Player Matchup

Ra
Ra
Silver II
 
Ra
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver III
 
Chaac
Silver III
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum V
 
Geb
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold V
DoNyGoRdO
Awilix
Gold V
Level 104
God Stats
13W - 13L
1,801 SR
Queue Stats
30W - 33L
1,667 MMR
Solo
Rama
Rama
Silver II
enzaogrelao
Rama
Silver II
Level 116
God Stats
56W - 60L
1,538 SR
Queue Stats
241W - 255L
1,008 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,568 SR
1,435 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,405 SR
1,203 MMR
Sylvanus
Sylvanus
Silver IV
AlowlVera
Sylvanus
Silver IV
Level 128
God Stats
2W - 9L
1,248 SR
Queue Stats
277W - 258L
885 MMR
Solo
Bakasura
Bakasura
Silver I
JasonDisturbed
Bakasura
Silver I
Level 140
God Stats
0W - 2L
1,519 SR
Queue Stats
473W - 504L
1,158 MMR
Solo
Ullr
Ullr
Gold IV
R10Bruno
Ullr
Gold IV
Level 149
God Stats
21W - 27L
1,444 SR
Queue Stats
352W - 362L
1,011 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
StevoMP
Cu Chulainn
Platinum V
Level 144
God Stats
2W - 5L
1,382 SR
Queue Stats
174W - 179L
1,747 MMR
Solo
Hel
Hel
Silver V
Thanatosbj
Hel
Silver V
Level 86
God Stats
0W - 1L
1,432 SR
Queue Stats
6W - 18L
1,213 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
5 / 2 / 11
10,277
642
11,807
11,056
4,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
 
Chaac
16
4 / 2 / 5
9,779
611
10,473
14,491
11,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Geb
 
Geb
12
3 / 1 / 13
8,571
536
3,317
11,970
10,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
DoNyGoRdO
Awilix
17
13 / 0 / 6
10,615
663
12,397
9,409
3,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
2 / 2 / 5
9,789
612
4,713
7,491
2,359
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
AthenaTiamatArtioPersephoneMorgan Le Fay

VS

Bans
TsukuyomiIzanamiGaneshaSetDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AlowlVera
Sylvanus
12
0 / 3 / 1
6,795
425
4,338
10,656
10,050
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
14
1 / 6 / 1
8,108
507
3,943
15,641
6,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
15
2 / 4 / 0
8,441
528
3,661
9,568
2,828
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
StevoMP
Cu Chulainn
15
2 / 5 / 1
8,387
524
8,658
15,803
11,769
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 9 / 0
7,447
465
3,533
11,643
4,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
10
27
Kills
7
7
Deaths
27
40
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
2
11
5.25
W
Chaac
 
Chaac
4
2
5
3.25
W
Geb
 
Geb
3
1
13
9.5
L
Sylvanus
AlowlVera
Sylvanus
0
3
1
0.17
W
Awilix
DoNyGoRdO
Awilix
13
0
6
16
L
Bakasura
1
6
1
0.25
L
Ullr
2
4
0
0.5
L
Cu Chulainn
StevoMP
Cu Chulainn
2
5
1
0.5
L
2
9
0
0.22
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,707
Damage
24,133
54,417
Taken
63,311
32,615
Mitigated
35,272
22,406
Healing
17,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,807
1,190
1,439
4,653
11,056
4,342
1,341
4,504
6,363
78,527
0
W
Chaac
 
Chaac
10,473
2,298
0
9,315
14,491
11,769
596
1,057
13,328
0
68,322
W
Geb
 
Geb
3,317
301
0
1,696
11,970
10,646
15
1,920
9,923
12,533
0
L
Sylvanus
AlowlVera
Sylvanus
4,338
817
438
4,172
10,656
10,050
0
4,541
6,115
31,099
0
W
Awilix
DoNyGoRdO
Awilix
12,397
4,494
0
2,207
9,409
3,499
780
1,772
7,553
0
68,617
L
Bakasura
3,943
3,076
0
4,643
15,641
6,343
0
2,844
12,622
0
53,288
L
Ullr
3,661
1,083
0
2,424
9,568
2,828
1,112
1,618
7,950
0
59,226
L
Cu Chulainn
StevoMP
Cu Chulainn
8,658
1,334
0
3,631
15,803
11,769
0
1,659
13,421
6,870
49,428
L
3,533
222
128
2,354
11,643
4,282
0
4,462
7,181
37,485
0
W
4,713
3,936
0
3,096
7,491
2,359
1,166
150
7,101
0
71,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,031
Gold Earned
39,178
527
Minions Killed
482
0
Camps Cleared
0
1,744,715
Distance Traveled
1,548,930
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,277
642
150
9
0
368,340
5
W
Chaac
9,779
611
122
8
0
317,901
5
W
Geb
8,571
536
11
1
0
351,586
8
L
Sylvanus
6,795
425
63
4
0
254,379
5
W
Awilix
10,615
663
102
6
0
392,916
2
L
Bakasura
8,108
507
132
8
0
372,092
4
L
Ullr
8,441
528
115
7
0
283,374
5
L
Cu Chulainn
8,387
524
106
7
0
331,250
0
L
Hel
7,447
465
66
4
0
307,835
5
W
Rama
9,789
612
142
9
0
313,972
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role