Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Finance Guy789
Khepri
Level 103
God Stats
5W - 3L
1,397 SR
Queue Stats
113W - 100L
1,468 Elo+
Solo
Neith
Neith
Hi_Im_VisitorQ
Neith
Level 28
God Stats
4W - 3L
1,630 SR
Queue Stats
6W - 3L
1,645 Elo+
Party 2
Baba Yaga
Baba Yaga
HighestMarx
Baba Yaga
Level 60
God Stats
0W - 1L
1,423 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sol
Sol
Skyfuel15
Sol
Level 46
God Stats
11W - 4L
1,540 SR
Queue Stats
39W - 40L
1,491 Elo+
Party 2
Team Averages
Level 69
1,498 SR
1,521 Elo+

VS

Team Averages
Level 111
1,443 SR
1,500 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
DaGod_Rico
Kumbhakarna
Level 136
God Stats
1W - 1L
1,407 SR
Queue Stats
27W - 28L
1,389 Elo+
Solo
Neith
Neith
MrSatoru
Neith
Level 125
God Stats
2W - 0L
1,284 SR
Queue Stats
50W - 56L
1,391 Elo+
Solo
Guan Yu
Guan Yu
asold3434
Guan Yu
Level 24
God Stats
1W - 0L
1,337 SR
Queue Stats
5W - 3L
1,687 Elo+
Party 1
Tiamat
Tiamat
o CRiMZON o
Tiamat
Level 144
God Stats
5W - 1L
1,686 SR
Queue Stats
39W - 32L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
0 / 5 / 1
7,363
566
7,214
14,122
7,227
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
1 / 6 / 5
9,157
704
4,154
16,893
18,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 6 / 3
9,026
694
10,028
14,490
5,362
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
HighestMarx
Baba Yaga
15
2 / 9 / 5
9,394
723
10,469
16,284
6,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
6 / 6 / 3
11,537
887
15,721
12,274
4,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
11 / 3 / 8
12,161
935
17,860
13,497
5,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
DaGod_Rico
Kumbhakarna
14
1 / 1 / 8
9,130
702
5,482
10,868
5,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
MrSatoru
Neith
18
10 / 5 / 8
12,100
931
19,356
14,051
5,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
asold3434
Guan Yu
16
3 / 4 / 16
10,145
780
9,156
18,249
17,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
17
7 / 0 / 11
11,396
877
13,536
9,216
7,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
83
13
Kills
32
32
Deaths
13
17
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
5
1
0.1
W
Ne Zha
 
Ne Zha
11
3
8
5
W
Kumbhakarna
DaGod_Rico
Kumbhakarna
1
1
8
5
L
1
6
5
0.58
L
4
6
3
0.92
L
Baba Yaga
HighestMarx
Baba Yaga
2
9
5
0.5
W
Neith
MrSatoru
Neith
10
5
8
2.8
L
6
6
3
1.25
W
Guan Yu
asold3434
Guan Yu
3
4
16
2.75
W
Tiamat
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,586
Damage
65,390
74,063
Taken
65,881
41,405
Mitigated
42,066
9,280
Healing
21,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,214
1,278
318
1,319
14,122
7,227
0
3,941
10,077
0
27,752
W
Ne Zha
 
Ne Zha
17,860
3,745
0
2,715
13,497
5,448
2,091
7,451
6,046
0
48,852
W
Kumbhakarna
DaGod_Rico
Kumbhakarna
5,482
681
0
2,374
10,868
5,551
0
6,274
4,594
23,729
0
L
4,154
58
383
2,095
16,893
18,349
0
3,332
13,318
15,818
0
L
10,028
5,445
0
376
14,490
5,362
0
4,881
9,218
0
25,417
L
Baba Yaga
HighestMarx
Baba Yaga
10,469
757
0
2,523
16,284
6,239
1
4,408
11,321
25,004
0
W
Neith
MrSatoru
Neith
19,356
7,721
0
3,046
14,051
5,544
1,378
7,711
6,340
0
48,789
L
15,721
7,116
0
2,266
12,274
4,228
1
2,120
9,901
31,656
0
W
Guan Yu
asold3434
Guan Yu
9,156
619
2,760
6,140
18,249
17,832
922
8,139
10,110
0
17,724
W
Tiamat
13,536
1,241
306
3,969
9,216
7,691
1,657
1,924
7,292
44,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,477
Gold Earned
54,932
219
Minions Killed
288
2
Camps Cleared
14
1,013,672
Distance Traveled
1,257,426
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,363
566
54
4
0
213,174
0
W
Ne Zha
12,161
935
77
6
3
259,401
2
W
Kumbhakarna
9,130
702
47
4
3
250,149
7
L
Khepri
9,157
704
28
2
0
205,906
1
L
Neith
9,026
694
43
3
0
211,292
0
L
Baba Yaga
9,394
723
35
3
0
186,666
0
W
Neith
12,100
931
73
6
2
225,463
0
L
Sol
11,537
887
59
5
2
196,634
0
W
Guan Yu
10,145
780
13
1
0
258,767
0
W
Tiamat
11,396
877
78
6
6
263,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role