Player Matchup

Neith
Neith
GingersRHollow
Neith
Level 27
God Stats
4W - 1L
1,417 SR
Queue Stats
30W - 35L
1,275 Elo+
Party 2
Tiamat
Tiamat
KingBelch
Tiamat
Level 28
God Stats
32W - 13L
1,546 SR
Queue Stats
121W - 94L
1,489 Elo+
Party 1
Chiron
Chiron
KingNvmor
Chiron
Level 26
God Stats
14W - 16L
1,421 SR
Queue Stats
138W - 139L
1,454 Elo+
Party 1
Anubis
Anubis
MasterChang15
Anubis
Level 23
God Stats
42W - 22L
1,599 SR
Queue Stats
70W - 63L
1,476 Elo+
Party 1
Nemesis
Nemesis
xxEnjoixx0717
Nemesis
Level 15
God Stats
1W - 1L
1,243 SR
Queue Stats
20W - 33L
1,142 Elo+
Party 2
Team Averages
Level 24
1,445 SR
1,367 Elo+

VS

Team Averages
Level 12
1,509 SR
1,417 Elo+
Ullr
Ullr
FaTe xSpArTaN
Ullr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,500 Elo+
Party 3
Izanami
Izanami
KOOLCHI
Izanami
Level 8
God Stats
16W - 7L
1,462 SR
Queue Stats
29W - 20L
1,367 Elo+
Solo
Chaac
Chaac
SeraphDre
Chaac
Level 18
God Stats
1W - 2L
1,584 SR
Queue Stats
64W - 64L
1,381 Elo+
Party 3
Scylla
Scylla
XxChelucasxX
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 80L
1,337 Elo+
Solo
Yemoja
Yemoja
adri3ism
Yemoja
Level 4
God Stats
16W - 16L
1,500 SR
Queue Stats
27W - 38L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 20
12,551
1,141
14,373
10,616
4,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
KingBelch
Tiamat
19
11 / 3 / 14
11,979
1,089
19,202
10,360
14,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
KingNvmor
Chiron
20
13 / 1 / 15
13,336
1,212
26,507
16,132
6,592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
6 / 5 / 23
12,464
1,133
19,157
9,842
5,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
19
5 / 4 / 15
11,685
1,062
7,207
14,261
7,098
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 10 / 4
9,701
882
2,495
16,777
5,318
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
KOOLCHI
Izanami
18
12 / 8 / 2
14,056
1,278
31,207
23,015
7,701
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
SeraphDre
Chaac
18
1 / 4 / 9
11,310
1,028
10,123
18,154
22,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
17
1 / 9 / 5
10,151
923
7,112
17,332
4,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
adri3ism
Yemoja
17
0 / 9 / 6
10,933
994
5,988
16,536
8,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
40
40
Kills
14
14
Deaths
40
87
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
10
4
0.2
W
5
1
20
15
L
Izanami
KOOLCHI
Izanami
12
8
2
1.63
W
Tiamat
KingBelch
Tiamat
11
3
14
6
W
Chiron
KingNvmor
Chiron
13
1
15
20.5
W
6
5
23
3.5
L
Chaac
SeraphDre
Chaac
1
4
9
1.38
L
Scylla
1
9
5
0.39
L
Yemoja
adri3ism
Yemoja
0
9
6
0.33
W
Nemesis
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,446
Damage
56,925
61,211
Taken
91,814
37,224
Mitigated
49,031
11,543
Healing
7,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,495
1,595
0
473
16,777
5,318
0
8,636
8,141
0
14,204
W
14,373
8,136
0
1,883
10,616
4,444
0
1,063
9,330
0
33,762
L
Izanami
KOOLCHI
Izanami
31,207
18,692
0
1,422
23,015
7,701
0
6,252
16,763
0
75,044
W
Tiamat
KingBelch
Tiamat
19,202
2,560
0
1,476
10,360
14,069
0
3,685
6,259
44,494
0
W
Chiron
KingNvmor
Chiron
26,507
12,595
832
5,834
16,132
6,592
0
5,377
10,509
0
45,485
W
19,157
146
0
0
9,842
5,021
0
1,410
8,145
40,537
0
L
Chaac
SeraphDre
Chaac
10,123
1,419
0
3,609
18,154
22,651
0
7,516
10,638
2,458
18,064
L
Scylla
7,112
1,214
0
0
17,332
4,715
0
6,643
10,689
21,476
0
L
Yemoja
adri3ism
Yemoja
5,988
1,005
1,225
1,081
16,536
8,646
0
9,312
7,224
18,108
0
W
Nemesis
7,207
2,911
0
1,518
14,261
7,098
0
2,037
11,960
0
14,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,015
Gold Earned
56,151
215
Minions Killed
184
6
Camps Cleared
5
1,011,096
Distance Traveled
941,302
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,701
882
20
2
0
166,995
2
W
Neith
12,551
1,141
47
4
2
213,031
1
L
Izanami
14,056
1,278
94
9
4
203,468
0
W
Tiamat
11,979
1,089
60
5
0
196,520
1
W
Chiron
13,336
1,212
34
3
1
213,622
1
W
Anubis
12,464
1,133
62
6
0
164,352
0
L
Chaac
11,310
1,028
18
2
0
233,259
1
L
Scylla
10,151
923
34
3
0
166,173
0
L
Yemoja
10,933
994
18
2
1
171,407
0
W
Nemesis
11,685
1,062
12
1
3
223,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role