Player Matchup

Ymir
Ymir
CoachFlanary
Ymir
Level 14
God Stats
20W - 10L
1,712 SR
Queue Stats
135W - 154L
1,491 Elo+
Party 1
Cernunnos
Cernunnos
Longhorns10
Cernunnos
Level 25
God Stats
12W - 4L
1,643 SR
Queue Stats
131W - 148L
1,464 Elo+
Party 1
Pele
Pele
ScootahE
Pele
Level 60
God Stats
12W - 12L
1,554 SR
Queue Stats
30W - 31L
1,488 Elo+
Party 1
Zhong Kui
Zhong Kui
doflamingo9893
Zhong Kui
Level 25
God Stats
4W - 5L
1,556 SR
Queue Stats
14W - 15L
1,502 Elo+
Party 1
Sun Wukong
Sun Wukong
flanary2point0
Sun Wukong
Level 29
God Stats
24W - 6L
1,832 SR
Queue Stats
214W - 238L
1,430 Elo+
Party 1
Team Averages
Level 31
1,659 SR
1,475 Elo+

VS

Team Averages
Level 21
1,419 SR
1,415 Elo+
Fenrir
Fenrir
ChixBcnRanch
Fenrir
Level 29
God Stats
2W - 6L
1,274 SR
Queue Stats
117W - 115L
1,464 Elo+
Solo
Danzaburou
Danzaburou
GIses_11orbit12
Danzaburou
Level 18
God Stats
1W - 3L
1,337 SR
Queue Stats
56W - 53L
1,487 Elo+
Party 2
Olorun
Olorun
MaxTheBeare
Olorun
Level 28
God Stats
4W - 4L
1,423 SR
Queue Stats
138W - 179L
1,377 Elo+
Solo
Chaac
Chaac
SHAKER-AyM
Chaac
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 28L
1,371 Elo+
Solo
Ares
Ares
lalo777844
Ares
Level 24
God Stats
2W - 3L
1,560 SR
Queue Stats
93W - 95L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 3
8,047
575
3,642
8,671
6,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Longhorns10
Cernunnos
14
6 / 1 / 6
8,370
598
10,785
6,567
2,206
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
14
8 / 2 / 3
8,726
623
10,121
10,336
4,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
doflamingo9893
Zhong Kui
14
5 / 3 / 2
8,453
604
6,743
10,952
7,327
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
flanary2point0
Sun Wukong
13
1 / 1 / 1
7,541
539
3,443
11,155
4,730
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 2 / 1
8,135
581
7,001
11,895
6,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
GIses_11orbit12
Danzaburou
10
1 / 4 / 0
6,330
452
4,550
9,344
2,395
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
11
1 / 7 / 1
6,812
487
4,748
9,029
3,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
11
2 / 2 / 0
6,800
486
7,902
8,271
8,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 10 / 0
5,402
386
1,447
12,224
7,320
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
25
Kills
8
8
Deaths
25
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
2
1
2.25
W
5
1
3
6.5
L
Danzaburou
GIses_11orbit12
Danzaburou
1
4
0
0.25
W
Cernunnos
Longhorns10
Cernunnos
6
1
6
9
L
Olorun
1
7
1
0.21
L
Chaac
2
2
0
1
W
Pele
8
2
3
4.75
W
Zhong Kui
doflamingo9893
Zhong Kui
5
3
2
2
W
Sun Wukong
flanary2point0
Sun Wukong
1
1
1
1.5
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,734
Damage
25,648
47,681
Taken
50,763
25,518
Mitigated
27,376
18,506
Healing
11,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,001
1,585
120
4,440
11,895
6,070
0
1,253
10,642
0
45,130
W
3,642
849
0
2,573
8,671
6,800
317
1,240
7,431
30,764
0
L
Danzaburou
GIses_11orbit12
Danzaburou
4,550
1,217
0
2,606
9,344
2,395
21
1,834
7,510
0
29,949
W
Cernunnos
Longhorns10
Cernunnos
10,785
5,769
0
3,323
6,567
2,206
854
609
5,958
0
52,359
L
Olorun
4,748
2,302
0
1,468
9,029
3,383
100
5,614
3,415
33,451
4,389
L
Chaac
7,902
731
0
2,392
8,271
8,208
392
0
8,271
6,575
28,704
W
Pele
10,121
2,583
0
3,642
10,336
4,455
476
1,353
8,809
0
53,915
W
Zhong Kui
doflamingo9893
Zhong Kui
6,743
925
0
5,319
10,952
7,327
724
3,138
7,814
48,393
0
W
Sun Wukong
flanary2point0
Sun Wukong
3,443
1,065
0
3,649
11,155
4,730
0
1,284
9,026
0
44,147
L
1,447
317
0
0
12,224
7,320
0
1,684
10,540
19,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,137
Gold Earned
33,479
403
Minions Killed
313
0
Camps Cleared
0
1,347,392
Distance Traveled
1,227,921
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,135
581
75
5
0
299,527
1
W
Ymir
8,047
575
54
4
0
266,083
1
L
Danzaburou
6,330
452
68
5
0
245,833
0
W
Cernunnos
8,370
598
89
6
0
254,360
4
L
Olorun
6,812
487
74
5
0
228,443
6
L
Chaac
6,800
486
63
5
0
240,631
4
W
Pele
8,726
623
97
7
0
322,645
0
W
Zhong Kui
8,453
604
85
6
0
253,602
0
W
Sun Wukong
7,541
539
78
6
0
250,702
3
L
Ares
5,402
386
33
2
0
213,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role