Player Matchup

Neith
Neith
Hi_Im_VisitorQ
Neith
Level 28
God Stats
32W - 11L
1,606 SR
Queue Stats
38W - 18L
1,594 Elo+
Party 1
Jormungandr
Jormungandr
MrSpringtime1
Jormungandr
Level 125
God Stats
6W - 2L
1,500 SR
Queue Stats
356W - 273L
1,588 Elo+
Party 1
Sol
Sol
Skyfuel15
Sol
Level 46
God Stats
23W - 12L
1,507 SR
Queue Stats
151W - 96L
1,563 Elo+
Party 1
Team Averages
Level 66
1,537 SR
1,582 Elo+

VS

Team Averages
Level 21
1,693 SR
1,475 Elo+
King Arthur
King Arthur
AdamShutt08
King Arthur
Level 5
God Stats
0W - 2L
1,809 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Discordia
Discordia
Gnarlroc
Discordia
Level 29
God Stats
4W - 1L
1,836 SR
Queue Stats
61W - 68L
1,487 Elo+
Solo
Set
Set
Huntjng
Set
Level 29
God Stats
3W - 7L
1,435 SR
Queue Stats
168W - 171L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 17
10,283
735
8,232
9,984
3,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
MrSpringtime1
Jormungandr
16
14 / 0 / 8
11,623
830
10,756
14,437
14,074
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
8 / 5 / 10
10,826
773
13,374
10,245
3,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AdamShutt08
King Arthur
9
0 / 11 / 1
7,410
529
5,199
16,660
13,208
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
Gnarlroc
Discordia
13
0 / 6 / 4
8,561
612
10,643
9,390
3,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Set
12
5 / 8 / 0
9,611
687
8,019
12,834
5,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
25
Kills
5
5
Deaths
25
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AdamShutt08
King Arthur
0
11
1
0.05
L
Discordia
Gnarlroc
Discordia
0
6
4
0.33
W
3
0
17
11.5
L
Set
5
8
0
0.63
W
Jormungandr
MrSpringtime1
Jormungandr
14
0
8
18
W
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,362
Damage
23,861
34,666
Taken
38,884
20,576
Mitigated
21,950
7,608
Healing
1,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AdamShutt08
King Arthur
5,199
1,114
0
0
16,660
13,208
0
9,524
7,136
0
12,618
L
Discordia
Gnarlroc
Discordia
10,643
237
60
938
9,390
3,380
0
6,839
2,551
45,930
0
W
8,232
4,003
0
2,125
9,984
3,188
705
3,703
6,281
0
35,269
L
Set
8,019
3,267
0
563
12,834
5,362
0
8,191
4,643
0
15,712
W
Jormungandr
MrSpringtime1
Jormungandr
10,756
1,051
323
2,809
14,437
14,074
489
3,950
10,487
35,007
0
W
13,374
4,907
0
2,351
10,245
3,314
2,286
3,597
6,648
40,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,732
Gold Earned
25,582
149
Minions Killed
106
8
Camps Cleared
4
728,539
Distance Traveled
632,647
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,410
529
9
1
0
212,758
0
L
Discordia
8,561
612
74
5
2
218,637
2
W
Neith
10,283
735
41
3
1
255,438
0
L
Set
9,611
687
23
2
2
201,252
2
W
Jormungandr
11,623
830
51
4
3
244,883
1
W
Sol
10,826
773
57
4
4
228,218
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role