Player Matchup

Zeus
Zeus
Cadzbah
Zeus
Level 84
God Stats
170W - 161L
1,424 SR
Queue Stats
201W - 248L
1,296 Elo+
Solo
Cernunnos
Cernunnos
Dro_thePro
Cernunnos
Level 65
God Stats
23W - 25L
1,566 SR
Queue Stats
249W - 321L
1,352 Elo+
Solo
Sun Wukong
Sun Wukong
TheSacck
Sun Wukong
Level 33
God Stats
15W - 12L
1,682 SR
Queue Stats
167W - 206L
1,325 Elo+
Solo
Team Averages
Level 61
1,557 SR
1,324 Elo+

VS

Team Averages
Level 77
1,540 SR
1,506 Elo+
Bacchus
Bacchus
DropDeadJoke
Bacchus
Level 28
God Stats
23W - 16L
1,585 SR
Queue Stats
33W - 29L
1,582 Elo+
Solo
Janus
Janus
GuyBenRan
Janus
Level 103
God Stats
1W - 1L
1,547 SR
Queue Stats
12W - 5L
1,592 Elo+
Party 1
Apollo
Apollo
bro_why_u_salty
Apollo
Level 99
God Stats
1W - 2L
1,488 SR
Queue Stats
8W - 5L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Cadzbah
Zeus
14
2 / 6 / 4
9,907
619
14,591
10,865
3,706
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
Dro_thePro
Cernunnos
14
3 / 5 / 3
10,068
629
12,236
11,519
4,348
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
TheSacck
Sun Wukong
13
3 / 5 / 2
9,968
623
7,620
11,982
7,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DropDeadJoke
Bacchus
14
6 / 2 / 9
11,206
700
8,899
19,443
24,060
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
GuyBenRan
Janus
15
6 / 3 / 7
11,018
689
12,743
11,527
4,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 3 / 7
10,414
651
7,936
11,563
5,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
8
Kills
16
16
Deaths
8
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Zeus
Cadzbah
Zeus
2
6
4
0.67
L
Cernunnos
Dro_thePro
Cernunnos
3
5
3
0.9
W
Bacchus
DropDeadJoke
Bacchus
6
2
9
5.25
W
Janus
GuyBenRan
Janus
6
3
7
3.17
L
Sun Wukong
TheSacck
Sun Wukong
3
5
2
0.8
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,447
Damage
29,578
34,366
Taken
42,533
15,605
Mitigated
33,996
4,849
Healing
9,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Cadzbah
Zeus
14,591
1,186
0
2,631
10,865
3,706
1,161
6,597
4,022
41,458
0
L
Cernunnos
Dro_thePro
Cernunnos
12,236
6,831
0
572
11,519
4,348
0
8,549
2,646
0
26,199
W
Bacchus
DropDeadJoke
Bacchus
8,899
1,487
1,189
3,358
19,443
24,060
283
6,947
12,496
22,054
0
W
Janus
GuyBenRan
Janus
12,743
533
34
3,327
11,527
4,395
152
3,799
7,728
43,747
0
L
Sun Wukong
TheSacck
Sun Wukong
7,620
1,472
0
1,646
11,982
7,551
533
6,002
5,734
0
21,260
W
7,936
4,524
0
1,659
11,563
5,541
1,902
4,583
6,980
0
46,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,943
Gold Earned
32,638
128
Minions Killed
180
4
Camps Cleared
11
780,861
Distance Traveled
860,981
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,907
619
61
4
2
247,214
7
L
Cernunnos
10,068
629
41
3
1
244,057
0
W
Bacchus
11,206
700
21
1
3
282,243
4
W
Janus
11,018
689
86
5
4
288,267
2
L
Sun Wukong
9,968
623
26
2
1
289,590
1
W
Apollo
10,414
651
73
5
4
290,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role