Player Matchup

Thanatos
Thanatos
Ascend PsYcHo
Thanatos
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 61L
1,470 Elo+
Party 2
Susano
Susano
DANLECONx101
Susano
Level 81
God Stats
21W - 21L
1,696 SR
Queue Stats
297W - 246L
1,685 Elo+
Party 2
Awilix
Awilix
GarnetWolf117
Awilix
Level 126
God Stats
14W - 17L
1,647 SR
Queue Stats
419W - 361L
1,592 Elo+
Party 2
Team Averages
Level 97
1,614 SR
1,582 Elo+

VS

Team Averages
Level 115
1,714 SR
1,582 Elo+
Xbalanque
Xbalanque
FR Tiger
Xbalanque
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,524 Elo+
Party 1
Khepri
Khepri
LLETTERS
Khepri
Level 154
God Stats
2W - 1L
1,657 SR
Queue Stats
41W - 21L
1,752 Elo+
Party 1
Raijin
Raijin
ReliantBucket4
Raijin
Level 104
God Stats
1W - 0L
1,986 SR
Queue Stats
32W - 32L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ascend PsYcHo
Thanatos
14
1 / 11 / 11
11,766
588
7,773
15,822
5,018
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Susano
18
7 / 1 / 9
13,818
691
24,392
19,584
15,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
8 / 5 / 5
13,723
686
20,225
18,090
7,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FR Tiger
Xbalanque
18
9 / 2 / 6
14,328
716
15,084
14,809
6,429
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Khepri
LLETTERS
Khepri
16
4 / 8 / 12
13,017
651
14,055
26,540
43,929
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 6 / 11
13,087
654
14,375
20,795
20,519
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
45
16
Kills
16
17
Deaths
16
25
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Ascend PsYcHo
Thanatos
1
11
11
0.59
L
Susano
7
1
9
11.5
W
Xbalanque
FR Tiger
Xbalanque
9
2
6
6
L
8
5
5
2.1
W
Khepri
LLETTERS
Khepri
4
8
12
1.25
W
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,390
Damage
43,514
53,496
Taken
62,144
27,683
Mitigated
70,877
12,114
Healing
11,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Ascend PsYcHo
Thanatos
7,773
1,327
218
5,443
15,822
5,018
0
11,055
4,717
0
22,214
L
Susano
24,392
1,986
0
4,158
19,584
15,018
1,566
8,208
11,150
0
49,449
W
Xbalanque
FR Tiger
Xbalanque
15,084
7,737
0
4,524
14,809
6,429
1,584
22
14,690
0
46,916
L
20,225
8,320
0
2,295
18,090
7,647
1,536
9,582
8,460
0
78,462
W
Khepri
LLETTERS
Khepri
14,055
1,732
0
480
26,540
43,929
67
0
25,606
38,041
0
W
14,375
1,510
55
6,046
20,795
20,519
427
56
20,345
55,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,307
Gold Earned
40,432
198
Minions Killed
196
10
Camps Cleared
5
1,118,504
Distance Traveled
995,241
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,766
588
29
1
2
331,449
0
L
Susano
13,818
691
70
4
2
405,959
4
W
Xbalanque
14,328
716
73
4
3
338,905
0
L
Awilix
13,723
686
99
5
6
381,096
2
W
Khepri
13,017
651
43
2
1
331,198
0
W
Raijin
13,087
654
80
4
1
325,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role