Player Matchup

Anubis
Anubis
Crusher3636
Anubis
Level 44
God Stats
8W - 10L
1,307 SR
Queue Stats
208W - 240L
1,441 Elo+
Party 2
Ymir
Ymir
Med_Kit-_-
Ymir
Level 66
God Stats
66W - 65L
1,507 SR
Queue Stats
241W - 273L
1,439 Elo+
Party 3
Artemis
Artemis
Ousou_Sama
Artemis
Level 89
God Stats
12W - 10L
1,583 SR
Queue Stats
125W - 129L
1,436 Elo+
Party 3
Erlang Shen
Erlang Shen
TheFishyTomato
Erlang Shen
Level 84
God Stats
4W - 1L
1,730 SR
Queue Stats
341W - 382L
1,403 Elo+
Party 2
Hades
Hades
l_Extaaa_l
Hades
Level 46
God Stats
36W - 33L
1,519 SR
Queue Stats
127W - 170L
1,434 Elo+
Party 3
Team Averages
Level 66
1,529 SR
1,431 Elo+

VS

Team Averages
Level 53
1,439 SR
1,451 Elo+
Cthulhu
Cthulhu
Abyszal Z
Cthulhu
Level 62
God Stats
10W - 12L
1,721 SR
Queue Stats
13W - 18L
1,308 Elo+
Party 1
Neith
Neith
Jollykitten1401
Neith
Level 3
God Stats
6W - 8L
1,500 SR
Queue Stats
52W - 79L
1,500 Elo+
Party 1
Chaac
Chaac
Kiirkpatrick
Chaac
Level 62
God Stats
4W - 6L
1,267 SR
Queue Stats
40W - 56L
1,497 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pat Stackin Up
Morgan Le Fay
Level 89
God Stats
2W - 5L
1,500 SR
Queue Stats
168W - 189L
1,487 Elo+
Party 1
Thanatos
Thanatos
catnipmelody
Thanatos
Level 47
God Stats
0W - 1L
1,205 SR
Queue Stats
131W - 159L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
6 / 2 / 6
10,902
606
15,376
10,970
5,523
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 0 / 15
11,105
617
7,654
13,443
19,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Ousou_Sama
Artemis
18
12 / 1 / 6
11,328
629
17,116
7,709
3,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Erlang Shen
TheFishyTomato
Erlang Shen
18
8 / 4 / 6
11,368
632
12,165
13,270
9,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
16
4 / 1 / 3
10,259
570
5,847
8,410
5,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abyszal Z
Cthulhu
11
3 / 6 / 1
8,103
450
8,883
22,038
14,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 10 / 1
6,675
371
3,521
12,069
2,966
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 4 / 0
7,996
444
5,470
12,352
8,266
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
Pat Stackin Up
Morgan Le Fay
11
1 / 8 / 1
7,166
398
8,192
13,451
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
catnipmelody
Thanatos
13
3 / 9 / 1
7,942
441
5,530
15,866
4,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
12
37
Kills
8
8
Deaths
37
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Abyszal Z
Cthulhu
3
6
1
0.58
W
Anubis
6
2
6
4.5
L
0
10
1
0.05
L
1
4
0
0.25
W
7
0
15
14.5
W
Artemis
Ousou_Sama
Artemis
12
1
6
15
L
Morgan Le Fay
Pat Stackin Up
Morgan Le Fay
1
8
1
0.19
W
Erlang Shen
TheFishyTomato
Erlang Shen
8
4
6
2.75
L
Thanatos
catnipmelody
Thanatos
3
9
1
0.39
W
Hades
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,158
Damage
31,596
53,802
Taken
75,776
42,640
Mitigated
34,365
22,433
Healing
18,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Abyszal Z
Cthulhu
8,883
560
1,342
3,845
22,038
14,988
0
9,352
12,686
32,544
0
W
Anubis
15,376
763
0
6,016
10,970
5,523
2,338
5,372
5,598
73,369
0
L
3,521
1,678
0
1,409
12,069
2,966
0
2,138
9,931
0
32,138
L
5,470
556
0
2,411
12,352
8,266
0
3,861
8,491
0
41,435
W
7,654
1,285
405
3,717
13,443
19,065
844
4,420
9,023
25,829
0
W
Artemis
Ousou_Sama
Artemis
17,116
8,115
0
2,366
7,709
3,378
1,869
2,684
5,025
0
79,252
L
Morgan Le Fay
Pat Stackin Up
Morgan Le Fay
8,192
1,385
0
1,908
13,451
3,497
466
7,685
5,766
40,696
0
W
Erlang Shen
TheFishyTomato
Erlang Shen
12,165
6,231
0
5,112
13,270
9,571
1,903
3,302
9,968
0
92,195
L
Thanatos
catnipmelody
Thanatos
5,530
1,619
0
7,999
15,866
4,648
55
5,841
10,025
0
38,862
W
Hades
5,847
435
786
4,031
8,410
5,103
2,824
1,555
6,855
49,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,962
Gold Earned
37,882
532
Minions Killed
289
0
Camps Cleared
0
1,583,888
Distance Traveled
1,486,078
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,103
450
44
2
0
316,957
3
W
Anubis
10,902
606
138
8
0
297,818
3
L
Neith
6,675
371
46
3
0
273,156
0
L
Chaac
7,996
444
61
3
0
318,847
2
W
Ymir
11,105
617
36
2
0
325,619
6
W
Artemis
11,328
629
110
6
0
289,676
6
L
Morgan Le Fay
7,166
398
64
4
0
271,720
5
W
Erlang Shen
11,368
632
136
8
0
362,923
1
L
Thanatos
7,942
441
74
4
0
305,398
1
W
Hades
10,259
570
112
6
0
307,852
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role