Player Matchup

Ra
Ra
CreativeRage76
Ra
Level 66
God Stats
4W - 3L
1,578 SR
Queue Stats
37W - 29L
1,456 Elo+
Party 1
Cerberus
Cerberus
RagingThrall
Cerberus
Level 128
God Stats
2W - 1L
1,623 SR
Queue Stats
51W - 36L
1,454 Elo+
Party 1
Jing Wei
Jing Wei
deathdisturbed2
Jing Wei
Level 68
God Stats
12W - 12L
1,516 SR
Queue Stats
315W - 328L
1,397 Elo+
Solo
Team Averages
Level 87
1,572 SR
1,436 Elo+

VS

Team Averages
Level 85
1,439 SR
1,358 Elo+
Rama
Rama
HessiteTheGhost
Rama
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 310L
1,339 Elo+
Solo
Anubis
Anubis
Hyperelfbug2176
Anubis
Level 63
God Stats
18W - 41L
1,355 SR
Queue Stats
158W - 253L
1,373 Elo+
Party 2
Pele
Pele
V0SH 1991
Pele
Level 106
God Stats
2W - 4L
1,462 SR
Queue Stats
272W - 398L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 9
11,417
816
14,773
7,767
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
RagingThrall
Cerberus
13
3 / 5 / 14
9,722
694
7,626
12,414
11,809
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
15
9 / 0 / 12
10,939
781
12,680
8,492
2,468
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 4
8,271
591
4,593
13,005
3,630
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 8 / 3
8,708
622
7,684
15,118
6,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
12
2 / 9 / 2
8,713
622
5,019
15,000
4,392
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
22
Kills
5
5
Deaths
22
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
10
0
9
14.5
L
1
5
4
0.6
L
2
8
3
0.44
W
Cerberus
RagingThrall
Cerberus
3
5
14
2
L
Pele
2
9
2
0.33
W
Jing Wei
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,079
Damage
17,296
28,673
Taken
43,123
16,780
Mitigated
14,198
9,112
Healing
6,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,773
1,413
2,016
3,684
7,767
2,503
683
2,455
5,312
49,465
0
L
4,593
2,683
0
898
13,005
3,630
0
6,197
6,558
0
26,228
L
7,684
384
161
2,131
15,118
6,176
0
8,122
6,732
29,844
0
W
Cerberus
RagingThrall
Cerberus
7,626
263
277
2,635
12,414
11,809
142
2,899
9,515
23,122
0
L
Pele
5,019
1,545
715
2,673
15,000
4,392
0
7,878
6,817
0
21,861
W
Jing Wei
12,680
9,102
0
500
8,492
2,468
1,616
2,704
5,788
0
39,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,078
Gold Earned
25,692
207
Minions Killed
119
9
Camps Cleared
5
850,747
Distance Traveled
662,222
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,417
816
94
7
6
303,244
3
L
Rama
8,271
591
32
2
0
229,714
0
L
Anubis
8,708
622
45
3
4
187,448
1
W
Cerberus
9,722
694
52
4
2
277,006
4
L
Pele
8,713
622
42
3
1
245,060
4
W
Jing Wei
10,939
781
61
4
1
270,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role