - 118L
1,474 Elo+
Party 1
Chiron
Chiron
carlosjr0214
Chiron
Level 86
God Stats
24W - 37L
1,493 SR
Queue Stats
225W - 283L
1,351 Elo+
Solo
Team Averages
Level 79
1,409 SR
1,442 Elo+

VS

Team Averages
Level 91
1,541 SR
1,482 Elo+
Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Duck Died
Osiris
Level 67
God Stats
2W - 1L
1,713 SR
Queue Stats
4W - 3L
1,640 Elo+
Solo
Baron Samedi
Baron Samedi
unhðly
Baron Samedi
Level 83
God Stats
252W - 320L
1,408 SR
Queue Stats
431W - 613L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
3 / 0 / 9
9,089
699
7,783
10,493
9,965
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Awakened_Raegen
Baron Samedi
13
7 / 0 / 6
9,648
742
10,920
8,882
4,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
14
5 / 0 / 7
9,687
745
12,256
10,743
3,924
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 3 / 0
6,629
510
2,502
4,754
1,342
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
Duck Died
Osiris
11
0 / 7 / 0
7,016
540
8,163
16,636
13,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
unhðly
Baron Samedi
12
0 / 5 / 0
7,318
563
5,179
14,701
8,696
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
15
Kills
0
0
Deaths
15
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
9
7.5
L
Neith
 
Neith
0
3
0
0
W
Baron Samedi
Awakened_Raegen
Baron Samedi
7
0
6
10
L
Osiris
Duck Died
Osiris
0
7
0
0
W
Chiron
5
0
7
8.5
L
Baron Samedi
unhðly
Baron Samedi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,959
Damage
15,844
30,118
Taken
36,091
18,153
Mitigated
23,773
15,737
Healing
8,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,783
1,302
611
1,745
10,493
9,965
209
2,145
8,348
6,030
18,785
L
Neith
 
Neith
2,502
518
0
1,047
4,754
1,342
0
1,306
3,448
0
8,450
W
Baron Samedi
Awakened_Raegen
Baron Samedi
10,920
525
1,244
5,682
8,882
4,264
791
741
8,141
33,968
0
L
Osiris
Duck Died
Osiris
8,163
2,169
0
1,893
16,636
13,735
0
7,423
9,213
0
20,954
W
Chiron
12,256
3,145
1,132
5,323
10,743
3,924
1,311
2,844
7,899
0
52,351
L
Baron Samedi
unhðly
Baron Samedi
5,179
105
1,380
4,400
14,701
8,696
0
4,283
10,418
32,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,424
Gold Earned
20,963
166
Minions Killed
98
8
Camps Cleared
4
705,935
Distance Traveled
546,442
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,089
699
31
2
2
230,575
2
L
Neith
6,629
510
18
1
1
90,165
0
W
Baron Samedi
9,648
742
44
3
2
215,932
4
L
Osiris
7,016
540
23
2
2
248,185
2
W
Chiron
9,687
745
91
7
4
259,428
5
L
Baron Samedi
7,318
563
57
4
1
208,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role