Player Matchup

Zeus
Zeus
 
Zeus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Heraion92
Ganesha
Level 119
God Stats
8W - 2L
1,606 SR
Queue Stats
205W - 190L
1,434 Elo+
Solo
Nox
Nox
LayZKingRay
Nox
Level 139
God Stats
4W - 2L
1,496 SR
Queue Stats
229W - 221L
1,549 Elo+
Solo
Osiris
Osiris
Lord Frost6970
Osiris
Level 26
God Stats
1W - 1L
1,261 SR
Queue Stats
63W - 65L
1,475 Elo+
Solo
Kumbhakarna
Kumbhakarna
TornadaDan
Kumbhakarna
Level 88
God Stats
2W - 0L
1,707 SR
Queue Stats
77W - 66L
1,494 Elo+
Solo
Team Averages
Level 95
1,514 SR
1,491 Elo+

VS

Team Averages
Level 89
1,441 SR
1,465 Elo+
Achilles
Achilles
JustBurnt
Achilles
Level 29
God Stats
2W - 2L
1,510 SR
Queue Stats
93W - 96L
1,545 Elo+
Solo
Set
Set
PALADIN DRMB
Set
Level 106
God Stats
0W - 3L
1,164 SR
Queue Stats
148W - 155L
1,434 Elo+
Solo
Cu Chulainn
Cu Chulainn
SuperQueech
Cu Chulainn
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 182L
1,494 Elo+
Solo
Skadi
Skadi
WckdTrb
Skadi
Level 65
God Stats
0W - 1L
1,729 SR
Queue Stats
7W - 11L
1,419 Elo+
Solo
Hades
Hades
timoteoivanez
Hades
Level 99
God Stats
0W - 2L
1,304 SR
Queue Stats
313W - 322L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
15 / 2 / 21
13,787
811
37,876
12,558
5,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Heraion92
Ganesha
19
0 / 4 / 34
12,129
713
13,100
22,619
30,697
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
14 / 2 / 19
13,576
799
17,805
11,998
6,384
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 3 / 25
12,040
708
16,806
27,167
22,247
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
TornadaDan
Kumbhakarna
18
4 / 4 / 24
12,243
720
11,639
23,477
26,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JustBurnt
Achilles
19
9 / 8 / 4
12,454
733
20,867
23,876
25,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
1 / 8 / 11
10,087
593
8,785
17,014
6,491
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
SuperQueech
Cu Chulainn
18
2 / 6 / 8
11,447
673
16,027
33,203
33,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
WckdTrb
Skadi
16
0 / 7 / 10
10,090
594
25,082
12,709
4,453
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 11 / 5
10,004
588
11,510
23,183
20,070
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
51
40
Kills
13
15
Deaths
40
123
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
15
2
21
12.75
W
Ganesha
Heraion92
Ganesha
0
4
34
4.25
L
Achilles
JustBurnt
Achilles
9
8
4
1.38
W
14
2
19
11.75
W
7
3
25
6.5
L
1
8
11
0.81
L
Cu Chulainn
SuperQueech
Cu Chulainn
2
6
8
1
W
Kumbhakarna
TornadaDan
Kumbhakarna
4
4
24
4
L
Skadi
WckdTrb
Skadi
0
7
10
0.71
L
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,226
Damage
82,271
97,819
Taken
109,985
92,321
Mitigated
90,209
35,542
Healing
32,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
37,876
4,677
1,155
2,713
12,558
5,996
1,777
805
11,753
72,085
0
W
Ganesha
Heraion92
Ganesha
13,100
1,226
4,697
4,409
22,619
30,697
580
4,115
18,237
31,303
0
L
Achilles
JustBurnt
Achilles
20,867
2,593
1,324
3,888
23,876
25,450
0
17,456
6,420
0
29,108
W
17,805
1,988
3,343
1,866
11,998
6,384
1,495
1,180
10,818
36,808
0
W
16,806
4,346
3,446
8,781
27,167
22,247
1,202
2,785
24,382
0
25,435
L
8,785
3,293
2,363
4,342
17,014
6,491
0
13,396
3,618
0
16,515
L
Cu Chulainn
SuperQueech
Cu Chulainn
16,027
2,041
3,162
10,927
33,203
33,745
0
22,231
10,972
285
30,756
W
Kumbhakarna
TornadaDan
Kumbhakarna
11,639
1,721
2,300
2,832
23,477
26,997
204
2,910
20,567
21,438
0
L
Skadi
WckdTrb
Skadi
25,082
10,298
98
344
12,709
4,453
1,666
8,937
3,772
0
51,196
L
11,510
1,194
1,711
4,776
23,183
20,070
0
18,400
4,783
23,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,775
Gold Earned
54,082
185
Minions Killed
145
0
Camps Cleared
0
1,529,144
Distance Traveled
1,312,624
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,787
811
75
4
0
285,096
1
W
Ganesha
12,129
713
0
0
0
319,582
1
L
Achilles
12,454
733
19
1
0
281,940
0
W
Nox
13,576
799
63
4
0
288,707
0
W
Osiris
12,040
708
28
2
0
313,138
0
L
Set
10,087
593
9
1
0
263,239
1
L
Cu Chulainn
11,447
673
34
2
0
280,683
0
W
Kumbhakarna
12,243
720
19
1
0
322,621
1
L
Skadi
10,090
594
52
3
0
242,524
1
L
Hades
10,004
588
31
2
0
244,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role