Player Matchup

Bakasura
Bakasura
BasedVenom
Bakasura
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,464 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Big_Dog7953
Morgan Le Fay
Level 26
God Stats
2W - 2L
1,612 SR
Queue Stats
31W - 26L
1,489 Elo+
Solo
Loki
Loki
CRUZER564
Loki
Level 25
God Stats
34W - 33L
1,462 SR
Queue Stats
54W - 56L
1,399 Elo+
Solo
Apollo
Apollo
KA-_-TU46
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,415 Elo+
Solo
Hel
Hel
sergeantgrey
Hel
Level 11
God Stats
9W - 13L
1,227 SR
Queue Stats
11W - 17L
1,184 Elo+
Solo
Team Averages
Level 14
1,460 SR
1,390 Elo+

VS

Team Averages
Level 12
1,420 SR
1,470 Elo+
Fenrir
Fenrir
Ben Vapez
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,996 Elo+
Solo
Ymir
Ymir
DITRECE 117
Ymir
Level 29
God Stats
25W - 17L
1,557 SR
Queue Stats
268W - 246L
1,490 Elo+
Solo
Kukulkan
Kukulkan
FlicKStar_01
Kukulkan
Level 7
God Stats
6W - 12L
1,250 SR
Queue Stats
15W - 20L
1,174 Elo+
Solo
Izanami
Izanami
benismnan
Izanami
Level 8
God Stats
3W - 2L
1,614 SR
Queue Stats
21W - 18L
1,619 Elo+
Solo
Nemesis
Nemesis
deathvoltrevived
Nemesis
Level 12
God Stats
2W - 9L
1,178 SR
Queue Stats
157W - 261L
1,075 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BasedVenom
Bakasura
12
2 / 10 / 5
8,291
415
6,294
16,259
12,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Big_Dog7953
Morgan Le Fay
16
9 / 5 / 4
10,210
511
16,736
14,042
4,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Loki
16
10 / 2 / 2
10,045
502
10,438
12,463
4,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
KA-_-TU46
Apollo
13
0 / 11 / 3
7,534
377
2,907
16,062
4,693
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 7 / 1
8,084
404
3,349
11,978
4,953
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ben Vapez
Fenrir
20
16 / 5 / 2
14,173
709
21,877
19,654
15,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 4 / 2
8,284
414
386
7,151
1,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
FlicKStar_01
Kukulkan
12
0 / 13 / 3
9,314
466
4,558
13,327
3,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
benismnan
Izanami
20
18 / 0 / 4
14,938
747
24,091
13,485
6,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 1 / 9
9,874
494
1,113
8,565
2,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
55
22
Kills
35
35
Deaths
23
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BasedVenom
Bakasura
2
10
5
0.45
W
Fenrir
Ben Vapez
Fenrir
16
5
2
3.4
L
Morgan Le Fay
Big_Dog7953
Morgan Le Fay
9
5
4
2.2
L
Loki
10
2
2
5.5
W
0
4
2
0.25
W
Kukulkan
FlicKStar_01
Kukulkan
0
13
3
0.12
L
Apollo
KA-_-TU46
Apollo
0
11
3
0.14
W
Izanami
benismnan
Izanami
18
0
4
20
W
1
1
9
5.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,724
Damage
52,025
70,804
Taken
62,182
30,999
Mitigated
29,771
11,799
Healing
21,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BasedVenom
Bakasura
6,294
3,688
0
951
16,259
12,000
273
1,406
14,743
0
22,041
W
Fenrir
Ben Vapez
Fenrir
21,877
9,541
0
11,400
19,654
15,209
2,944
3,947
14,550
0
111,080
L
Morgan Le Fay
Big_Dog7953
Morgan Le Fay
16,736
1,372
227
4,722
14,042
4,877
0
2,175
11,711
65,291
0
L
Loki
10,438
3,567
0
902
12,463
4,476
0
292
12,149
0
77,752
W
386
0
580
281
7,151
1,955
0
3,543
3,608
2,473
0
W
Kukulkan
FlicKStar_01
Kukulkan
4,558
500
0
126
13,327
3,241
1,109
5,458
7,859
27,952
0
L
Apollo
KA-_-TU46
Apollo
2,907
2,480
0
1,122
16,062
4,693
608
736
15,279
0
32,859
W
Izanami
benismnan
Izanami
24,091
15,214
0
7,073
13,485
6,705
7,782
4,014
9,261
0
149,044
W
1,113
167
0
1,790
8,565
2,661
1,326
3,187
5,378
0
21,769
L
3,349
280
2,049
1,826
11,978
4,953
1,012
0
11,978
36,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,164
Gold Earned
56,583
402
Minions Killed
491
0
Camps Cleared
0
1,690,834
Distance Traveled
1,554,423
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,291
415
51
3
0
311,194
2
W
Fenrir
14,173
709
182
9
0
372,805
0
L
Morgan Le Fay
10,210
511
93
5
0
308,945
1
L
Loki
10,045
502
123
6
0
410,670
0
W
Ymir
8,284
414
3
0
0
145,270
0
W
Kukulkan
9,314
466
44
2
0
279,253
0
L
Apollo
7,534
377
74
4
0
325,305
2
W
Izanami
14,938
747
209
10
0
384,200
2
W
Nemesis
9,874
494
53
3
0
372,895
0
L
Hel
8,084
404
61
3
0
334,720
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role