Player Matchup

Geb
Geb
CrummySpits
Geb
Level 147
God Stats
25W - 17L
1,594 SR
Queue Stats
685W - 602L
1,576 Elo+
Party 3
Eset
Eset
LaneyKol
Eset
Level 141
God Stats
3W - 2L
1,602 SR
Queue Stats
255W - 129L
1,596 Elo+
Party 1
Ymir
Ymir
ProfessorHands
Ymir
Level 126
God Stats
9W - 3L
1,518 SR
Queue Stats
663W - 580L
1,574 Elo+
Party 3
Fenrir
Fenrir
SexTractor
Fenrir
Level 65
God Stats
7W - 1L
1,991 SR
Queue Stats
131W - 59L
1,666 Elo+
Party 1
Medusa
Medusa
TechRune
Medusa
Level 127
God Stats
30W - 30L
1,540 SR
Queue Stats
462W - 564L
1,482 Elo+
Solo
Team Averages
Level 121
1,649 SR
1,579 Elo+

VS

Team Averages
Level 138
1,564 SR
1,471 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AsapHefz-
Tsukuyomi
Level 88
God Stats
1W - 1L
1,507 SR
Queue Stats
206W - 352L
1,401 Elo+
Party 2
Tyr
Tyr
Lolz_AVATAR_
Tyr
Level 132
God Stats
32W - 37L
1,584 SR
Queue Stats
385W - 594L
1,475 Elo+
Party 2
Janus
Janus
Red49
Janus
Level 157
God Stats
8W - 8L
1,662 SR
Queue Stats
532W - 543L
1,581 Elo+
Solo
Sylvanus
Sylvanus
xUnknown_SouIjah
Sylvanus
Level 153
God Stats
12W - 15L
1,566 SR
Queue Stats
510W - 840L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 22
11,285
513
7,854
21,057
25,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Eset
19
9 / 1 / 16
13,146
598
26,523
15,350
7,329
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 2 / 12
12,411
564
13,468
22,253
30,693
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
SexTractor
Fenrir
20
21 / 4 / 9
14,240
647
27,689
22,896
11,282
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
TechRune
Medusa
20
7 / 1 / 8
12,957
589
14,320
18,128
9,397
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
4 / 11 / 2
12,096
550
10,699
18,785
6,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tsukuyomi
AsapHefz-
Tsukuyomi
14
0 / 11 / 3
8,961
407
10,137
26,105
8,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
2 / 10 / 2
10,543
479
12,425
27,459
30,558
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Red49
Janus
17
3 / 6 / 0
10,592
481
13,595
17,217
4,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 5 / 2
8,814
401
5,783
23,633
20,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
18
43
Kills
9
10
Deaths
43
67
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
11
2
0.45
L
Tsukuyomi
AsapHefz-
Tsukuyomi
0
11
3
0.14
W
1
2
22
6
W
Eset
9
1
16
17
L
2
10
2
0.3
W
5
2
12
5.5
L
Janus
Red49
Janus
3
6
0
0.5
W
Fenrir
SexTractor
Fenrir
21
4
9
6.38
W
Medusa
TechRune
Medusa
7
1
8
11
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,854
Damage
52,639
99,684
Taken
113,199
84,418
Mitigated
71,085
35,639
Healing
24,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,699
3,188
0
2,988
18,785
6,302
3,808
5,619
13,166
0
79,633
L
Tsukuyomi
AsapHefz-
Tsukuyomi
10,137
1,598
0
3,156
26,105
8,724
0
9,795
16,310
0
56,102
W
7,854
924
0
4,566
21,057
25,717
390
6,053
14,702
27,717
0
W
Eset
26,523
2,251
3,910
6,753
15,350
7,329
2,694
5,706
9,399
110,606
0
L
12,425
1,225
0
6,494
27,459
30,558
0
14,466
12,993
0
63,984
W
13,468
4,252
0
6,335
22,253
30,693
278
2,592
19,564
67,088
0
L
Janus
Red49
Janus
13,595
870
0
1,639
17,217
4,525
0
7,023
10,194
87,859
0
W
Fenrir
SexTractor
Fenrir
27,689
6,986
0
9,880
22,896
11,282
3,143
5,783
16,749
0
108,355
W
Medusa
TechRune
Medusa
14,320
5,325
0
4,195
18,128
9,397
3,841
2,763
15,345
0
125,869
L
5,783
1,554
3,133
7,119
23,633
20,976
0
11,145
12,488
25,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,039
Gold Earned
51,006
644
Minions Killed
516
0
Camps Cleared
0
2,209,577
Distance Traveled
1,741,992
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,096
550
126
6
0
303,224
2
L
Tsukuyomi
8,961
407
93
4
0
361,559
3
W
Geb
11,285
513
30
1
0
444,615
13
W
Eset
13,146
598
169
8
0
432,837
3
L
Tyr
10,543
479
104
5
0
346,654
4
W
Ymir
12,411
564
128
6
0
395,175
2
L
Janus
10,592
481
153
7
0
388,822
4
W
Fenrir
14,240
647
136
6
0
494,820
0
W
Medusa
12,957
589
181
8
0
442,130
4
L
Sylvanus
8,814
401
40
2
0
341,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role