Player Matchup

Baron Samedi
Baron Samedi
BiggestBob
Baron Samedi
Level 21
God Stats
3W - 12L
1,209 SR
Queue Stats
41W - 72L
1,286 Elo+
Party 1
Merlin
Merlin
McMilligan
Merlin
Level 14
God Stats
4W - 5L
1,433 SR
Queue Stats
21W - 28L
1,309 Elo+
Party 1
Nu Wa
Nu Wa
NicoMico
Nu Wa
Level 28
God Stats
8W - 7L
1,527 SR
Queue Stats
119W - 161L
1,418 Elo+
Party 1
Vulcan
Vulcan
PapaDeltaThree
Vulcan
Level 25
God Stats
49W - 55L
1,428 SR
Queue Stats
107W - 135L
1,342 Elo+
Solo
Chang'e
Chang'e
younghomies
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 44L
1,321 Elo+
Solo
Team Averages
Level 21
1,419 SR
1,335 Elo+

VS

Team Averages
Level 23
1,438 SR
1,385 Elo+
Ah Puch
Ah Puch
Capdane
Ah Puch
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 6L
1,434 Elo+
Party 2
Thanatos
Thanatos
Erecticutioner54
Thanatos
Level 10
God Stats
14W - 27L
1,304 SR
Queue Stats
16W - 29L
1,275 Elo+
Solo
Jormungandr
Jormungandr
FN-2187-Ray
Jormungandr
Level 26
God Stats
9W - 2L
1,456 SR
Queue Stats
10W - 4L
1,438 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FatBoy-Slim91
Morgan Le Fay
Level 20
God Stats
22W - 19L
1,479 SR
Queue Stats
55W - 58L
1,378 Elo+
Solo
Bellona
Bellona
gravityzdeath
Bellona
Level 29
God Stats
47W - 45L
1,452 SR
Queue Stats
399W - 449L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BiggestBob
Baron Samedi
18
3 / 12 / 7
11,540
1,049
6,167
21,917
7,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
McMilligan
Merlin
18
4 / 11 / 9
12,048
1,095
18,724
21,635
6,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
NicoMico
Nu Wa
18
5 / 6 / 7
11,962
1,087
17,288
17,319
5,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 5 / 7
10,243
931
12,933
12,051
3,855
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
younghomies
Chang'e
17
1 / 9 / 7
10,027
912
4,480
18,078
5,318
Team 1 Tickets

0

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Capdane
Ah Puch
19
6 / 4 / 19
12,033
1,094
16,091
13,909
5,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
12 / 4 / 13
12,600
1,145
17,621
13,985
5,133
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
FN-2187-Ray
Jormungandr
20
6 / 2 / 26
13,621
1,238
16,725
12,802
18,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
FatBoy-Slim91
Morgan Le Fay
19
6 / 3 / 21
11,916
1,083
14,053
11,383
4,251
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
20
13 / 1 / 18
13,994
1,272
19,771
15,740
8,523
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
140
14
Kills
43
43
Deaths
14
37
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BiggestBob
Baron Samedi
3
12
7
0.54
W
Ah Puch
Capdane
Ah Puch
6
4
19
3.88
W
12
4
13
4.63
W
Jormungandr
FN-2187-Ray
Jormungandr
6
2
26
9.5
W
Morgan Le Fay
FatBoy-Slim91
Morgan Le Fay
6
3
21
5.5
L
Merlin
McMilligan
Merlin
4
11
9
0.77
L
Nu Wa
NicoMico
Nu Wa
5
6
7
1.42
L
1
5
7
0.9
W
Bellona
13
1
18
22
L
Chang'e
younghomies
Chang'e
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,592
Damage
84,261
91,000
Taken
67,819
28,928
Mitigated
41,215
5,433
Healing
18,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BiggestBob
Baron Samedi
6,167
3,215
0
51
21,917
7,777
0
10,396
11,400
12,364
0
W
Ah Puch
Capdane
Ah Puch
16,091
2,638
954
1,558
13,909
5,286
0
12,854
1,055
41,445
0
W
17,621
3,732
0
8,523
13,985
5,133
0
11,371
2,614
0
30,209
W
Jormungandr
FN-2187-Ray
Jormungandr
16,725
2,353
842
3,264
12,802
18,022
0
10,792
2,010
48,926
0
W
Morgan Le Fay
FatBoy-Slim91
Morgan Le Fay
14,053
1,909
0
1,582
11,383
4,251
0
10,174
1,209
23,899
0
L
Merlin
McMilligan
Merlin
18,724
2,780
413
1,161
21,635
6,923
0
11,906
9,491
48,135
0
L
Nu Wa
NicoMico
Nu Wa
17,288
5,145
0
158
17,319
5,055
0
8,844
8,147
29,479
0
L
12,933
1,925
0
0
12,051
3,855
0
5,048
6,875
32,396
0
W
Bellona
19,771
6,900
0
1,719
15,740
8,523
0
14,401
1,339
0
48,895
L
Chang'e
younghomies
Chang'e
4,480
655
2,258
1,392
18,078
5,318
0
9,640
8,218
17,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,820
Gold Earned
64,164
178
Minions Killed
268
2
Camps Cleared
2
968,559
Distance Traveled
1,088,450
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,540
1,049
21
2
0
163,766
0
W
Ah Puch
12,033
1,094
67
6
0
187,516
1
W
Thanatos
12,600
1,145
40
4
1
229,462
0
W
Jormungandr
13,621
1,238
70
6
0
199,175
0
W
Morgan Le Fay
11,916
1,083
17
2
1
193,838
0
L
Merlin
12,048
1,095
54
5
1
177,322
0
L
Nu Wa
11,962
1,087
41
4
1
204,513
0
L
Vulcan
10,243
931
43
4
0
234,137
0
W
Bellona
13,994
1,272
74
7
0
278,459
0
L
Chang'e
10,027
912
19
2
0
188,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role