Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Blueshadowz
Chang'e
Level 109
God Stats
2W - 3L
1,318 SR
Queue Stats
302W - 321L
1,574 Elo+
Solo
Sobek
Sobek
Ebteris
Sobek
Level 143
God Stats
6W - 0L
1,789 SR
Queue Stats
110W - 86L
1,621 Elo+
Solo
Danzaburou
Danzaburou
ManBearPighunter
Danzaburou
Level 159
God Stats
1W - 1L
1,305 SR
Queue Stats
25W - 23L
1,580 Elo+
Solo
Mulan
Mulan
StrikeMeDownThen
Mulan
Level 160
God Stats
17W - 17L
1,470 SR
Queue Stats
1,056W - 1,105L
1,568 Elo+
Solo
Team Averages
Level 146
1,477 SR
1,569 Elo+

VS

Team Averages
Level 141
1,508 SR
1,594 Elo+
Khepri
Khepri
 
Khepri
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Hėrmes
Chang'e
Level 156
God Stats
1W - 2L
1,402 SR
Queue Stats
151W - 118L
1,635 Elo+
Party 1
Ullr
Ullr
Nubarion
Ullr
Level 160
God Stats
16W - 15L
1,486 SR
Queue Stats
808W - 665L
1,613 Elo+
Party 1
Charybdis
Charybdis
Softynator
Charybdis
Level 158
God Stats
5W - 6L
1,652 SR
Queue Stats
736W - 596L
1,644 Elo+
Party 1
Camazotz
Camazotz
madweed
Camazotz
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
406W - 418L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
11 / 7 / 6
13,556
713
24,672
24,289
20,267
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Blueshadowz
Chang'e
19
1 / 4 / 18
11,715
617
18,219
20,191
18,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Ebteris
Sobek
20
3 / 6 / 17
12,365
651
14,392
32,204
48,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
ManBearPighunter
Danzaburou
20
3 / 6 / 16
13,329
702
23,971
19,086
9,698
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 9 / 11
12,773
672
18,930
30,183
39,049
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
19
3 / 5 / 23
12,104
637
11,671
23,080
40,157
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Hėrmes
Chang'e
20
6 / 4 / 22
13,657
719
20,607
25,275
24,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ullr
20
16 / 3 / 16
14,143
744
29,166
19,033
12,566
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Softynator
Charybdis
20
5 / 5 / 23
13,146
692
32,835
19,225
10,413
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Camazotz
madweed
Camazotz
20
2 / 7 / 24
12,643
665
15,741
26,323
29,268
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
140
22
Kills
32
32
Deaths
24
68
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
11
7
6
2
L
Khepri
 
Khepri
3
5
23
2.9
W
Chang'e
Blueshadowz
Chang'e
1
4
18
2.5
W
Sobek
Ebteris
Sobek
3
6
17
1.92
L
Chang'e
Hėrmes
Chang'e
6
4
22
4.25
W
Danzaburou
ManBearPighunter
Danzaburou
3
6
16
1.83
L
Ullr
16
3
16
8
L
Charybdis
Softynator
Charybdis
5
5
23
3.3
W
4
9
11
1.06
L
Camazotz
madweed
Camazotz
2
7
24
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,184
Damage
110,020
125,953
Taken
112,936
136,531
Mitigated
116,910
50,907
Healing
43,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
24,672
5,458
114
4,174
24,289
20,267
1,581
4,631
19,215
0
55,555
L
Khepri
 
Khepri
11,671
426
2,404
2,943
23,080
40,157
281
5,884
17,196
20,330
0
W
Chang'e
Blueshadowz
Chang'e
18,219
1,857
15,171
8,488
20,191
18,856
922
7,030
12,880
38,316
0
W
Sobek
Ebteris
Sobek
14,392
322
1,951
8,962
32,204
48,661
502
7,618
24,186
34,057
0
L
Chang'e
Hėrmes
Chang'e
20,607
2,255
12,446
9,823
25,275
24,506
1,611
7,217
18,058
48,611
0
W
Danzaburou
ManBearPighunter
Danzaburou
23,971
9,554
2,915
4,453
19,086
9,698
2,179
6,366
12,591
0
50,332
L
Ullr
29,166
14,730
0
2,939
19,033
12,566
1,345
5,088
13,945
0
40,895
L
Charybdis
Softynator
Charybdis
32,835
13,715
602
2,219
19,225
10,413
3,454
6,440
12,785
0
62,353
W
18,930
1,910
1,474
3,205
30,183
39,049
75
6,633
22,939
0
32,458
L
Camazotz
madweed
Camazotz
15,741
2,700
3,226
7,321
26,323
29,268
1,102
7,982
18,341
0
34,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,738
Gold Earned
65,693
198
Minions Killed
187
0
Camps Cleared
0
1,606,381
Distance Traveled
1,630,746
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,556
713
44
2
0
308,530
5
L
Khepri
12,104
637
17
1
0
322,324
4
W
Chang'e
11,715
617
35
2
0
364,844
0
W
Sobek
12,365
651
31
2
0
330,356
4
L
Chang'e
13,657
719
47
2
0
365,894
7
W
Danzaburou
13,329
702
53
3
0
323,722
0
L
Ullr
14,143
744
31
2
0
323,987
4
L
Charybdis
13,146
692
69
4
0
270,590
0
W
Mulan
12,773
672
35
2
0
278,929
3
L
Camazotz
12,643
665
23
1
0
347,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role