Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
coolshadow_21
Ra
Level 121
God Stats
3W - 0L
1,204 SR
Queue Stats
21W - 20L
1,446 Elo+
Party 2
Thanatos
Thanatos
xRKK Nervous
Thanatos
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 71L
1,404 Elo+
Solo
Team Averages
Level 111
1,401 SR
1,450 Elo+

VS

Team Averages
Level 72
1,558 SR
1,473 Elo+
Bellona
Bellona
FrickinCanada
Bellona
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,425 Elo+
Party 1
Tiamat
Tiamat
LordFindus
Tiamat
Level 80
God Stats
2W - 1L
1,560 SR
Queue Stats
54W - 84L
1,392 Elo+
Party 1
Izanami
Izanami
Zombiekiller1287
Izanami
Level 67
God Stats
1W - 3L
1,613 SR
Queue Stats
51W - 45L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
8 / 1 / 7
9,728
811
12,736
15,886
17,397
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 2 / 9
9,170
764
5,969
6,896
3,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
xRKK Nervous
Thanatos
13
5 / 5 / 10
9,419
785
8,748
11,169
6,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
1 / 7 / 6
7,555
630
5,642
13,730
10,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
LordFindus
Tiamat
12
4 / 5 / 3
8,466
706
9,969
10,345
7,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 5 / 4
7,950
663
10,478
10,084
3,741
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
17
Kills
7
8
Deaths
17
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
8
1
7
11.5
L
Bellona
1
7
6
0.57
L
Tiamat
LordFindus
Tiamat
4
5
3
1.1
L
2
5
4
0.8
W
4
2
9
4.25
W
Thanatos
xRKK Nervous
Thanatos
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,453
Damage
26,089
33,951
Taken
34,159
27,432
Mitigated
21,735
17,850
Healing
2,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
12,736
1,389
0
3,763
15,886
17,397
0
3,275
12,241
32,291
0
L
Bellona
5,642
1,045
0
224
13,730
10,495
0
7,436
5,800
0
16,486
L
Tiamat
LordFindus
Tiamat
9,969
749
75
1,699
10,345
7,499
176
5,979
3,932
20,465
0
L
10,478
6,118
0
563
10,084
3,741
0
4,763
5,017
0
34,077
W
5,969
1,064
4,478
2,547
6,896
3,943
285
3,371
3,316
33,470
0
W
Thanatos
xRKK Nervous
Thanatos
8,748
1,234
0
7,062
11,169
6,092
278
3,135
7,783
0
17,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,317
Gold Earned
23,971
133
Minions Killed
126
5
Camps Cleared
5
627,371
Distance Traveled
670,457
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,728
811
34
3
1
210,105
3
L
Bellona
7,555
630
21
2
0
222,329
2
L
Tiamat
8,466
706
42
4
4
231,367
3
L
Izanami
7,950
663
63
5
1
216,761
5
W
Ra
9,170
764
68
6
3
233,886
1
W
Thanatos
9,419
785
31
3
1
183,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role