Player Matchup

Merlin
Merlin
LAGNNoobz
Merlin
Level 117
God Stats
2W - 0L
1,719 SR
Queue Stats
471W - 468L
1,451 Elo+
Solo
Mulan
Mulan
Loopy
Mulan
Level 89
God Stats
29W - 35L
1,537 SR
Queue Stats
228W - 248L
1,442 Elo+
Solo
Ne Zha
Ne Zha
Shmokin
Ne Zha
Level 89
God Stats
3W - 4L
1,549 SR
Queue Stats
181W - 196L
1,436 Elo+
Solo
Team Averages
Level 98
1,602 SR
1,443 Elo+

VS

Team Averages
Level 102
1,506 SR
1,438 Elo+
Heimdallr
Heimdallr
Kaiyuh
Heimdallr
Level 117
God Stats
3W - 7L
1,593 SR
Queue Stats
27W - 30L
1,437 Elo+
Party 1
Thanatos
Thanatos
Untamed Bush651
Thanatos
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 63L
1,472 Elo+
Solo
Bacchus
Bacchus
mattstangGT
Bacchus
Level 85
God Stats
0W - 2L
1,425 SR
Queue Stats
53W - 48L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LAGNNoobz
Merlin
15
3 / 3 / 12
11,528
678
14,009
10,505
4,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Loopy
Mulan
17
6 / 5 / 11
12,782
752
17,124
20,779
15,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
Shmokin
Ne Zha
16
9 / 7 / 4
12,932
761
15,325
13,954
6,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kaiyuh
Heimdallr
17
10 / 3 / 5
13,025
766
21,275
16,120
6,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
13
3 / 10 / 8
10,735
631
6,238
18,808
6,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
mattstangGT
Bacchus
14
2 / 5 / 13
11,050
650
8,215
21,636
31,638
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
41
18
Kills
15
15
Deaths
18
27
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Kaiyuh
Heimdallr
10
3
5
4.17
W
Merlin
LAGNNoobz
Merlin
3
3
12
3
W
Mulan
Loopy
Mulan
6
5
11
2.3
W
Ne Zha
Shmokin
Ne Zha
9
7
4
1.57
L
Thanatos
3
10
8
0.7
L
Bacchus
mattstangGT
Bacchus
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,458
Damage
35,728
45,238
Taken
56,564
26,310
Mitigated
45,413
13,063
Healing
10,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Kaiyuh
Heimdallr
21,275
9,675
0
4,819
16,120
6,994
1,159
3,541
12,103
0
61,767
W
Merlin
LAGNNoobz
Merlin
14,009
779
0
3,684
10,505
4,214
721
2,999
7,506
46,992
0
W
Mulan
Loopy
Mulan
17,124
3,698
559
5,661
20,779
15,335
787
3,120
17,659
0
57,998
W
Ne Zha
Shmokin
Ne Zha
15,325
3,697
0
3,159
13,954
6,761
919
2,493
11,461
0
37,899
L
Thanatos
6,238
1,489
0
5,385
18,808
6,781
0
4,129
14,259
0
26,298
L
Bacchus
mattstangGT
Bacchus
8,215
1,351
0
545
21,636
31,638
94
5,135
15,838
16,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,242
Gold Earned
34,810
201
Minions Killed
158
11
Camps Cleared
4
1,021,441
Distance Traveled
787,366
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,025
766
109
6
3
265,530
1
W
Merlin
11,528
678
70
4
1
332,792
1
W
Mulan
12,782
752
77
5
5
323,964
4
W
Ne Zha
12,932
761
54
3
5
364,685
1
L
Thanatos
10,735
631
37
2
1
267,995
6
L
Bacchus
11,050
650
12
1
0
253,841
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role