Player Matchup

Guan Yu
Guan Yu
Krauzer92
Guan Yu
Level 68
God Stats
5W - 2L
1,712 SR
Queue Stats
163W - 147L
1,396 Elo+
Solo
Ymir
Ymir
LORDTIMON
Ymir
Level 118
God Stats
10W - 10L
1,529 SR
Queue Stats
608W - 662L
1,381 Elo+
Party 1
Thoth
Thoth
stguskhe
Thoth
Level 25
God Stats
1W - 0L
1,603 SR
Queue Stats
11W - 16L
1,381 Elo+
Solo
Jing Wei
Jing Wei
vellos
Jing Wei
Level 139
God Stats
3W - 3L
1,500 SR
Queue Stats
97W - 95L
1,468 Elo+
Solo
Ganesha
Ganesha
Теnar
Ganesha
Level 123
God Stats
4W - 3L
1,621 SR
Queue Stats
498W - 527L
1,424 Elo+
Party 1
Team Averages
Level 95
1,593 SR
1,410 Elo+

VS

Team Averages
Level 108
1,345 SR
1,427 Elo+
Janus
Janus
MamaOtter
Janus
Level 107
God Stats
7W - 7L
1,239 SR
Queue Stats
515W - 539L
1,446 Elo+
Solo
Ao Kuang
Ao Kuang
RossePoeze
Ao Kuang
Level 68
God Stats
0W - 2L
1,268 SR
Queue Stats
102W - 102L
1,421 Elo+
Solo
Bacchus
Bacchus
Sweaty Wap 679
Bacchus
Level 144
God Stats
1W - 3L
1,361 SR
Queue Stats
100W - 123L
1,325 Elo+
Solo
Terra
Terra
Void5422
Terra
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
189W - 148L
1,478 Elo+
Solo
Scylla
Scylla
llosequi
Scylla
Level 100
God Stats
1W - 3L
1,356 SR
Queue Stats
143W - 120L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Krauzer92
Guan Yu
17
3 / 4 / 11
10,474
748
5,869
18,823
16,027
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ymir
18
5 / 8 / 8
11,063
790
8,087
30,408
22,176
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thoth
stguskhe
Thoth
19
6 / 4 / 12
11,793
842
20,482
11,692
5,459
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
vellos
Jing Wei
17
4 / 6 / 10
10,657
761
17,681
13,383
5,833
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Теnar
Ganesha
18
0 / 3 / 18
10,962
783
6,961
19,447
26,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MamaOtter
Janus
19
4 / 4 / 11
11,441
817
22,483
11,562
4,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
RossePoeze
Ao Kuang
17
11 / 7 / 8
11,309
808
10,588
18,478
7,246
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 2 / 10
8,598
614
3,409
4,293
1,862
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
Void5422
Terra
16
2 / 4 / 13
10,296
735
10,509
22,073
25,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
llosequi
Scylla
20
5 / 2 / 11
11,591
828
28,946
12,919
5,863
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
75
18
Kills
22
25
Deaths
19
59
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Krauzer92
Guan Yu
3
4
11
2.13
W
Ymir
5
8
8
1.13
L
Janus
MamaOtter
Janus
4
4
11
2.38
L
Ao Kuang
RossePoeze
Ao Kuang
11
7
8
2.14
L
0
2
10
2.5
L
Terra
Void5422
Terra
2
4
13
2.13
L
Scylla
llosequi
Scylla
5
2
11
5.25
W
Thoth
stguskhe
Thoth
6
4
12
3
W
Jing Wei
vellos
Jing Wei
4
6
10
1.5
W
Ganesha
Теnar
Ganesha
0
3
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,080
Damage
75,935
93,753
Taken
69,325
75,540
Mitigated
44,928
42,720
Healing
30,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Krauzer92
Guan Yu
5,869
1,339
14,491
8,977
18,823
16,027
617
15,829
2,994
0
10,560
W
Ymir
8,087
1,328
1,005
7,197
30,408
22,176
63
23,729
6,679
13,979
0
L
Janus
MamaOtter
Janus
22,483
1,416
1,313
1,661
11,562
4,901
1,027
7,342
4,220
47,739
0
L
Ao Kuang
RossePoeze
Ao Kuang
10,588
3,107
1,273
5,315
18,478
7,246
0
9,733
8,745
14,426
0
L
3,409
149
614
573
4,293
1,862
324
2,294
1,999
5,896
0
L
Terra
Void5422
Terra
10,509
1,875
6,569
7,993
22,073
25,056
92
9,707
12,366
14,141
0
L
Scylla
llosequi
Scylla
28,946
2,714
1,094
3,882
12,919
5,863
700
6,454
6,465
58,379
0
W
Thoth
stguskhe
Thoth
20,482
779
1,852
528
11,692
5,459
1,665
10,590
1,102
48,796
0
W
Jing Wei
vellos
Jing Wei
17,681
8,382
1,279
1,012
13,383
5,833
2,681
10,564
2,819
0
41,820
W
Ganesha
Теnar
Ganesha
6,961
385
1,771
4,608
19,447
26,045
778
15,223
4,224
16,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,949
Gold Earned
53,235
147
Minions Killed
146
0
Camps Cleared
0
1,214,451
Distance Traveled
1,195,629
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,474
748
19
1
0
245,673
0
W
Ymir
11,063
790
17
1
0
217,407
1
L
Janus
11,441
817
73
5
0
233,320
2
L
Ao Kuang
11,309
808
4
0
0
249,014
0
L
Bacchus
8,598
614
8
1
0
215,890
0
L
Terra
10,296
735
3
0
0
241,357
0
L
Scylla
11,591
828
58
4
0
256,048
0
W
Thoth
11,793
842
66
5
0
267,539
0
W
Jing Wei
10,657
761
45
3
0
231,821
0
W
Ganesha
10,962
783
0
0
0
252,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role