Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
BloodyHedgehood
Geb
Level 16
God Stats
9W - 34L
1,246 SR
Queue Stats
30W - 62L
1,306 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SaboteurAl
Tsukuyomi
Level 27
God Stats
3W - 7L
1,084 SR
Queue Stats
30W - 27L
1,332 Elo+
Solo
Ullr
Ullr
YaroSlave
Ullr
Level 46
God Stats
16W - 22L
1,292 SR
Queue Stats
185W - 266L
1,338 Elo+
Party 1
Team Averages
Level 28
1,324 SR
1,395 Elo+

VS

Team Averages
Level 18
1,611 SR
1,386 Elo+
Scylla
Scylla
KOA69
Scylla
Level 22
God Stats
4W - 0L
1,820 SR
Queue Stats
38W - 25L
1,476 Elo+
Solo
Guan Yu
Guan Yu
Mr_White_FS
Guan Yu
Level 17
God Stats
7W - 9L
1,443 SR
Queue Stats
22W - 30L
1,307 Elo+
Party 2
Cupid
Cupid
PanDemonio99
Cupid
Level 16
God Stats
8W - 6L
1,591 SR
Queue Stats
21W - 29L
1,309 Elo+
Party 2
Loki
Loki
Sharpness75
Loki
Level 6
God Stats
4W - 5L
1,373 SR
Queue Stats
6W - 6L
1,276 Elo+
Solo
Ares
Ares
死Danheim死
Ares
Level 27
God Stats
1W - 0L
1,826 SR
Queue Stats
16W - 11L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 2 / 1
6,315
526
2,944
5,194
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
 
Danzaburou
8
0 / 8 / 0
5,146
429
3,891
9,331
2,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 5 / 0
5,025
419
2,851
10,244
4,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
SaboteurAl
Tsukuyomi
13
2 / 1 / 0
7,055
588
2,228
6,412
2,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
10
5 / 4 / 2
6,408
534
8,584
7,709
2,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KOA69
Scylla
13
4 / 0 / 2
6,749
562
4,399
4,459
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Mr_White_FS
Guan Yu
8
2 / 4 / 0
5,235
436
3,238
8,053
4,230
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
10 / 0 / 4
7,023
585
7,794
4,599
1,491
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

9
1 / 3 / 5
5,996
500
1,726
5,959
2,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
3 / 0 / 12
7,125
594
7,721
8,163
6,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
7
Kills
20
20
Deaths
7
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
1
0.25
L
Danzaburou
 
Danzaburou
0
8
0
0
L
0
5
0
0
W
Scylla
KOA69
Scylla
4
0
2
5
W
Guan Yu
Mr_White_FS
Guan Yu
2
4
0
0.5
W
10
0
4
12
L
Tsukuyomi
SaboteurAl
Tsukuyomi
2
1
0
2
W
1
3
5
1.17
L
Ullr
5
4
2
1.5
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,498
Damage
24,878
38,890
Taken
31,233
14,345
Mitigated
15,804
8,486
Healing
9,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,944
211
0
1,270
5,194
2,043
424
2,671
2,328
36,889
0
L
Danzaburou
 
Danzaburou
3,891
1,621
0
1,127
9,331
2,741
0
4,082
5,249
0
26,844
L
2,851
501
0
1,617
10,244
4,517
13
3,848
6,356
8,807
0
W
Scylla
KOA69
Scylla
4,399
192
0
1,290
4,459
1,419
627
1,747
2,344
40,233
0
W
Guan Yu
Mr_White_FS
Guan Yu
3,238
539
640
1,556
8,053
4,230
425
434
7,557
0
16,673
W
7,794
4,689
498
1,934
4,599
1,491
1,279
860
3,739
0
28,094
L
Tsukuyomi
SaboteurAl
Tsukuyomi
2,228
501
0
2,229
6,412
2,737
0
886
5,486
0
51,718
W
1,726
401
0
1,743
5,959
2,106
575
193
5,766
0
15,099
L
Ullr
8,584
4,712
0
2,243
7,709
2,307
727
568
7,141
0
29,206
W
7,721
455
0
1,607
8,163
6,558
362
2,013
6,032
20,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,949
Gold Earned
32,128
307
Minions Killed
202
0
Camps Cleared
0
1,058,994
Distance Traveled
1,041,946
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,315
526
85
7
0
220,095
5
L
Danzaburou
5,146
429
49
4
0
171,495
0
L
Geb
5,025
419
12
1
0
219,048
4
W
Scylla
6,749
562
71
6
0
205,579
5
W
Guan Yu
5,235
436
34
3
0
219,969
0
W
Cupid
7,023
585
50
4
0
180,231
2
L
Tsukuyomi
7,055
588
111
9
0
239,575
0
W
Loki
5,996
500
19
2
0
214,284
0
L
Ullr
6,408
534
50
4
0
208,781
3
W
Ares
7,125
594
28
2
0
221,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role