Player Matchup

Da Ji
Da Ji
DemonicWrath995
Da Ji
Level 28
God Stats
6W - 9L
1,217 SR
Queue Stats
60W - 107L
1,227 Elo+
Party 1
Charybdis
Charybdis
MudkipG
Charybdis
Level 22
God Stats
2W - 5L
1,464 SR
Queue Stats
23W - 40L
1,280 Elo+
Party 1
Izanami
Izanami
ROSE_xxDrakoxx1
Izanami
Level 33
God Stats
6W - 15L
1,318 SR
Queue Stats
195W - 210L
1,332 Elo+
Solo
Chang'e
Chang'e
Reptiliouse
Chang'e
Level 54
God Stats
1W - 1L
1,713 SR
Queue Stats
153W - 198L
1,249 Elo+
Party 1
Cu Chulainn
Cu Chulainn
mdemarin
Cu Chulainn
Level 67
God Stats
15W - 18L
1,451 SR
Queue Stats
309W - 339L
1,386 Elo+
Solo
Team Averages
Level 41
1,433 SR
1,295 Elo+

VS

Team Averages
Level 89
1,461 SR
1,411 Elo+
Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
CrazyAndIrish
Nike
Level 56
God Stats
41W - 39L
1,491 SR
Queue Stats
165W - 184L
1,354 Elo+
Party 2
Da Ji
Da Ji
CrazyNIrish
Da Ji
Level 100
God Stats
3W - 3L
1,471 SR
Queue Stats
286W - 300L
1,389 Elo+
Party 2
Scylla
Scylla
Massatak12
Scylla
Level 104
God Stats
2W - 3L
1,466 SR
Queue Stats
32W - 30L
1,452 Elo+
Solo
Charybdis
Charybdis
xRachh
Charybdis
Level 39
God Stats
6W - 10L
1,375 SR
Queue Stats
108W - 124L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 7 / 2
6,974
436
4,529
11,235
3,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
MudkipG
Charybdis
6
0 / 7 / 0
5,336
334
692
5,795
1,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
3 / 6 / 1
7,606
475
4,831
10,347
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Reptiliouse
Chang'e
11
0 / 8 / 5
6,877
430
4,308
12,722
3,695
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
mdemarin
Cu Chulainn
13
1 / 4 / 0
8,124
508
5,798
18,175
9,567
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
9 / 1 / 8
9,268
579
9,982
7,621
2,982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 1 / 2
8,741
546
9,894
9,868
6,501
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
9 / 0 / 7
9,382
586
7,233
8,772
3,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Massatak12
Scylla
15
8 / 0 / 3
9,378
586
9,470
6,440
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
xRachh
Charybdis
12
3 / 5 / 5
7,897
494
5,790
10,270
2,827
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
7
Kills
32
32
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
1
8
13
W
3
1
2
4
W
9
0
7
12.5
L
3
7
2
0.57
W
Scylla
Massatak12
Scylla
8
0
3
9.5
L
Charybdis
MudkipG
Charybdis
0
7
0
0
L
3
6
1
0.58
L
Chang'e
Reptiliouse
Chang'e
0
8
5
0.31
L
Cu Chulainn
mdemarin
Cu Chulainn
1
4
0
0.25
W
Charybdis
xRachh
Charybdis
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,158
Damage
42,369
58,274
Taken
42,971
19,946
Mitigated
17,759
9,857
Healing
14,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,982
794
124
4,952
7,621
2,982
93
607
7,014
48,957
0
W
9,894
1,654
0
3,105
9,868
6,501
920
0
9,868
9,736
38,849
W
7,233
1,987
0
679
8,772
3,332
620
500
8,272
0
57,617
L
4,529
604
0
491
11,235
3,315
0
4,481
6,754
0
25,668
W
Scylla
Massatak12
Scylla
9,470
675
0
3,072
6,440
2,117
1,372
1,991
4,449
53,288
0
L
Charybdis
MudkipG
Charybdis
692
635
0
0
5,795
1,485
486
4,423
1,372
0
9,194
L
4,831
2,783
0
2,312
10,347
1,884
1,107
3,881
6,466
0
39,809
L
Chang'e
Reptiliouse
Chang'e
4,308
462
412
2,081
12,722
3,695
176
6,435
6,287
29,873
0
L
Cu Chulainn
mdemarin
Cu Chulainn
5,798
1,617
0
4,561
18,175
9,567
0
2,845
15,330
0
48,868
W
Charybdis
xRachh
Charybdis
5,790
3,907
0
2,080
10,270
2,827
519
1,606
8,664
0
45,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,917
Gold Earned
44,666
317
Minions Killed
417
0
Camps Cleared
0
1,264,092
Distance Traveled
1,519,600
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,268
579
77
5
0
282,373
3
W
Nike
8,741
546
96
6
0
298,496
3
W
Da Ji
9,382
586
84
5
0
362,808
1
L
Da Ji
6,974
436
45
3
0
285,450
0
W
Scylla
9,378
586
88
6
0
299,454
1
L
Charybdis
5,336
334
20
1
0
124,832
0
L
Izanami
7,606
475
90
6
0
258,574
3
L
Chang'e
6,877
430
58
4
0
284,000
0
L
Cu Chulainn
8,124
508
104
7
0
311,236
8
W
Charybdis
7,897
494
72
5
0
276,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role