Player Matchup

He Bo
He Bo
HeyMr
He Bo
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,560 Elo+
Party 3
Thanatos
Thanatos
Martdog1
Thanatos
Level 45
God Stats
2W - 1L
1,640 SR
Queue Stats
47W - 29L
1,641 Elo+
Party 3
Fenrir
Fenrir
MeganutOverlord
Fenrir
Level 87
God Stats
0W - 1L
1,652 SR
Queue Stats
35W - 35L
1,537 Elo+
Party 3
Yemoja
Yemoja
Slurpalurpa
Yemoja
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,526 Elo+
Party 3
Nu Wa
Nu Wa
cootress
Nu Wa
Level 106
God Stats
2W - 2L
1,763 SR
Queue Stats
147W - 126L
1,577 Elo+
Party 3
Team Averages
Level 64
1,611 SR
1,568 Elo+

VS

Team Averages
Level 132
1,547 SR
1,468 Elo+
Neith
Neith
Daisy63318
Neith
Level 138
God Stats
4W - 0L
1,671 SR
Queue Stats
53W - 63L
1,442 Elo+
Solo
Sol
Sol
ISABELVEEE
Sol
Level 109
God Stats
3W - 3L
1,246 SR
Queue Stats
240W - 249L
1,358 Elo+
Party 2
Hel
Hel
ReignOnSanta
Hel
Level 118
God Stats
1W - 3L
1,222 SR
Queue Stats
365W - 380L
1,424 Elo+
Party 2
Anubis
Anubis
SimpATron9000
Anubis
Level 157
God Stats
4W - 0L
1,788 SR
Queue Stats
57W - 36L
1,611 Elo+
Party 1
Cthulhu
Cthulhu
The1neAndOnly
Cthulhu
Level 137
God Stats
1W - 0L
1,809 SR
Queue Stats
27W - 15L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
HeyMr
He Bo
17
4 / 9 / 7
10,581
661
20,941
16,167
5,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Martdog1
Thanatos
18
5 / 9 / 10
11,687
730
15,564
21,554
7,880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 8 / 6
10,554
660
10,924
17,769
6,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
20
1 / 1 / 17
10,953
685
12,262
10,028
10,448
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
cootress
Nu Wa
20
6 / 7 / 9
12,185
762
23,483
19,095
5,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
11 / 2 / 14
13,235
827
20,608
16,605
6,525
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
2 / 3 / 18
11,496
719
9,196
13,332
5,050
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 4 / 14
10,694
668
6,086
15,624
6,637
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
15 / 7 / 11
13,433
840
24,678
23,631
8,798
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
20
4 / 5 / 13
12,231
764
18,087
24,724
27,425
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
104
21
Kills
34
34
Deaths
21
49
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Neith
11
2
14
9
L
He Bo
HeyMr
He Bo
4
9
7
0.83
W
2
3
18
3.67
L
Thanatos
Martdog1
Thanatos
5
9
10
1.11
L
5
8
6
1
W
2
4
14
2.25
W
15
7
11
2.93
L
Yemoja
1
1
17
9.5
W
Cthulhu
4
5
13
2.1
L
Nu Wa
cootress
Nu Wa
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,174
Damage
78,655
84,613
Taken
93,916
35,436
Mitigated
54,435
34,393
Healing
52,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
20,608
4,415
2,262
4,525
16,605
6,525
3,220
11,045
5,560
0
51,588
L
He Bo
HeyMr
He Bo
20,941
1,529
65
1,430
16,167
5,068
205
9,951
6,216
36,269
0
W
9,196
1,933
1,050
4,474
13,332
5,050
1,614
8,008
5,324
36,553
0
L
Thanatos
Martdog1
Thanatos
15,564
2,936
3,969
10,522
21,554
7,880
0
16,010
5,544
0
22,957
L
10,924
1,629
657
1,814
17,769
6,275
0
11,598
6,171
0
15,499
W
6,086
49
16,169
7,454
15,624
6,637
399
10,416
5,208
13,593
0
W
24,678
1,472
2,238
10,028
23,631
8,798
1,576
13,096
10,535
42,168
0
L
Yemoja
12,262
2,000
7,923
3,434
10,028
10,448
0
7,209
2,819
18,920
0
W
Cthulhu
18,087
869
1,196
3,050
24,724
27,425
207
14,121
10,603
40,961
0
L
Nu Wa
cootress
Nu Wa
23,483
5,993
717
3,862
19,095
5,765
591
13,279
5,816
61,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,960
Gold Earned
61,089
163
Minions Killed
217
0
Camps Cleared
0
1,452,424
Distance Traveled
1,519,786
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,235
827
59
4
0
333,239
0
L
He Bo
10,581
661
44
3
0
251,243
2
W
Sol
11,496
719
60
4
0
323,648
4
L
Thanatos
11,687
730
20
1
0
310,134
0
L
Fenrir
10,554
660
10
1
0
285,480
1
W
Hel
10,694
668
20
1
0
316,272
1
W
Anubis
13,433
840
36
2
0
258,187
0
L
Yemoja
10,953
685
17
1
0
330,399
0
W
Cthulhu
12,231
764
42
3
0
288,440
4
L
Nu Wa
12,185
762
72
5
0
275,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role