Player Matchup

Skadi
Skadi
MarsRevolver
Skadi
Level 155
God Stats
25W - 20L
1,547 SR
Queue Stats
866W - 852L
1,555 Elo+
Solo
Raijin
Raijin
PopJoint
Raijin
Level 116
God Stats
3W - 8L
1,379 SR
Queue Stats
376W - 375L
1,445 Elo+
Solo
Rama
Rama
nbkuma
Rama
Level 108
God Stats
8W - 9L
1,518 SR
Queue Stats
792W - 766L
1,540 Elo+
Solo
Ymir
Ymir
snowmanmike
Ymir
Level 147
God Stats
0W - 4L
1,597 SR
Queue Stats
70W - 70L
1,524 Elo+
Solo
Yemoja
Yemoja
sybil7077
Yemoja
Level 121
God Stats
2W - 4L
1,477 SR
Queue Stats
291W - 310L
1,484 Elo+
Solo
Team Averages
Level 129
1,504 SR
1,510 Elo+

VS

Team Averages
Level 126
1,566 SR
1,511 Elo+
Athena
Athena
 
Athena
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Burz666
Baba Yaga
Level 141
God Stats
2W - 0L
1,647 SR
Queue Stats
79W - 76L
1,544 Elo+
Solo
Hel
Hel
MrSkellingt0n
Hel
Level 67
God Stats
1W - 0L
1,488 SR
Queue Stats
35W - 30L
1,532 Elo+
Solo
Mercury
Mercury
iSmiler
Mercury
Level 125
God Stats
1W - 0L
1,642 SR
Queue Stats
12W - 14L
1,438 Elo+
Solo
Chaac
Chaac
nW Slabz
Chaac
Level 138
God Stats
10W - 7L
1,555 SR
Queue Stats
410W - 405L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 11
10,574
705
26,746
16,058
6,803
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
PopJoint
Raijin
17
4 / 9 / 4
10,500
700
9,036
16,776
7,414
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
nbkuma
Rama
15
2 / 11 / 10
9,470
631
10,492
19,794
8,030
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 5 / 7
12,132
809
13,092
21,071
27,559
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Yemoja
sybil7077
Yemoja
19
5 / 5 / 10
11,793
786
8,610
18,481
27,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
19
4 / 3 / 24
12,395
826
8,620
24,034
40,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baba Yaga
Burz666
Baba Yaga
20
8 / 2 / 15
12,277
818
22,181
17,175
8,872
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 6 / 14
11,458
764
18,408
19,909
8,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
iSmiler
Mercury
18
9 / 7 / 12
11,959
797
14,008
17,405
8,781
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
nW Slabz
Chaac
19
10 / 5 / 15
12,102
807
22,838
23,835
26,263
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
116
20
Kills
36
36
Deaths
23
42
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
3
24
5.33
W
Baba Yaga
Burz666
Baba Yaga
8
2
15
7.75
L
4
6
11
1.58
W
5
6
14
2
L
Raijin
PopJoint
Raijin
4
9
4
0.67
W
Mercury
iSmiler
Mercury
9
7
12
2.14
W
Chaac
nW Slabz
Chaac
10
5
15
3.5
L
Rama
nbkuma
Rama
2
11
10
0.64
L
5
5
7
1.7
L
Yemoja
sybil7077
Yemoja
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,976
Damage
86,055
92,180
Taken
102,358
77,036
Mitigated
92,963
25,949
Healing
53,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,620
1,760
2,412
5,788
24,034
40,324
601
5,461
18,573
19,763
0
W
Baba Yaga
Burz666
Baba Yaga
22,181
635
2,452
5,250
17,175
8,872
2,088
7,051
10,124
40,635
0
L
26,746
9,118
1,275
2,568
16,058
6,803
885
9,020
7,038
0
46,396
W
18,408
171
13,819
11,291
19,909
8,723
313
5,826
14,083
30,142
0
L
Raijin
PopJoint
Raijin
9,036
2,143
1,156
1,984
16,776
7,414
0
9,904
6,872
23,610
0
W
Mercury
iSmiler
Mercury
14,008
6,376
1,486
1,989
17,405
8,781
862
6,759
10,646
0
29,018
W
Chaac
nW Slabz
Chaac
22,838
1,402
1,372
7,799
23,835
26,263
825
5,641
18,194
0
40,946
L
Rama
nbkuma
Rama
10,492
8,884
1,733
2,368
19,794
8,030
0
11,490
8,304
0
20,347
L
13,092
716
1,614
2,128
21,071
27,559
0
10,877
10,194
29,695
0
L
Yemoja
sybil7077
Yemoja
8,610
1,347
7,168
3,955
18,481
27,230
441
7,918
10,563
15,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,469
Gold Earned
60,191
134
Minions Killed
133
0
Camps Cleared
0
1,139,202
Distance Traveled
1,576,036
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,395
826
17
1
0
312,784
0
W
Baba Yaga
12,277
818
35
2
0
333,923
0
L
Skadi
10,574
705
34
2
0
253,050
1
W
Hel
11,458
764
22
1
0
297,733
0
L
Raijin
10,500
700
32
2
0
214,105
2
W
Mercury
11,959
797
23
2
0
333,096
0
W
Chaac
12,102
807
36
2
0
298,500
0
L
Rama
9,470
631
18
1
0
203,876
0
L
Ymir
12,132
809
41
3
0
232,180
4
L
Yemoja
11,793
786
9
1
0
235,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role