Player Matchup

Artemis
Artemis
Silver II
KAJomo246
Artemis
Silver II
Level 109
God Stats
15W - 18L
1,537 SR
Queue Stats
197W - 205L
1,103 MMR
Solo
Fenrir
Fenrir
Gold V
LoneXWolfLegend
Fenrir
Gold V
Level 120
God Stats
53W - 58L
1,563 SR
Queue Stats
445W - 446L
1,143 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
Tatsuma_daDemon
Morgan Le Fay
Silver I
Level 127
God Stats
0W - 5L
1,500 SR
Queue Stats
65W - 69L
1,113 MMR
Solo
Cerberus
Cerberus
Silver II
Vargar_Assault
Cerberus
Silver II
Level 69
God Stats
71W - 55L
1,593 SR
Queue Stats
144W - 150L
1,115 MMR
Solo
Cthulhu
Cthulhu
Silver V
haoho_BPP
Cthulhu
Silver V
Level 75
God Stats
1W - 3L
1,375 SR
Queue Stats
14W - 28L
1,183 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,514 SR
1,131 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,565 SR
1,131 MMR
Chaac
Chaac
Silver I
Justin455238
Chaac
Silver I
Level 56
God Stats
4W - 2L
1,555 SR
Queue Stats
259W - 267L
1,143 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Syrphix
Gilgamesh
Silver I
Level 105
God Stats
1W - 1L
1,446 SR
Queue Stats
74W - 84L
1,177 MMR
Solo
Artio
Artio
Silver V
TITAN-JackBleiz
Artio
Silver V
Level 107
God Stats
4W - 2L
1,530 SR
Queue Stats
33W - 38L
1,086 MMR
Solo
Nu Wa
Nu Wa
Silver I
ToxicReaper3188
Nu Wa
Silver I
Level 128
God Stats
26W - 14L
1,578 SR
Queue Stats
165W - 180L
1,172 MMR
Solo
Danzaburou
Danzaburou
Silver I
cerealdobatmam
Danzaburou
Silver I
Level 123
God Stats
3W - 2L
1,716 SR
Queue Stats
93W - 107L
1,078 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KAJomo246
Artemis
17
3 / 10 / 7
11,026
441
16,356
18,747
5,879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

19
8 / 5 / 3
12,535
501
13,020
27,683
10,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Tatsuma_daDemon
Morgan Le Fay
16
2 / 10 / 8
10,876
435
13,715
20,967
8,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
19
5 / 4 / 4
12,950
518
18,113
28,172
27,910
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
haoho_BPP
Cthulhu
14
1 / 6 / 6
10,054
402
9,262
24,224
21,995
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
CharybdisMerlinKumbhakarnaUllrSun Wukong

VS

Bans
OdinHeimdallrArachneCu ChulainnThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 12
13,350
534
15,970
23,633
30,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Syrphix
Gilgamesh
20
10 / 4 / 12
15,259
610
19,309
22,351
14,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
1 / 2 / 18
12,851
514
12,580
27,889
40,891
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
13 / 4 / 9
14,391
576
27,448
13,295
5,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
cerealdobatmam
Danzaburou
19
8 / 7 / 9
13,514
541
18,424
22,940
10,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
95
19
Kills
35
35
Deaths
19
28
Assists
60
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
L
Artemis
KAJomo246
Artemis
3
10
7
0.65
L
8
5
3
1.9
W
Gilgamesh
Syrphix
Gilgamesh
10
4
12
4
W
1
2
18
5
L
Morgan Le Fay
Tatsuma_daDemon
Morgan Le Fay
2
10
8
0.6
W
13
4
9
4.38
L
Cerberus
5
4
4
1.75
W
Danzaburou
cerealdobatmam
Danzaburou
8
7
9
1.79
L
Cthulhu
haoho_BPP
Cthulhu
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,466
Damage
93,731
119,793
Taken
110,108
74,332
Mitigated
101,838
35,117
Healing
39,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,970
1,426
0
8,998
23,633
30,949
944
11,174
12,459
13,646
67,346
L
Artemis
KAJomo246
Artemis
16,356
9,616
0
2,671
18,747
5,879
638
4,551
14,142
0
71,877
L
13,020
5,414
0
12,154
27,683
10,408
0
11,598
15,898
0
95,502
W
Gilgamesh
Syrphix
Gilgamesh
19,309
6,719
0
7,076
22,351
14,589
3,581
6,374
15,977
0
135,932
W
12,580
2,425
4,272
9,677
27,889
40,891
421
9,235
18,654
56,248
0
L
Morgan Le Fay
Tatsuma_daDemon
Morgan Le Fay
13,715
2,015
0
3,131
20,967
8,140
262
8,040
12,826
68,285
0
W
27,448
5,187
0
739
13,295
5,118
3,612
4,572
8,723
99,213
0
L
Cerberus
18,113
1,525
0
10,804
28,172
27,910
818
7,782
18,618
79,863
0
W
Danzaburou
cerealdobatmam
Danzaburou
18,424
7,265
0
8,670
22,940
10,291
2,833
9,735
13,205
0
88,312
L
Cthulhu
haoho_BPP
Cthulhu
9,262
465
2,822
3,535
24,224
21,995
0
11,002
12,891
36,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,441
Gold Earned
69,365
569
Minions Killed
619
0
Camps Cleared
0
2,066,864
Distance Traveled
2,201,113
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,350
534
125
5
0
434,005
1
L
Artemis
11,026
441
113
5
0
393,706
5
L
Fenrir
12,535
501
118
5
0
427,315
2
W
Gilgamesh
15,259
610
162
6
0
462,476
10
W
Artio
12,851
514
81
3
0
463,126
0
L
Morgan Le Fay
10,876
435
103
4
0
383,823
3
W
Nu Wa
14,391
576
125
5
0
425,936
2
L
Cerberus
12,950
518
193
8
0
427,259
1
W
Danzaburou
13,514
541
126
5
0
415,570
4
L
Cthulhu
10,054
402
42
2
0
434,761
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role