Player Matchup

Ymir
Ymir
CoachFlanary
Ymir
Level 15
God Stats
20W - 10L
1,727 SR
Queue Stats
135W - 154L
1,508 Elo+
Party 1
Izanami
Izanami
Longhorns10
Izanami
Level 25
God Stats
3W - 6L
1,459 SR
Queue Stats
131W - 148L
1,473 Elo+
Party 1
Pele
Pele
ScootahE
Pele
Level 60
God Stats
12W - 12L
1,569 SR
Queue Stats
30W - 31L
1,498 Elo+
Party 1
Zhong Kui
Zhong Kui
doflamingo9893
Zhong Kui
Level 26
God Stats
4W - 5L
1,589 SR
Queue Stats
14W - 15L
1,516 Elo+
Party 1
Sun Wukong
Sun Wukong
flanary2point0
Sun Wukong
Level 29
God Stats
24W - 6L
1,842 SR
Queue Stats
214W - 238L
1,440 Elo+
Party 1
Team Averages
Level 31
1,637 SR
1,487 Elo+

VS

Team Averages
Level 24
1,508 SR
1,486 Elo+
Ymir
Ymir
DITRECE 117
Ymir
Level 29
God Stats
25W - 17L
1,581 SR
Queue Stats
268W - 246L
1,510 Elo+
Solo
Artemis
Artemis
FeelLikePotato
Artemis
Level 66
God Stats
6W - 10L
1,468 SR
Queue Stats
96W - 101L
1,383 Elo+
Party 2
Loki
Loki
POLARIus234
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Solo
Ra
Ra
Ra or Merlin
Ra
Level 5
God Stats
3W - 3L
1,485 SR
Queue Stats
7W - 3L
1,796 Elo+
Party 2
Mulan
Mulan
querella_piola9
Mulan
Level 17
God Stats
12W - 7L
1,508 SR
Queue Stats
79W - 66L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 2
8,389
524
5,900
9,737
8,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Longhorns10
Izanami
13
2 / 2 / 4
7,787
487
10,638
6,943
2,137
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
16
6 / 2 / 2
9,676
605
7,276
12,041
5,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zhong Kui
doflamingo9893
Zhong Kui
15
0 / 0 / 2
8,705
544
3,012
7,168
5,157
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
flanary2point0
Sun Wukong
16
4 / 0 / 3
10,065
629
9,460
15,050
8,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
7,440
465
3,182
15,102
9,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 4 / 3
7,041
440
6,242
9,059
2,936
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 4 / 0
6,136
384
1,680
6,352
1,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 1 / 1
8,940
559
4,634
6,726
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 4 / 0
8,834
552
11,497
14,247
10,817
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
17
Kills
6
6
Deaths
17
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
L
2
4
3
0.88
L
1
4
3
0.63
W
Izanami
Longhorns10
Izanami
2
2
4
2
L
1
4
0
0.25
L
1
1
1
1.5
W
Pele
6
2
2
3.5
W
Zhong Kui
doflamingo9893
Zhong Kui
0
0
2
1
W
Sun Wukong
flanary2point0
Sun Wukong
4
0
3
5.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,286
Damage
27,235
50,939
Taken
51,486
29,342
Mitigated
27,434
24,512
Healing
16,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,900
1,707
0
2,551
9,737
8,693
500
2,536
7,089
27,892
0
L
3,182
227
1,746
2,443
15,102
9,182
216
3,281
11,821
7,454
0
L
6,242
3,203
0
2,022
9,059
2,936
405
2,573
6,486
0
40,154
W
Izanami
Longhorns10
Izanami
10,638
7,581
0
2,194
6,943
2,137
1,904
1,456
5,449
0
63,304
L
1,680
609
0
819
6,352
1,509
0
740
5,612
0
21,075
L
4,634
808
1,348
3,384
6,726
2,990
593
2,318
4,408
65,328
0
W
Pele
7,276
1,434
0
6,796
12,041
5,104
397
1,345
10,608
0
72,947
W
Zhong Kui
doflamingo9893
Zhong Kui
3,012
354
0
5,112
7,168
5,157
1,068
1,890
5,124
59,893
0
W
Sun Wukong
flanary2point0
Sun Wukong
9,460
2,881
0
7,859
15,050
8,251
609
452
14,598
0
70,890
L
11,497
1,683
0
4,983
14,247
10,817
0
0
14,247
0
67,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,622
Gold Earned
38,391
558
Minions Killed
420
0
Camps Cleared
0
1,492,173
Distance Traveled
1,417,930
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,389
524
46
3
0
287,057
0
L
Ymir
7,440
465
8
1
0
296,250
4
L
Artemis
7,041
440
75
5
0
279,887
0
W
Izanami
7,787
487
100
6
0
277,148
2
L
Loki
6,136
384
40
3
0
212,497
0
L
Ra
8,940
559
148
9
0
341,688
7
W
Pele
9,676
605
127
8
0
336,125
0
W
Zhong Kui
8,705
544
124
8
0
277,998
0
W
Sun Wukong
10,065
629
161
10
0
313,845
4
L
Mulan
8,834
552
149
9
0
287,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role