Player Matchup

Thor
Thor
Platinum IV
CzechStreets
Thor
Platinum IV
Level 85
God Stats
11W - 20L
1,450 SR
Queue Stats
123W - 124L
1,744 MMR
Solo
Jing Wei
Jing Wei
Gold II
Lemathelin
Jing Wei
Gold II
Level 149
God Stats
1W - 3L
1,841 SR
Queue Stats
77W - 79L
1,523 MMR
Solo
Cabrakan
Cabrakan
Gold IV
Soljfre
Cabrakan
Gold IV
Level 68
God Stats
15W - 15L
1,641 SR
Queue Stats
29W - 27L
1,486 MMR
Solo
Janus
Janus
Platinum III
Wreckreativac
Janus
Platinum III
Level 160
God Stats
1W - 5L
1,386 SR
Queue Stats
212W - 207L
1,786 MMR
Solo
Khepri
Khepri
Gold IV
unsio98
Khepri
Gold IV
Level 129
God Stats
14W - 18L
1,539 SR
Queue Stats
194W - 212L
1,364 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 118
1,571 SR
1,581 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,596 SR
1,472 MMR
Ullr
Ullr
Platinum V
 
Ullr
Platinum V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Platinum II
 
Persephone
Platinum II
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Gold I
 
Geb
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Bronze III
omppujaska
Bellona
Bronze III
Level 89
God Stats
10W - 2L
1,834 SR
Queue Stats
12W - 5L
1,500 MMR
Solo
Horus
Horus
Gold III
pucecosmico
Horus
Gold III
Level 106
God Stats
36W - 23L
1,646 SR
Queue Stats
839W - 839L
1,360 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 2
10,307
515
10,041
14,441
5,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Jing Wei
Lemathelin
Jing Wei
15
0 / 4 / 1
9,167
458
8,533
14,430
4,647
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Soljfre
Cabrakan
16
7 / 5 / 1
10,496
525
19,196
20,035
15,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 6 / 2
8,645
432
7,030
11,378
3,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
unsio98
Khepri
13
0 / 1 / 3
8,383
419
3,099
12,628
16,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ArtioOdinAthenaTiamatRa

VS

Bans
Morgan Le FayArtemisBakasuraCupidKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
5 / 1 / 5
11,395
570
14,467
12,441
5,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
 
Persephone
16
3 / 4 / 6
10,623
531
9,747
11,297
4,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
 
Geb
16
2 / 0 / 7
10,256
513
7,318
14,896
17,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
omppujaska
Bellona
18
6 / 4 / 5
11,781
589
12,296
19,205
22,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 2 / 7
10,992
550
10,547
17,573
11,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
11
Kills
19
19
Deaths
11
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
1
5
7.5
W
Persephone
 
Persephone
3
4
6
1.5
W
Geb
 
Geb
2
0
7
5.5
L
4
3
2
1.67
L
Jing Wei
Lemathelin
Jing Wei
0
4
1
0.13
L
Cabrakan
Soljfre
Cabrakan
7
5
1
1.5
L
0
6
2
0.17
W
Bellona
omppujaska
Bellona
6
4
5
2.13
W
3
2
7
3.25
L
Khepri
unsio98
Khepri
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,899
Damage
54,375
72,912
Taken
75,412
45,350
Mitigated
60,686
19,395
Healing
23,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
14,467
6,695
0
1,535
12,441
5,099
2,427
3,912
8,513
0
107,470
W
Persephone
 
Persephone
9,747
106
185
2,692
11,297
4,226
594
5,956
5,095
71,215
0
W
Geb
 
Geb
7,318
700
0
2,213
14,896
17,199
305
3,165
11,597
33,147
0
L
10,041
1,195
0
4,651
14,441
5,434
0
2,929
11,242
0
83,976
L
Jing Wei
Lemathelin
Jing Wei
8,533
6,557
0
4,646
14,430
4,647
737
2,157
12,068
0
69,737
L
Cabrakan
Soljfre
Cabrakan
19,196
2,226
0
6,563
20,035
15,028
646
3,378
15,572
71,817
0
L
7,030
238
0
1,631
11,378
3,635
1,267
5,190
5,976
57,198
0
W
Bellona
omppujaska
Bellona
12,296
4,644
0
6,074
19,205
22,781
436
10,428
8,703
0
71,349
W
10,547
5,118
3,109
7,590
17,573
11,381
0
5,321
12,104
0
80,843
L
Khepri
unsio98
Khepri
3,099
460
0
1,904
12,628
16,606
0
2,868
9,375
26,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,998
Gold Earned
55,047
553
Minions Killed
606
0
Camps Cleared
0
1,880,173
Distance Traveled
2,061,323
23
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,395
570
168
8
0
395,268
7
W
Persephone
10,623
531
136
7
0
396,880
8
W
Geb
10,256
513
41
2
0
423,669
9
L
Thor
10,307
515
139
7
0
382,691
6
L
Jing Wei
9,167
458
132
7
0
382,510
5
L
Cabrakan
10,496
525
135
7
0
331,012
1
L
Janus
8,645
432
110
6
0
407,123
10
W
Bellona
11,781
589
132
7
0
407,546
6
W
Horus
10,992
550
129
6
0
437,960
3
L
Khepri
8,383
419
37
2
0
376,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role