Player Matchup

Ra
Ra
Salazawr
Ra
Level 127
God Stats
6W - 4L
1,563 SR
Queue Stats
392W - 340L
1,546 Elo+
Party 2
Osiris
Osiris
WaterPonciano
Osiris
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,475 Elo+
Party 2
Ymir
Ymir
josegoti99
Ymir
Level 119
God Stats
8W - 3L
1,614 SR
Queue Stats
534W - 469L
1,560 Elo+
Party 2
Team Averages
Level 110
1,559 SR
1,527 Elo+

VS

Team Averages
Level 105
1,649 SR
1,611 Elo+
Kukulkan
Kukulkan
BetrothedYeti67
Kukulkan
Level 92
God Stats
1W - 8L
1,372 SR
Queue Stats
304W - 261L
1,624 Elo+
Party 1
Chiron
Chiron
Dr Koopa Jones
Chiron
Level 104
God Stats
7W - 2L
2,072 SR
Queue Stats
65W - 55L
1,584 Elo+
Party 1
Jormungandr
Jormungandr
xFLUFFYKILLSx
Jormungandr
Level 118
God Stats
3W - 4L
1,504 SR
Queue Stats
149W - 130L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 5
8,375
761
9,052
10,207
4,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 2 / 5
7,930
721
8,859
10,635
9,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 1 / 8
8,478
771
6,590
10,595
9,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
1 / 5 / 2
6,685
608
9,865
6,991
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 4 / 1
6,882
626
6,454
9,087
3,349
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
xFLUFFYKILLSx
Jormungandr
10
2 / 4 / 2
7,085
644
8,590
11,590
8,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
13
Kills
4
4
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
5
2
0.4
L
1
4
1
0.38
W
6
1
5
8.5
W
4
2
5
3.25
W
3
1
8
7
L
Jormungandr
xFLUFFYKILLSx
Jormungandr
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,501
Damage
24,909
31,437
Taken
27,668
23,205
Mitigated
14,659
13,550
Healing
3,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
9,865
42
145
108
6,991
2,576
0
3,455
3,430
21,012
0
L
6,454
1,562
376
1,254
9,087
3,349
0
5,618
3,267
0
24,010
W
9,052
465
3,091
5,296
10,207
4,152
463
6,299
3,908
29,676
0
W
8,859
2,933
0
2,390
10,635
9,928
486
6,230
4,405
0
28,574
W
6,590
1,226
0
2,773
10,595
9,125
317
6,440
4,155
20,585
0
L
Jormungandr
xFLUFFYKILLSx
Jormungandr
8,590
2,038
264
1,257
11,590
8,734
0
6,080
5,152
16,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,783
Gold Earned
20,652
122
Minions Killed
100
7
Camps Cleared
3
593,956
Distance Traveled
575,305
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,685
608
38
3
1
198,052
4
L
Chiron
6,882
626
43
4
1
199,293
5
W
Ra
8,375
761
65
6
1
207,330
0
W
Osiris
7,930
721
31
3
4
195,229
2
W
Ymir
8,478
771
26
2
2
191,397
1
L
Jormungandr
7,085
644
19
2
1
177,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role