Player Matchup

Athena
Athena
BEstboi12
Athena
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 26L
1,774 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DerM1ch43l1113
Tsukuyomi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 22L
1,789 Elo+
Party 2
Hou Yi
Hou Yi
GogoGeg
Hou Yi
Level 26
God Stats
23W - 7L
1,882 SR
Queue Stats
57W - 40L
1,717 Elo+
Party 2
Bellona
Bellona
SeldoMinCaps
Bellona
Level 67
God Stats
3W - 3L
1,461 SR
Queue Stats
287W - 266L
1,541 Elo+
Party 2
Nu Wa
Nu Wa
zer072vlc
Nu Wa
Level 16
God Stats
1W - 1L
1,351 SR
Queue Stats
13W - 14L
1,512 Elo+
Solo
Team Averages
Level 29
1,539 SR
1,666 Elo+

VS

Team Averages
Level 22
1,577 SR
1,518 Elo+
Sun Wukong
Sun Wukong
Grimmorum
Sun Wukong
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
73W - 71L
1,405 Elo+
Party 1
Nemesis
Nemesis
Hedglly
Nemesis
Level 15
God Stats
3W - 3L
1,804 SR
Queue Stats
85W - 79L
1,489 Elo+
Party 1
Terra
Terra
NîneTails
Terra
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
49W - 49L
1,502 Elo+
Solo
Nu Wa
Nu Wa
TrueTinja
Nu Wa
Level 28
God Stats
14W - 11L
1,583 SR
Queue Stats
33W - 26L
1,564 Elo+
Solo
Ullr
Ullr
yo1741
Ullr
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 43L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BEstboi12
Athena
13
2 / 1 / 13
9,128
537
9,273
15,750
13,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
DerM1ch43l1113
Tsukuyomi
17
12 / 1 / 4
11,209
659
11,074
12,109
4,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
GogoGeg
Hou Yi
15
4 / 0 / 4
9,399
553
4,833
5,472
1,924
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
SeldoMinCaps
Bellona
15
5 / 1 / 3
9,920
584
8,464
10,241
10,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
zer072vlc
Nu Wa
15
6 / 3 / 8
10,144
597
13,393
9,748
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Grimmorum
Sun Wukong
12
1 / 4 / 3
7,613
448
5,250
12,137
10,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Hedglly
Nemesis
11
3 / 8 / 1
7,568
445
7,192
14,337
6,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Terra
11
0 / 1 / 2
7,130
419
2,282
11,129
7,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
TrueTinja
Nu Wa
14
2 / 8 / 1
8,527
502
9,034
12,168
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
yo1741
Ullr
10
0 / 8 / 3
6,501
382
3,497
10,503
3,191
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
29
Kills
6
6
Deaths
29
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
BEstboi12
Athena
2
1
13
8.5
W
Tsukuyomi
DerM1ch43l1113
Tsukuyomi
12
1
4
14
W
Hou Yi
GogoGeg
Hou Yi
4
0
4
6
L
Sun Wukong
Grimmorum
Sun Wukong
1
4
3
0.63
L
Nemesis
Hedglly
Nemesis
3
8
1
0.44
L
Terra
0
1
2
1
W
Bellona
SeldoMinCaps
Bellona
5
1
3
6.5
L
Nu Wa
TrueTinja
Nu Wa
2
8
1
0.31
L
Ullr
yo1741
Ullr
0
8
3
0.19
W
Nu Wa
zer072vlc
Nu Wa
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,037
Damage
27,255
53,320
Taken
60,274
34,465
Mitigated
31,187
12,264
Healing
11,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BEstboi12
Athena
9,273
1,663
0
2,342
15,750
13,779
507
3,043
12,485
36,107
0
W
Tsukuyomi
DerM1ch43l1113
Tsukuyomi
11,074
2,872
0
4,148
12,109
4,666
0
2,862
9,127
0
79,543
W
Hou Yi
GogoGeg
Hou Yi
4,833
2,705
0
1,863
5,472
1,924
2,505
1,011
4,461
0
56,024
L
Sun Wukong
Grimmorum
Sun Wukong
5,250
745
0
1,392
12,137
10,300
47
4,880
7,257
0
28,697
L
Nemesis
Hedglly
Nemesis
7,192
3,049
0
2,652
14,337
6,548
0
3,681
10,656
0
43,864
L
Terra
2,282
807
1,152
4,379
11,129
7,596
0
5,601
5,528
19,926
0
W
Bellona
SeldoMinCaps
Bellona
8,464
1,704
0
1,511
10,241
10,702
0
1,443
8,545
3,958
57,602
L
Nu Wa
TrueTinja
Nu Wa
9,034
1,046
0
1,740
12,168
3,552
90
5,265
6,903
60,766
0
L
Ullr
yo1741
Ullr
3,497
1,159
0
572
10,503
3,191
0
4,363
6,140
0
31,036
W
Nu Wa
zer072vlc
Nu Wa
13,393
4,056
0
2,400
9,748
3,394
2,464
2,957
6,663
63,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,800
Gold Earned
37,339
509
Minions Killed
295
0
Camps Cleared
0
1,664,595
Distance Traveled
1,577,211
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,128
537
41
2
0
326,440
4
W
Tsukuyomi
11,209
659
125
7
0
377,876
5
W
Hou Yi
9,399
553
108
6
0
325,875
0
L
Sun Wukong
7,613
448
51
3
0
341,545
6
L
Nemesis
7,568
445
67
4
0
324,303
2
L
Terra
7,130
419
35
2
0
337,716
3
W
Bellona
9,920
584
123
7
0
356,512
2
L
Nu Wa
8,527
502
87
5
0
279,623
3
L
Ullr
6,501
382
55
3
0
294,024
4
W
Nu Wa
10,144
597
112
7
0
277,892
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role