Player Matchup

Charybdis
Charybdis
SaItyPengu12
Charybdis
Level 49
God Stats
1W - 0L
1,702 SR
Queue Stats
160W - 122L
1,557 Elo+
Party 2
Cthulhu
Cthulhu
Seancho
Cthulhu
Level 145
God Stats
7W - 2L
1,830 SR
Queue Stats
260W - 259L
1,509 Elo+
Solo
Discordia
Discordia
Smiterd88
Discordia
Level 160
God Stats
4W - 2L
1,523 SR
Queue Stats
239W - 213L
1,519 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TropicaleZeehond
Kumbhakarna
Level 127
God Stats
4W - 1L
1,806 SR
Queue Stats
209W - 178L
1,529 Elo+
Party 2
Cernunnos
Cernunnos
noah043
Cernunnos
Level 153
God Stats
14W - 3L
1,751 SR
Queue Stats
351W - 292L
1,560 Elo+
Party 2
Team Averages
Level 127
1,722 SR
1,535 Elo+

VS

Team Averages
Level 72
1,441 SR
1,463 Elo+
Da Ji
Da Ji
 
Da Ji
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
EdwardSinatra
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
EmberHearfly
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
SolenyaC137C500
Neith
Level 19
God Stats
0W - 2L
1,207 SR
Queue Stats
22W - 43L
1,348 Elo+
Party 3
Artio
Artio
oShyAquarius
Artio
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 39L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
SaItyPengu12
Charybdis
14
4 / 2 / 10
8,589
954
6,339
5,305
2,168
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Seancho
Cthulhu
14
5 / 3 / 11
8,904
989
7,198
10,927
10,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
Smiterd88
Discordia
16
5 / 0 / 20
9,230
1,026
14,748
4,582
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
TropicaleZeehond
Kumbhakarna
14
3 / 2 / 17
8,944
994
3,790
9,002
8,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
noah043
Cernunnos
16
11 / 1 / 10
9,879
1,098
18,457
8,034
3,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
2 / 3 / 3
7,419
824
5,449
6,526
2,462
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 6 / 3
6,854
762
2,772
12,239
10,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 8 / 4
6,395
711
6,160
11,745
3,846
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
2 / 6 / 4
7,588
843
3,738
10,575
4,398
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 5 / 3
6,822
758
1,871
16,451
16,055
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
23
28
Kills
6
8
Deaths
28
68
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
3
3
1.17
L
0
6
3
0.25
L
0
8
4
0.25
W
Charybdis
SaItyPengu12
Charybdis
4
2
10
4.5
W
Cthulhu
Seancho
Cthulhu
5
3
11
3.5
W
Discordia
Smiterd88
Discordia
5
0
20
15
L
2
6
4
0.67
W
Kumbhakarna
TropicaleZeehond
Kumbhakarna
3
2
17
5.75
W
Cernunnos
noah043
Cernunnos
11
1
10
16
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,532
Damage
19,990
37,850
Taken
57,536
26,633
Mitigated
37,343
10,208
Healing
10,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,449
869
177
152
6,526
2,462
0
2,161
4,365
0
6,251
L
2,772
696
607
1,358
12,239
10,582
0
5,988
6,251
6,494
0
L
6,160
1,590
86
2,202
11,745
3,846
0
6,529
5,216
13,739
0
W
Charybdis
SaItyPengu12
Charybdis
6,339
2,592
431
1,054
5,305
2,168
1,458
1,649
3,486
0
18,586
W
Cthulhu
Seancho
Cthulhu
7,198
448
2,297
1,526
10,927
10,653
0
2,697
8,230
15,345
0
W
Discordia
Smiterd88
Discordia
14,748
339
1,207
1,568
4,582
1,738
533
786
3,796
24,767
0
L
3,738
1,573
0
1,460
10,575
4,398
0
4,117
6,458
0
17,109
W
Kumbhakarna
TropicaleZeehond
Kumbhakarna
3,790
372
0
653
9,002
8,484
643
4,050
4,952
9,090
0
W
Cernunnos
noah043
Cernunnos
18,457
5,660
298
1,174
8,034
3,590
1,707
1,621
6,413
0
36,228
L
1,871
293
1,448
3,007
16,451
16,055
0
6,941
9,510
9,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,546
Gold Earned
35,078
82
Minions Killed
57
0
Camps Cleared
0
954,192
Distance Traveled
701,429
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,419
824
0
0
0
98,696
0
L
Fafnir
6,854
762
11
1
0
178,457
0
L
Sol
6,395
711
23
3
0
155,872
0
W
Charybdis
8,589
954
22
2
0
161,213
1
W
Cthulhu
8,904
989
13
1
0
188,010
3
W
Discordia
9,230
1,026
14
2
0
231,463
2
L
Neith
7,588
843
17
2
0
126,704
0
W
Kumbhakarna
8,944
994
5
1
0
179,128
0
W
Cernunnos
9,879
1,098
28
3
0
194,378
0
L
Artio
6,822
758
6
1
0
141,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role