Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
DueloBH
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,562 Elo+
Party 1
Loki
Loki
HypnusFT
Loki
Level 25
God Stats
2W - 8L
1,019 SR
Queue Stats
55W - 59L
1,366 Elo+
Solo
Fafnir
Fafnir
KonoeSubaru9790
Fafnir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 104L
1,488 Elo+
Solo
Kukulkan
Kukulkan
Sislicy
Kukulkan
Level 29
God Stats
4W - 5L
1,359 SR
Queue Stats
64W - 75L
1,407 Elo+
Solo
Team Averages
Level 43
1,376 SR
1,465 Elo+

VS

Team Averages
Level 12
1,524 SR
1,296 Elo+
Sol
Sol
Goglotha
Sol
Level 25
God Stats
5W - 3L
1,671 SR
Queue Stats
103W - 66L
1,578 Elo+
Solo
Thanatos
Thanatos
Lucio20Matar
Thanatos
Level 22
God Stats
6W - 4L
1,643 SR
Queue Stats
9W - 9L
1,481 Elo+
Solo
Neith
Neith
Rickgarcis
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,144 Elo+
Solo
Nemesis
Nemesis
casco_cinico
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,141 Elo+
Solo
He Bo
He Bo
yarinna
He Bo
Level 5
God Stats
0W - 2L
1,308 SR
Queue Stats
0W - 5L
1,137 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
7 / 0 / 18
10,331
1,148
15,621
4,147
1,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
DueloBH
Guan Yu
17
11 / 0 / 20
11,595
1,288
10,290
12,853
14,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
17
6 / 2 / 15
10,145
1,127
6,536
5,285
1,825
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 1 / 18
9,440
1,049
5,457
8,819
6,981
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Sislicy
Kukulkan
18
13 / 0 / 19
11,250
1,250
24,447
6,523
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

340

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
9,019
1,002
15,188
11,572
3,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
Lucio20Matar
Thanatos
14
1 / 7 / 1
8,270
919
6,558
14,408
4,626
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
14
0 / 8 / 1
7,882
876
5,594
13,211
4,216
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
casco_cinico
Nemesis
14
0 / 8 / 0
7,678
853
2,520
12,199
3,664
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
yarinna
He Bo
14
0 / 14 / 3
8,423
936
2,237
15,475
4,328
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
8
39
Kills
3
3
Deaths
39
90
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
0
18
16
W
Guan Yu
DueloBH
Guan Yu
11
0
20
21
L
2
2
0
1
W
Loki
6
2
15
6.75
W
2
1
18
11
L
Thanatos
Lucio20Matar
Thanatos
1
7
1
0.21
L
Neith
0
8
1
0.06
W
Kukulkan
Sislicy
Kukulkan
13
0
19
22.5
L
Nemesis
casco_cinico
Nemesis
0
8
0
0
L
He Bo
yarinna
He Bo
0
14
3
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,351
Damage
32,097
37,627
Taken
66,865
27,240
Mitigated
20,128
12,509
Healing
7,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
15,621
1,659
2,731
1,206
4,147
1,599
0
1,281
2,866
24,218
0
W
Guan Yu
DueloBH
Guan Yu
10,290
2,585
1,515
3,210
12,853
14,664
0
6,144
6,542
0
14,201
L
15,188
4,818
0
3,394
11,572
3,294
0
6,994
4,496
43,079
0
W
Loki
6,536
1,625
0
0
5,285
1,825
0
2,500
2,785
0
31,282
W
5,457
2,369
0
1,643
8,819
6,981
0
3,592
5,227
18,523
0
L
Thanatos
Lucio20Matar
Thanatos
6,558
1,272
0
3,068
14,408
4,626
0
9,375
4,923
0
13,721
L
Neith
5,594
1,969
0
225
13,211
4,216
0
9,579
3,442
0
15,879
W
Kukulkan
Sislicy
Kukulkan
24,447
1,610
231
1,973
6,523
2,171
0
3,908
2,615
44,804
0
L
Nemesis
casco_cinico
Nemesis
2,520
392
0
442
12,199
3,664
0
9,056
2,965
0
5,751
L
He Bo
yarinna
He Bo
2,237
290
0
0
15,475
4,328
0
9,793
5,514
12,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,761
Gold Earned
41,272
184
Minions Killed
127
5
Camps Cleared
6
948,980
Distance Traveled
759,187
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,331
1,148
28
3
2
184,724
1
W
Guan Yu
11,595
1,288
7
1
1
231,131
0
L
Sol
9,019
1,002
53
6
4
174,890
0
W
Loki
10,145
1,127
46
5
2
173,852
0
W
Fafnir
9,440
1,049
25
3
0
174,576
1
L
Thanatos
8,270
919
14
2
1
161,167
2
L
Neith
7,882
876
16
2
0
134,409
1
W
Kukulkan
11,250
1,250
78
9
0
184,697
1
L
Nemesis
7,678
853
9
1
1
206,948
1
L
He Bo
8,423
936
35
4
0
81,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role