Player Matchup

Danzaburou
Danzaburou
Yasuplow
Danzaburou
Level 111
God Stats
4W - 10L
1,402 SR
Queue Stats
759W - 771L
1,427 Elo+
Solo
Jormungandr
Jormungandr
black_dude101
Jormungandr
Level 87
God Stats
3W - 4L
1,402 SR
Queue Stats
145W - 142L
1,434 Elo+
Solo
Heimdallr
Heimdallr
marko_du_93
Heimdallr
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
303W - 284L
1,433 Elo+
Party 2
Raijin
Raijin
naktsuki
Raijin
Level 102
God Stats
0W - 4L
1,141 SR
Queue Stats
79W - 94L
1,409 Elo+
Party 2
Hercules
Hercules
yousseuf
Hercules
Level 62
God Stats
8W - 12L
1,460 SR
Queue Stats
262W - 262L
1,426 Elo+
Party 2
Team Averages
Level 95
1,381 SR
1,426 Elo+

VS

Team Averages
Level 118
1,595 SR
1,439 Elo+
Neith
Neith
Lolo320c
Neith
Level 101
God Stats
4W - 0L
1,735 SR
Queue Stats
359W - 369L
1,408 Elo+
Solo
Kuzenbo
Kuzenbo
Mr_Diskonnect69
Kuzenbo
Level 111
God Stats
2W - 0L
1,676 SR
Queue Stats
201W - 236L
1,425 Elo+
Solo
Discordia
Discordia
Sk1T I DouleuR
Discordia
Level 109
God Stats
5W - 1L
1,691 SR
Queue Stats
161W - 184L
1,439 Elo+
Party 1
Sun Wukong
Sun Wukong
Sk1T I Tchoco
Sun Wukong
Level 144
God Stats
3W - 2L
1,481 SR
Queue Stats
246W - 260L
1,485 Elo+
Party 1
Tiamat
Tiamat
ninine
Tiamat
Level 124
God Stats
4W - 7L
1,390 SR
Queue Stats
396W - 399L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Yasuplow
Danzaburou
16
3 / 6 / 13
10,802
675
16,316
13,947
5,637
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
black_dude101
Jormungandr
20
9 / 4 / 13
13,243
828
26,250
21,897
21,173
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
marko_du_93
Heimdallr
20
7 / 4 / 16
12,591
787
25,589
15,061
6,652
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
naktsuki
Raijin
16
6 / 6 / 10
10,893
681
15,885
14,054
5,537
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
yousseuf
Hercules
17
1 / 3 / 14
9,912
620
12,473
29,743
19,504
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lolo320c
Neith
20
5 / 6 / 13
11,983
749
24,091
17,732
8,830
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
10 / 2 / 12
12,751
797
20,228
36,715
45,369
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Discordia
Sk1T I DouleuR
Discordia
16
1 / 5 / 7
9,875
617
11,881
11,296
4,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Sk1T I Tchoco
Sun Wukong
18
3 / 5 / 14
11,370
711
11,804
25,259
27,722
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
ninine
Tiamat
19
4 / 8 / 12
12,137
759
13,498
18,663
11,827
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
81
26
Kills
23
23
Deaths
26
66
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Neith
Lolo320c
Neith
5
6
13
1.92
W
10
2
12
8
W
Discordia
Sk1T I DouleuR
Discordia
1
5
7
0.9
W
Sun Wukong
Sk1T I Tchoco
Sun Wukong
3
5
14
2
L
Danzaburou
Yasuplow
Danzaburou
3
6
13
1.58
L
Jormungandr
black_dude101
Jormungandr
9
4
13
3.88
L
Heimdallr
marko_du_93
Heimdallr
7
4
16
3.75
L
Raijin
naktsuki
Raijin
6
6
10
1.83
W
Tiamat
ninine
Tiamat
4
8
12
1.25
L
Hercules
yousseuf
Hercules
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,513
Damage
81,502
94,702
Taken
109,665
58,503
Mitigated
98,529
41,540
Healing
44,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Lolo320c
Neith
24,091
10,682
675
6,059
17,732
8,830
2,273
5,700
12,032
0
51,889
W
20,228
4,834
1,903
16,418
36,715
45,369
654
11,921
24,794
35,023
0
W
Discordia
Sk1T I DouleuR
Discordia
11,881
687
1,015
514
11,296
4,781
1,141
4,657
6,639
20,965
0
W
Sun Wukong
Sk1T I Tchoco
Sun Wukong
11,804
2,218
1,928
8,339
25,259
27,722
481
10,286
14,973
0
30,087
L
Danzaburou
Yasuplow
Danzaburou
16,316
7,046
2,521
2,101
13,947
5,637
660
7,221
6,726
0
28,385
L
Jormungandr
black_dude101
Jormungandr
26,250
3,835
1,625
5,409
21,897
21,173
367
11,340
10,557
54,186
0
L
Heimdallr
marko_du_93
Heimdallr
25,589
11,942
1,647
6,060
15,061
6,652
1,206
10,317
4,744
0
51,503
L
Raijin
naktsuki
Raijin
15,885
4,025
2,460
2,029
14,054
5,537
919
7,375
6,679
25,937
0
W
Tiamat
ninine
Tiamat
13,498
2,398
2,411
5,109
18,663
11,827
753
9,571
9,092
28,850
0
L
Hercules
yousseuf
Hercules
12,473
1,096
2,796
14,892
29,743
19,504
261
9,354
20,389
0
26,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,441
Gold Earned
58,116
196
Minions Killed
161
0
Camps Cleared
0
1,313,453
Distance Traveled
1,414,229
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,983
749
57
4
0
271,774
0
W
Kuzenbo
12,751
797
22
1
0
371,671
0
W
Discordia
9,875
617
26
2
0
251,261
0
W
Sun Wukong
11,370
711
24
2
0
268,718
0
L
Danzaburou
10,802
675
27
2
0
241,601
0
L
Jormungandr
13,243
828
56
4
0
279,242
2
L
Heimdallr
12,591
787
62
4
0
254,236
0
L
Raijin
10,893
681
29
2
0
241,867
0
W
Tiamat
12,137
759
32
2
0
250,805
1
L
Hercules
9,912
620
22
1
0
296,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role