Player Matchup

Odin
Odin
ChillGamerTime
Odin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,579 Elo+
Solo
Persephone
Persephone
CrammyLP
Persephone
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 9L
1,916 Elo+
Solo
Hercules
Hercules
NicolasMorales
Hercules
Level 146
God Stats
21W - 22L
1,530 SR
Queue Stats
1,088W - 1,080L
1,543 Elo+
Solo
Osiris
Osiris
SpeedixTH
Osiris
Level 110
God Stats
4W - 6L
1,652 SR
Queue Stats
110W - 116L
1,462 Elo+
Party 1
Ne Zha
Ne Zha
demonman101
Ne Zha
Level 155
God Stats
7W - 2L
1,583 SR
Queue Stats
250W - 258L
1,524 Elo+
Party 1
Team Averages
Level 121
1,553 SR
1,605 Elo+

VS

Team Averages
Level 143
1,620 SR
1,601 Elo+
Zeus
Zeus
A tan penguin
Zeus
Level 157
God Stats
1W - 1L
1,334 SR
Queue Stats
18W - 13L
1,601 Elo+
Party 2
Ares
Ares
AMStrong4271
Ares
Level 121
God Stats
2W - 0L
1,737 SR
Queue Stats
89W - 73L
1,584 Elo+
Solo
Khepri
Khepri
ItsBlair5858
Khepri
Level 157
God Stats
4W - 0L
1,620 SR
Queue Stats
383W - 397L
1,540 Elo+
Solo
Artemis
Artemis
KingKappapa
Artemis
Level 154
God Stats
1W - 0L
1,652 SR
Queue Stats
54W - 32L
1,684 Elo+
Party 2
Osiris
Osiris
Lenduckway
Osiris
Level 128
God Stats
6W - 0L
1,755 SR
Queue Stats
210W - 182L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 14
10,500
656
5,363
24,845
28,989
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
CrammyLP
Persephone
20
9 / 7 / 10
14,218
889
30,566
17,138
8,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
17
5 / 6 / 12
11,163
698
10,821
31,106
24,988
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Osiris
SpeedixTH
Osiris
19
4 / 7 / 10
11,025
689
12,122
19,314
13,748
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
16
4 / 10 / 11
10,293
643
11,597
18,988
9,159
Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 19
13,446
840
26,441
12,937
7,657
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 7 / 19
10,771
673
13,398
20,168
27,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Khepri
19
3 / 3 / 23
11,402
713
6,271
19,336
24,563
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
KingKappapa
Artemis
20
9 / 5 / 21
12,518
782
24,976
14,761
13,299
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Osiris
Lenduckway
Osiris
20
14 / 3 / 20
13,465
842
21,645
18,701
23,755
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
139
22
Kills
37
38
Deaths
23
57
Assists
102
Player
Kills
Deaths
Assists
KDA
W
10
5
19
3.9
W
1
7
19
1.5
L
0
8
14
0.88
L
Persephone
CrammyLP
Persephone
9
7
10
2
W
Khepri
3
3
23
4.83
W
Artemis
KingKappapa
Artemis
9
5
21
3.9
W
Osiris
Lenduckway
Osiris
14
3
20
8
L
Hercules
5
6
12
1.83
L
Osiris
SpeedixTH
Osiris
4
7
10
1.29
L
Ne Zha
4
10
11
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,469
Damage
92,731
111,391
Taken
85,903
84,975
Mitigated
96,597
29,663
Healing
20,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,441
4,485
49
1,205
12,937
7,657
1,487
5,115
7,822
53,095
0
W
13,398
928
1,856
1,200
20,168
27,323
911
5,317
14,851
18,303
0
L
5,363
2,039
2,139
3,325
24,845
28,989
904
10,825
13,502
0
10,092
L
Persephone
CrammyLP
Persephone
30,566
620
1,028
4,319
17,138
8,091
567
5,569
11,059
63,847
0
W
Khepri
6,271
287
2,353
2,771
19,336
24,563
35
6,603
12,733
17,491
0
W
Artemis
KingKappapa
Artemis
24,976
10,220
2,074
2,577
14,761
13,299
2,074
6,037
8,724
0
47,460
W
Osiris
Lenduckway
Osiris
21,645
8,088
1,811
4,590
18,701
23,755
1,174
7,494
11,207
0
32,290
L
Hercules
10,821
3,150
0
11,292
31,106
24,988
891
11,051
19,199
0
14,408
L
Osiris
SpeedixTH
Osiris
12,122
2,531
1,563
1,098
19,314
13,748
3,297
9,422
9,567
0
33,287
L
Ne Zha
11,597
3,095
1,934
2,965
18,988
9,159
1,688
9,242
9,420
0
21,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,199
Gold Earned
61,602
137
Minions Killed
165
0
Camps Cleared
0
1,242,919
Distance Traveled
1,387,778
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,446
840
76
5
0
259,598
0
W
Ares
10,771
673
9
1
0
251,738
0
L
Odin
10,500
656
8
1
0
227,331
0
L
Persephone
14,218
889
66
4
0
264,868
1
W
Khepri
11,402
713
20
1
0
302,645
0
W
Artemis
12,518
782
39
2
0
254,421
2
W
Osiris
13,465
842
21
1
0
319,376
0
L
Hercules
11,163
698
15
1
0
258,048
0
L
Osiris
11,025
689
29
2
0
270,014
0
L
Ne Zha
10,293
643
19
1
0
222,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role