Player Matchup

Agni
Agni
Masters
Korrosu
Agni
Masters
Level 106
God Stats
2W - 1L
1,908 SR
Queue Stats
197W - 183L
2,497 MMR
Solo
Set
Set
Masters
MainFire
Set
Masters
Level 154
God Stats
0W - 3L
1,411 SR
Queue Stats
381W - 362L
2,526 MMR
Solo
Cthulhu
Cthulhu
Diamond II
NotJarcorrr
Cthulhu
Diamond II
Level 49
God Stats
5W - 1L
1,907 SR
Queue Stats
73W - 50L
2,456 MMR
Solo
Bacchus
Bacchus
Diamond I
XilehDrol
Bacchus
Diamond I
Level 160
God Stats
6W - 4L
1,811 SR
Queue Stats
303W - 281L
2,474 MMR
Solo
Charybdis
Charybdis
Diamond II
tomweezy99
Charybdis
Diamond II
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
268W - 258L
2,399 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 126
1,707 SR
2,470 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 125
1,719 SR
2,310 MMR
Neith
Neith
Diamond III
 
Neith
Diamond III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond I
JoshGoggles
Loki
Diamond I
Level 158
God Stats
1W - 1L
1,890 SR
Queue Stats
161W - 104L
2,705 MMR
Party 1
Discordia
Discordia
Diamond I
LoneWolfFTW
Discordia
Diamond I
Level 160
God Stats
15W - 7L
1,860 SR
Queue Stats
217W - 189L
2,531 MMR
Party 1
Cabrakan
Cabrakan
Diamond I
SirDeathacus
Cabrakan
Diamond I
Level 158
God Stats
18W - 19L
1,642 SR
Queue Stats
491W - 452L
2,375 MMR
Solo
Nike
Nike
Diamond I
jgangeI
Nike
Diamond I
Level 63
God Stats
9W - 3L
1,702 SR
Queue Stats
105W - 91L
2,440 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Korrosu
Agni
13
0 / 4 / 1
7,641
478
8,353
8,124
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 7 / 2
9,332
583
9,704
13,499
4,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
NotJarcorrr
Cthulhu
12
2 / 7 / 3
7,734
483
7,416
15,834
12,413
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
XilehDrol
Bacchus
12
2 / 4 / 2
7,559
472
2,652
13,651
17,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
tomweezy99
Charybdis
15
0 / 1 / 1
8,398
525
2,471
10,844
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bans
OdinArtioTiamatUllrMorgan Le Fay

VS

Bans
HelCerberusChironYmirHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
5 / 2 / 3
9,788
612
10,678
8,924
2,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
11 / 2 / 4
10,988
687
14,810
12,335
4,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
LoneWolfFTW
Discordia
16
3 / 0 / 6
9,894
618
6,979
5,952
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
SirDeathacus
Cabrakan
14
1 / 1 / 12
9,047
565
4,941
10,192
11,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nike
jgangeI
Nike
16
3 / 5 / 5
10,280
643
10,514
14,781
5,418
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
10
Kills
23
23
Deaths
10
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
2
3
3.25
W
11
2
4
6.5
L
Agni
Korrosu
Agni
0
4
1
0.13
W
Discordia
LoneWolfFTW
Discordia
3
0
6
6
L
6
7
2
1
L
Cthulhu
NotJarcorrr
Cthulhu
2
7
3
0.5
W
Cabrakan
SirDeathacus
Cabrakan
1
1
12
7
L
Bacchus
XilehDrol
Bacchus
2
4
2
0.75
W
Nike
jgangeI
Nike
3
5
5
1.1
L
Charybdis
tomweezy99
Charybdis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,596
Damage
47,922
61,952
Taken
52,184
38,899
Mitigated
26,023
12,546
Healing
18,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,678
3,852
0
4,034
8,924
2,940
4,218
2,714
6,210
0
70,226
W
14,810
4,367
0
4,748
12,335
4,303
0
3,804
8,531
0
74,081
L
Agni
Korrosu
Agni
8,353
233
0
500
8,124
2,011
0
2,951
4,873
57,708
0
W
Discordia
LoneWolfFTW
Discordia
6,979
674
0
1,606
5,952
2,033
904
1,851
4,101
64,721
0
L
9,704
4,638
0
3,445
13,499
4,780
0
749
12,676
0
62,140
L
Cthulhu
NotJarcorrr
Cthulhu
7,416
788
0
3,012
15,834
12,413
0
601
15,233
39,007
0
W
Cabrakan
SirDeathacus
Cabrakan
4,941
690
0
2,978
10,192
11,329
172
4,243
5,949
15,326
0
L
Bacchus
XilehDrol
Bacchus
2,652
435
0
1,714
13,651
17,075
0
4,959
8,364
17,284
0
W
Nike
jgangeI
Nike
10,514
3,115
0
4,944
14,781
5,418
939
6,678
8,103
0
79,022
L
Charybdis
tomweezy99
Charybdis
2,471
1,484
0
3,875
10,844
2,620
2,478
2,131
8,709
0
63,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,664
Gold Earned
49,997
463
Minions Killed
538
0
Camps Cleared
0
1,503,382
Distance Traveled
1,650,664
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,788
612
131
8
0
293,337
7
W
Loki
10,988
687
109
7
0
384,603
8
L
Agni
7,641
478
119
7
0
293,841
2
W
Discordia
9,894
618
131
8
0
318,410
5
L
Set
9,332
583
106
7
0
308,571
2
L
Cthulhu
7,734
483
81
5
0
288,845
1
W
Cabrakan
9,047
565
16
1
0
330,285
3
L
Bacchus
7,559
472
28
2
0
316,500
2
W
Nike
10,280
643
151
9
0
324,029
3
L
Charybdis
8,398
525
129
8
0
295,625
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role