Player Matchup

Sylvanus
Sylvanus
Banana62
Sylvanus
Level 112
God Stats
3W - 0L
1,797 SR
Queue Stats
4W - 1L
1,702 Elo+
Party 1
Danzaburou
Danzaburou
FallingFive4
Danzaburou
Level 68
God Stats
5W - 2L
1,659 SR
Queue Stats
40W - 34L
1,617 Elo+
Party 1
Baron Samedi
Baron Samedi
zestyVEVO
Baron Samedi
Level 125
God Stats
4W - 1L
1,695 SR
Queue Stats
100W - 93L
1,620 Elo+
Party 1
Team Averages
Level 102
1,717 SR
1,646 Elo+

VS

Team Averages
Level 84
1,395 SR
1,511 Elo+
Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Valledony
Morgan Le Fay
Level 45
God Stats
0W - 3L
1,442 SR
Queue Stats
35W - 38L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
rodrigo58
Sun Wukong
Level 83
God Stats
7W - 8L
1,242 SR
Queue Stats
116W - 100L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Banana62
Sylvanus
16
4 / 1 / 13
13,775
725
9,491
24,628
31,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
FallingFive4
Danzaburou
15
2 / 4 / 12
11,803
621
19,347
26,788
9,957
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
zestyVEVO
Baron Samedi
18
12 / 2 / 6
13,765
724
31,409
25,678
21,672
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 3 / 2
11,988
631
26,770
20,391
6,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Morgan Le Fay
Valledony
Morgan Le Fay
14
4 / 10 / 3
11,661
614
22,638
18,934
6,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
rodrigo58
Sun Wukong
13
0 / 5 / 6
10,369
546
10,135
24,859
23,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
18
Kills
7
7
Deaths
18
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
3
2
1.33
W
Sylvanus
Banana62
Sylvanus
4
1
13
10.5
W
Danzaburou
FallingFive4
Danzaburou
2
4
12
2
L
Morgan Le Fay
Valledony
Morgan Le Fay
4
10
3
0.55
L
Sun Wukong
rodrigo58
Sun Wukong
0
5
6
0.6
W
Baron Samedi
zestyVEVO
Baron Samedi
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,247
Damage
59,543
77,094
Taken
64,184
63,557
Mitigated
36,817
49,484
Healing
6,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
26,770
734
0
1,908
20,391
6,181
0
14,266
6,125
71,703
0
W
Sylvanus
Banana62
Sylvanus
9,491
2,398
9,671
11,058
24,628
31,928
590
13,052
9,370
20,734
0
W
Danzaburou
FallingFive4
Danzaburou
19,347
11,921
0
11,246
26,788
9,957
1,931
18,124
7,367
0
59,393
L
Morgan Le Fay
Valledony
Morgan Le Fay
22,638
1,030
0
1,147
18,934
6,894
0
13,691
5,243
42,634
0
L
Sun Wukong
rodrigo58
Sun Wukong
10,135
1,059
0
3,102
24,859
23,742
0
13,574
11,285
0
17,863
W
Baron Samedi
zestyVEVO
Baron Samedi
31,409
3,218
5,460
12,049
25,678
21,672
777
15,694
8,534
91,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,343
Gold Earned
34,018
226
Minions Killed
200
9
Camps Cleared
6
996,482
Distance Traveled
1,033,575
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,988
631
118
6
3
383,520
6
W
Sylvanus
13,775
725
27
1
0
325,264
0
W
Danzaburou
11,803
621
78
4
3
328,730
0
L
Morgan Le Fay
11,661
614
59
3
3
285,654
2
L
Sun Wukong
10,369
546
23
1
0
364,401
2
W
Baron Samedi
13,765
724
121
6
6
342,488
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role