Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
DermoSoSmetanoy
Chiron
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,649 Elo+
Solo
Sylvanus
Sylvanus
Infâme
Sylvanus
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 48L
1,510 Elo+
Solo
Kukulkan
Kukulkan
KomandoKubata_
Kukulkan
Level 18
God Stats
4W - 3L
1,729 SR
Queue Stats
137W - 129L
1,544 Elo+
Party 2
Chaac
Chaac
Russian27
Chaac
Level 27
God Stats
41W - 10L
1,500 SR
Queue Stats
63W - 27L
1,500 Elo+
Solo
Team Averages
Level 13
1,546 SR
1,541 Elo+

VS

Team Averages
Level 32
1,605 SR
1,564 Elo+
Danzaburou
Danzaburou
Hellmoonek
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 116L
1,534 Elo+
Party 1
Nox
Nox
Karasten
Nox
Level 27
God Stats
0W - 2L
1,347 SR
Queue Stats
35W - 34L
1,535 Elo+
Party 1
Ra
Ra
N01e
Ra
Level 11
God Stats
0W - 1L
1,958 SR
Queue Stats
2W - 7L
1,649 Elo+
Party 3
Guan Yu
Guan Yu
Tapok94
Guan Yu
Level 64
God Stats
1W - 2L
1,854 SR
Queue Stats
2W - 8L
1,446 Elo+
Party 3
Awilix
Awilix
XelitaKlK
Awilix
Level 28
God Stats
0W - 2L
1,369 SR
Queue Stats
106W - 105L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
9 / 2 / 6
9,597
640
5,943
7,967
3,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
11 / 1 / 9
10,809
721
11,207
10,661
4,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Infâme
Sylvanus
14
6 / 0 / 14
9,761
651
6,377
13,993
19,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
14
0 / 1 / 6
8,953
597
5,068
4,689
2,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Russian27
Chaac
17
12 / 1 / 5
10,920
728
14,515
14,809
14,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hellmoonek
Danzaburou
10
1 / 12 / 0
6,152
410
6,887
14,348
3,182
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 10 / 1
6,488
433
4,563
12,027
7,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ra
N01e
Ra
9
0 / 6 / 2
5,779
385
1,557
7,489
1,781
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Tapok94
Guan Yu
12
1 / 5 / 1
6,982
465
2,644
9,300
7,163
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
XelitaKlK
Awilix
9
2 / 5 / 1
6,923
462
5,788
9,352
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
10
38
Kills
5
5
Deaths
38
40
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
9
2
6
6
W
11
1
9
15.5
L
Danzaburou
Hellmoonek
Danzaburou
1
12
0
0.08
W
Sylvanus
Infâme
Sylvanus
6
0
14
13
L
1
10
1
0.15
W
Kukulkan
0
1
6
3
L
Ra
N01e
Ra
0
6
2
0.17
W
Chaac
Russian27
Chaac
12
1
5
14.5
L
Guan Yu
Tapok94
Guan Yu
1
5
1
0.3
L
Awilix
XelitaKlK
Awilix
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,110
Damage
21,439
52,119
Taken
52,516
44,505
Mitigated
23,393
24,111
Healing
5,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,943
2,074
0
1,911
7,967
3,744
888
1,566
6,401
0
54,809
W
11,207
7,841
1,018
6,026
10,661
4,336
2,141
1,420
9,159
0
84,930
L
Danzaburou
Hellmoonek
Danzaburou
6,887
3,471
0
1,106
14,348
3,182
0
3,496
10,852
0
33,368
W
Sylvanus
Infâme
Sylvanus
6,377
1,809
1,042
4,194
13,993
19,934
784
1,195
12,517
32,292
0
L
4,563
410
0
447
12,027
7,770
0
4,785
7,242
15,530
0
W
Kukulkan
5,068
310
0
1,192
4,689
2,306
3,406
997
3,692
59,050
0
L
Ra
N01e
Ra
1,557
134
101
500
7,489
1,781
0
1,808
5,681
15,432
0
W
Chaac
Russian27
Chaac
14,515
3,065
0
8,728
14,809
14,185
1,659
579
14,230
6,154
72,525
L
Guan Yu
Tapok94
Guan Yu
2,644
616
226
1,079
9,300
7,163
0
2,131
7,169
0
28,177
L
Awilix
XelitaKlK
Awilix
5,788
2,419
0
1,766
9,352
3,497
0
517
8,835
0
25,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,040
Gold Earned
32,324
538
Minions Killed
243
0
Camps Cleared
0
1,474,032
Distance Traveled
1,249,472
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,597
640
91
6
0
325,644
2
W
Chiron
10,809
721
142
9
0
288,462
2
L
Danzaburou
6,152
410
63
4
0
248,594
4
W
Sylvanus
9,761
651
42
3
0
250,331
2
L
Nox
6,488
433
23
2
0
268,409
2
W
Kukulkan
8,953
597
109
7
0
293,786
5
L
Ra
5,779
385
29
2
0
226,440
0
W
Chaac
10,920
728
154
10
0
315,809
2
L
Guan Yu
6,982
465
70
5
0
302,284
0
L
Awilix
6,923
462
58
4
0
203,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role