Player Matchup

Ravana
Ravana
 
Ravana
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Doreiku0
Sobek
Level 17
God Stats
1W - 2L
1,495 SR
Queue Stats
37W - 27L
1,627 Elo+
Party 1
Anhur
Anhur
GucciGamer69
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,635 Elo+
Party 1
Tyr
Tyr
MarquisDaMenace
Tyr
Level 13
God Stats
1W - 1L
1,715 SR
Queue Stats
25W - 21L
1,615 Elo+
Solo
Thoth
Thoth
UnrealOnset
Thoth
Level 35
God Stats
0W - 3L
1,633 SR
Queue Stats
114W - 97L
1,622 Elo+
Party 1
Team Averages
Level 22
1,569 SR
1,600 Elo+

VS

Team Averages
Level 20
1,495 SR
1,472 Elo+
Ravana
Ravana
HighMedic
Ravana
Level 28
God Stats
4W - 1L
1,623 SR
Queue Stats
59W - 53L
1,652 Elo+
Solo
Yemoja
Yemoja
Keilg
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,178 Elo+
Solo
Ra
Ra
Mitixz1009
Ra
Level 8
God Stats
45W - 31L
1,436 SR
Queue Stats
51W - 34L
1,444 Elo+
Solo
Skadi
Skadi
dragar4413
Skadi
Level 30
God Stats
12W - 5L
1,500 SR
Queue Stats
198W - 215L
1,458 Elo+
Solo
Agni
Agni
xDonkeyxote
Agni
Level 28
God Stats
7W - 5L
1,418 SR
Queue Stats
167W - 148L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
8 / 3 / 0
9,026
564
8,656
9,407
3,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Doreiku0
Sobek
11
1 / 2 / 6
7,109
444
4,457
19,160
15,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 4 / 6
7,006
438
5,541
7,727
1,957
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

5
0 / 1 / 0
5,048
316
808
3,094
987
12
0 / 7 / 2
7,020
439
3,189
8,653
2,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
HighMedic
Ravana
15
6 / 2 / 3
9,468
592
10,766
7,525
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Keilg
Yemoja
12
2 / 2 / 2
7,784
487
2,565
4,651
2,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
2 / 1 / 1
10,504
657
4,014
6,504
2,901
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Skadi
12
0 / 5 / 3
7,544
472
10,640
13,129
3,261
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
7 / 1 / 5
11,217
701
9,223
7,116
2,443
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
11
Kills
17
17
Deaths
11
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
8
3
0
2.67
L
Sobek
Doreiku0
Sobek
1
2
6
2
L
2
4
6
1.25
W
Ravana
HighMedic
Ravana
6
2
3
3.75
W
Yemoja
Keilg
Yemoja
2
2
2
1.5
L
0
1
0
0
W
2
1
1
2.5
L
0
7
2
0.14
W
Skadi
0
5
3
0.3
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,651
Damage
37,208
48,041
Taken
38,925
25,343
Mitigated
13,988
15,183
Healing
15,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
8,656
2,712
0
2,643
9,407
3,725
0
5,522
3,885
0
48,316
L
Sobek
Doreiku0
Sobek
4,457
154
485
8,375
19,160
15,991
189
3,856
15,304
22,279
0
L
5,541
2,800
0
929
7,727
1,957
248
991
6,736
0
28,332
W
Ravana
HighMedic
Ravana
10,766
3,915
0
2,909
7,525
2,751
197
981
6,544
0
57,135
W
Yemoja
Keilg
Yemoja
2,565
788
536
642
4,651
2,632
27
1,001
3,650
17,340
0
L
808
138
0
1,514
3,094
987
0
1,087
2,007
0
9,600
W
4,014
391
0
4,306
6,504
2,901
1,623
1,669
4,835
78,284
0
L
3,189
205
97
1,140
8,653
2,683
0
4,346
4,307
41,346
0
W
Skadi
10,640
5,909
0
4,018
13,129
3,261
126
2,134
10,995
0
49,651
W
9,223
666
122
2,803
7,116
2,443
28
2,023
5,093
92,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,209
Gold Earned
46,517
295
Minions Killed
569
0
Camps Cleared
0
1,242,463
Distance Traveled
1,595,930
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,026
564
101
6
0
337,353
2
L
Sobek
7,109
444
24
2
0
299,456
0
L
Anhur
7,006
438
73
5
0
237,550
0
W
Ravana
9,468
592
83
5
0
343,154
4
W
Yemoja
7,784
487
25
2
0
335,042
0
L
Tyr
5,048
316
16
1
0
79,801
0
W
Ra
10,504
657
195
12
0
308,390
3
L
Thoth
7,020
439
81
5
0
288,303
4
W
Skadi
7,544
472
69
4
0
265,663
2
W
Agni
11,217
701
197
12
0
343,681
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role