Player Matchup

Pele
Pele
Gold I
BaronDlaB33R
Pele
Gold I
Level 160
God Stats
23W - 20L
1,671 SR
Queue Stats
90W - 85L
1,870 MMR
Solo
Chaac
Chaac
Silver I
Nasty Nate91730
Chaac
Silver I
Level 147
God Stats
6W - 7L
1,595 SR
Queue Stats
116W - 116L
1,380 MMR
Solo
Izanami
Izanami
Gold I
Nut lvl 9000
Izanami
Gold I
Level 89
God Stats
34W - 21L
1,696 SR
Queue Stats
79W - 78L
1,835 MMR
Solo
Cthulhu
Cthulhu
Platinum II
Shower pees
Cthulhu
Platinum II
Level 40
God Stats
9W - 7L
1,599 SR
Queue Stats
33W - 28L
2,059 MMR
Solo
Hera
Hera
Gold II
klintworth4215
Hera
Gold II
Level 128
God Stats
43W - 32L
1,548 SR
Queue Stats
128W - 122L
1,727 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 113
1,622 SR
1,774 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,617 SR
1,772 MMR
Ymir
Ymir
Gold IV
E7Gamer027
Ymir
Gold IV
Level 160
God Stats
46W - 43L
1,591 SR
Queue Stats
991W - 991L
1,363 MMR
Solo
Nemesis
Nemesis
Platinum V
REC iSkinny
Nemesis
Platinum V
Level 138
God Stats
3W - 5L
1,584 SR
Queue Stats
87W - 98L
1,804 MMR
Solo
Sobek
Sobek
Diamond IV
Snivelak
Sobek
Diamond IV
Level 160
God Stats
17W - 12L
1,686 SR
Queue Stats
87W - 62L
2,173 MMR
Solo
Hades
Hades
Silver IV
THE KILLER28302
Hades
Silver IV
Level 88
God Stats
3W - 7L
1,528 SR
Queue Stats
8W - 13L
1,392 MMR
Solo
Apollo
Apollo
Diamond IV
cF FLUX
Apollo
Diamond IV
Level 160
God Stats
35W - 31L
1,694 SR
Queue Stats
334W - 313L
2,127 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,230
566
6,827
7,381
2,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
2 / 1 / 0
5,376
489
3,686
6,945
4,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Nut lvl 9000
Izanami
10
0 / 1 / 0
5,580
507
2,366
4,075
903
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Shower pees
Cthulhu
12
2 / 1 / 0
6,711
610
2,505
8,136
4,349
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 0 / 4
6,057
551
3,894
3,596
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ArtioGilgameshAthenaTiamatMorgan Le Fay

VS

Bans
UllrGebLokiRaijinOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,248
477
2,203
6,392
3,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
REC iSkinny
Nemesis
11
2 / 2 / 1
6,053
550
4,898
8,232
3,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
Snivelak
Sobek
11
2 / 1 / 1
6,273
570
5,860
6,627
4,078
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 0 / 0
4,473
407
755
2,645
899
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
cF FLUX
Apollo
10
1 / 1 / 1
5,614
510
2,680
6,239
1,545
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
5
Kills
5
5
Deaths
5
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
L
0
1
1
0.5
W
2
1
0
2
W
Izanami
Nut lvl 9000
Izanami
0
1
0
0
L
Nemesis
REC iSkinny
Nemesis
2
2
1
1.25
W
Cthulhu
Shower pees
Cthulhu
2
1
0
2
L
Sobek
Snivelak
Sobek
2
1
1
2.5
L
0
0
0
0
L
Apollo
cF FLUX
Apollo
1
1
1
1.5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,278
Damage
16,396
30,133
Taken
30,135
13,757
Mitigated
13,694
10,387
Healing
12,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,827
1,745
0
2,411
7,381
2,894
0
2,284
4,923
0
43,804
L
2,203
591
0
1,502
6,392
3,987
0
1,958
4,154
15,640
0
W
3,686
462
351
2,037
6,945
4,529
0
890
6,055
0
20,018
W
Izanami
Nut lvl 9000
Izanami
2,366
1,710
0
1,250
4,075
903
0
341
3,734
0
40,649
L
Nemesis
REC iSkinny
Nemesis
4,898
1,457
0
2,711
8,232
3,185
0
1,655
6,535
0
35,096
W
Cthulhu
Shower pees
Cthulhu
2,505
370
49
3,674
8,136
4,349
0
3,618
4,060
39,348
0
L
Sobek
Snivelak
Sobek
5,860
1,095
0
4,071
6,627
4,078
0
1,973
4,654
32,987
0
L
755
0
64
1,738
2,645
899
0
309
2,300
13,127
0
L
Apollo
cF FLUX
Apollo
2,680
1,985
0
2,427
6,239
1,545
0
504
5,477
0
36,422
W
3,894
833
0
615
3,596
1,082
301
1,053
2,543
37,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,954
Gold Earned
27,661
386
Minions Killed
269
0
Camps Cleared
0
1,084,692
Distance Traveled
906,358
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,230
566
76
7
0
231,192
0
L
Ymir
5,248
477
18
2
0
186,748
4
W
Chaac
5,376
489
26
2
0
219,029
4
W
Izanami
5,580
507
98
9
0
193,850
5
L
Nemesis
6,053
550
80
7
0
236,654
5
W
Cthulhu
6,711
610
102
9
0
234,992
3
L
Sobek
6,273
570
66
6
0
209,959
1
L
Hades
4,473
407
28
3
0
74,075
2
L
Apollo
5,614
510
77
7
0
198,922
1
W
Hera
6,057
551
84
8
0
205,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role