Player Matchup

Hercules
Hercules
A1Drip
Hercules
Level 69
God Stats
43W - 44L
1,552 SR
Queue Stats
97W - 88L
1,496 Elo+
Party 1
Persephone
Persephone
FISHYSLAP
Persephone
Level 46
God Stats
5W - 4L
1,671 SR
Queue Stats
71W - 71L
1,491 Elo+
Party 1
Chiron
Chiron
Teeeesh
Chiron
Level 66
God Stats
3W - 1L
1,843 SR
Queue Stats
89W - 53L
1,498 Elo+
Party 1
Aphrodite
Aphrodite
xImComposedx
Aphrodite
Level 17
God Stats
24W - 9L
1,720 SR
Queue Stats
78W - 70L
1,328 Elo+
Party 1
Nemesis
Nemesis
xxxelA
Nemesis
Level 60
God Stats
4W - 4L
1,700 SR
Queue Stats
131W - 125L
1,484 Elo+
Party 1
Team Averages
Level 52
1,697 SR
1,459 Elo+

VS

Team Averages
Level 60
1,443 SR
1,398 Elo+
Raijin
Raijin
Highrise230
Raijin
Level 67
God Stats
4W - 7L
1,510 SR
Queue Stats
113W - 138L
1,303 Elo+
Party 3
Chaac
Chaac
MrMenagerie
Chaac
Level 29
God Stats
2W - 5L
1,347 SR
Queue Stats
52W - 75L
1,340 Elo+
Party 3
Rama
Rama
Patrìck
Rama
Level 109
God Stats
1W - 6L
1,233 SR
Queue Stats
152W - 137L
1,595 Elo+
Solo
Artio
Artio
R3brth
Artio
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 22L
1,429 Elo+
Party 2
Thanatos
Thanatos
zsuqi
Thanatos
Level 40
God Stats
3W - 3L
1,623 SR
Queue Stats
48W - 33L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
A1Drip
Hercules
19
12 / 1 / 9
12,570
599
20,514
22,984
17,823
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
FISHYSLAP
Persephone
14
2 / 10 / 7
10,204
486
9,765
14,981
4,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
Teeeesh
Chiron
17
6 / 4 / 7
11,044
526
17,140
17,575
6,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
xImComposedx
Aphrodite
16
2 / 3 / 14
9,944
474
10,149
14,708
5,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
xxxelA
Nemesis
18
8 / 3 / 10
11,631
554
12,677
17,276
8,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
6 / 9 / 2
10,061
479
12,830
17,031
6,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 6 / 2
9,100
433
7,657
14,537
10,756
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Rama
16
5 / 4 / 2
10,385
495
15,067
20,782
7,921
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
R3brth
Artio
12
2 / 5 / 9
8,978
428
7,479
21,405
24,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
zsuqi
Thanatos
15
7 / 7 / 4
9,988
476
13,339
17,235
6,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
40
30
Kills
21
21
Deaths
31
47
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hercules
A1Drip
Hercules
12
1
9
16.5
W
Persephone
FISHYSLAP
Persephone
2
10
7
0.55
L
Raijin
6
9
2
0.78
L
1
6
2
0.33
L
Rama
5
4
2
1.5
L
Artio
R3brth
Artio
2
5
9
1.3
W
Chiron
Teeeesh
Chiron
6
4
7
2.38
W
Aphrodite
xImComposedx
Aphrodite
2
3
14
3
W
Nemesis
xxxelA
Nemesis
8
3
10
4.33
L
Thanatos
zsuqi
Thanatos
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,245
Damage
56,372
87,524
Taken
90,990
41,759
Mitigated
56,823
34,177
Healing
27,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
A1Drip
Hercules
20,514
7,848
0
6,242
22,984
17,823
717
4,643
17,327
0
70,290
W
Persephone
FISHYSLAP
Persephone
9,765
540
108
1,626
14,981
4,174
704
5,279
9,160
53,147
0
L
Raijin
12,830
508
0
1,135
17,031
6,824
599
3,162
13,741
59,570
0
L
7,657
707
0
2,427
14,537
10,756
948
3,250
11,186
6,511
33,574
L
Rama
15,067
13,129
0
6,321
20,782
7,921
876
5,030
15,730
0
85,719
L
Artio
R3brth
Artio
7,479
702
1,223
5,936
21,405
24,627
96
5,120
16,087
21,928
0
W
Chiron
Teeeesh
Chiron
17,140
10,022
1,446
6,677
17,575
6,123
5,133
2,936
14,597
0
68,245
W
Aphrodite
xImComposedx
Aphrodite
10,149
1,247
6,710
7,011
14,708
5,285
582
4,175
10,421
51,186
0
W
Nemesis
xxxelA
Nemesis
12,677
5,099
0
4,357
17,276
8,354
600
3,879
13,003
0
68,873
L
Thanatos
zsuqi
Thanatos
13,339
2,977
0
10,498
17,235
6,695
33
2,805
14,332
0
69,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,393
Gold Earned
48,512
434
Minions Killed
442
0
Camps Cleared
0
2,005,011
Distance Traveled
1,805,594
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,570
599
94
4
0
406,437
3
W
Persephone
10,204
486
80
4
0
371,835
0
L
Raijin
10,061
479
106
5
0
323,644
5
L
Chaac
9,100
433
63
3
0
365,535
1
L
Rama
10,385
495
147
7
0
352,410
4
L
Artio
8,978
428
21
1
0
376,964
5
W
Chiron
11,044
526
101
5
0
377,639
1
W
Aphrodite
9,944
474
77
4
0
395,517
4
W
Nemesis
11,631
554
82
4
0
453,583
2
L
Thanatos
9,988
476
105
5
0
387,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role